Detaljan opis problema: pa ovako uzeo sam HitSys iz GFa ofc, i sve sam prilagodio modu, osim sledeceg
if(ConnectedToPC == 255)
{
new idx,tmp;
tmp = strtok(text, idx); // error 006: must be assigned to an array
// i na ostalim mjestima gdje je tmp
if ((strcmp("Contracts", text, true, strlen(text)) == 0) && (strlen(text) == strlen("Contracts")))
{
if(PlayerInfo < 4)
{
SendClientMessage(playerid, COLOR_GREY, " Samo ubojice sa visokim iskustvom mogu traziti i dodjeljivati mete !");
return 0;
}
SearchingHit(playerid);
return 0;
}
else if ((strcmp("Givehit", text, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Givehit")))
{
if(PlayerInfo < 4)
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti rank 4 ili vei da dodjeljujete mete hitmanima !");
return 0;
}
if(hitfound == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Trenutno nema meta, koristi Contracts prvo");
return 0;
}
tmp = strtok(text, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD1, "Koristi: Givehit [playerid/DioImena]");
return 0;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(PlayerInfo !=
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac nije ubojica !");
return 0;
}
if(GoChase < 999)
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac vec ima metu !");
return 0;
}
if(IsPlayerConnected(hitid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(giveplayerid, giver, sizeof(giver));
GetPlayerName(hitid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Hitman %s, je zaposlio %s da ubije: %s(ID:%d), za $%d.", sendername, giver, giveplayer, hitid, PlayerInfo);
SendFamilyMessage(8, COLOR_YELLOW, string);
GoChase = hitid;
GetChased = giveplayerid;
GotHit = 1;
hitid = 0;
hitfound = 0;
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Meta je offline, koristi Contracts ponovo!");
return 0;
}
}
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Taj hitman nije online, ili nije Hitman !");
return 0;
}
}
else if ((strcmp("Ranks", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Ranks")))
{
SendClientMessage(playerid, COLOR_WHITE, "|__________________ Rankovi Agencije __________________|");
for(new i=0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo == 8||PlayerInfo ==
{
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s: Rank %d", giveplayer,PlayerInfo);
SendClientMessage(playerid, COLOR_GREY, string);
}
}
}
}
else if ((strcmp("Order", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Order")))
{
tmp = strtok(text, idx);
if ((strcmp("1", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("1")))
{
if(PlayerInfo < 1) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 499)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 1 ($500), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 4, 1);
GivePlayerMoney(playerid, - 500);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("2", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("2")))
{
if(PlayerInfo < 2){ SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 599)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 2 ($600), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 4, 1);
GivePlayerMoney(playerid, - 600);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("3", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("3")))
{
if(PlayerInfo < 2) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 599)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 3 ($600), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 4, 1);
GivePlayerMoney(playerid, - 600);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("4", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("4")))
{
if(PlayerInfo < 3) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 699)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 4 ($700), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 20);
GivePlayerMoney(playerid, - 700);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("5", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("5")))
{
if(PlayerInfo < 3) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 799)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 5 ($800), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 20);
GivePlayerMoney(playerid, - 800);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("6", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("6")))
{
if(PlayerInfo < 4) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 849)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 6 ($850), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 31, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 20);
GivePlayerMoney(playerid, - 850);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else if ((strcmp("7", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("7")))
{
if(PlayerInfo < 4) { SendClientMessage(playerid, COLOR_GREY, " Nisi dovoljan rank za taj paket !"); return 0; }
if(GetPlayerMoney(playerid) > 899)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Narucili ste paket 7 ($900), paket je bacen iz helikoptera i nalazi se kod vas.");
GivePlayerWeapon(playerid, 24, 50); GivePlayerWeapon(playerid, 29, 500); GivePlayerWeapon(playerid, 25, 50); GivePlayerWeapon(playerid, 30, 500); GivePlayerWeapon(playerid, 4, 1); GivePlayerWeapon(playerid, 34, 20);
GivePlayerMoney(playerid, - 900);
return 0;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Ne mozes si priustiti taj paket !");
return 0;
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "|__________________ Dostupni paketi __________________|");
if(PlayerInfo >= 1) { SendClientMessage(playerid, COLOR_GREY, "|(1) ($500 ) Rank 1 - 5: Knife, Desert Eagle, MP5, Shotgun"); }
if(PlayerInfo >= 2) { SendClientMessage(playerid, COLOR_GREY, "|(2) ($600 ) Rank 2 - 5: Knife, Desert Eagle, M4, MP5, Shotgun"); }
if(PlayerInfo >= 2) { SendClientMessage(playerid, COLOR_GREY, "|(3) ($600 ) Rank 2 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun"); }
if(PlayerInfo >= 3) { SendClientMessage(playerid, COLOR_GREY, "|(4) ($700) Rank 3 - 5: Knife, Desert Eagle, M4, MP5, Shotgun, Sniper"); }
if(PlayerInfo >= 3) { SendClientMessage(playerid, COLOR_GREY, "|(5) ($800) Rank 3 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun, Sniper"); }
if(PlayerInfo >= 4) { SendClientMessage(playerid, COLOR_GREY, "|(6) ($850) Rank 4 - 5: Knife, Desert Eagle, M4, MP5, Shotgun, Sniper"); }
if(PlayerInfo >= 4) { SendClientMessage(playerid, COLOR_GREY, "|(7) ($900) Rank 4 - 5: Knife, Desert Eagle, AK47, MP5, Shotgun, Sniper"); }
SendClientMessage(playerid, COLOR_WHITE, "|________________________________________________________|");
return 0;
}
}
else if ((strcmp("Logout", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("Logout")))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Ugasili ste laptop, i diskonektovali se sa agencije.");
ConnectedToPC = 0;
return 0;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "|___ Hitman Agency ___|");
SendClientMessage(playerid, COLOR_YELLOW2, "| - News");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Contracts");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Givehit");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Backup");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Order");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Ranks");
SendClientMessage(playerid, COLOR_YELLOW2, "| - Logout");
SendClientMessage(playerid, COLOR_YELLOW2, "|");
SendClientMessage(playerid, COLOR_WHITE, "|______________|00:00|");
return 0;
}
return 0;
}Probao san nes skontat, al posto sam bot, kontam valjda cete mi malo pomoc, da skontam, xD
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
