Detaljan opis problema: e imam nekih problema pri Compile-u idem copile i izbaci mi 26 errora
Dio skripte:
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13687) : error 029: invalid expression, assumed zero
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13687 -- 13688) : warning 215: expression has no effect
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13688) : error 001: expected token: ";", but found "if"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13805) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13807) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13809) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13811) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13812) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13813) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13815) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13816) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13819) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13821) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13822) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13823) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13824) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13825) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13826) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13827) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13828) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13831) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13833) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13834) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13836) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13838) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13839) : error 017: undefined symbol "i"
C:\Users\ADMIN\Desktop\saf\gamemodes\a.pwn(13841) : error 017: undefined symbol "i"
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
eto to su errori a evo i dio odakle pocinju errori..public SetPlayerUnjail()
{
oglasvrijeme --; RatnoVrijeme--;
new plname;
new string;
if(PaintballPlayers >= 2 && PaintballRound != 1 && StartingPaintballRound != 1)
{
StartingPaintballRound = 1;
SetTimer("PreparePaintball", 15000, 0);
}
if(KartingPlayers >= 2 && KartingRound != 1 && StartingKartRound != 1)
{
StartingKartRound = 1;
SetTimer("PrepareKarting", 15000, 0);
}
if(KartingRound != 0 && KartingPlayers < 2)
{
StartingKartRound = 0;
KartingRound = 0;
EndingKartRound = 1;
}
for( new i = 0; i < MAX_PLAYERS; i++ )
{
if(IsPlayerConnected(i))
//TextDrawShowForPlayer(i, vrijemeig);
/* if(IsPlayerInAnyVehicle(i) && GetPlayerState(i) == PLAYER_STATE_DRIVER)
{
new Float:speed_x,Float:speed_y,Float:speed_z,Float:final_speed,final_speed_int;
TextDrawShowForPlayer(i, SpeedoLogo);
GetVehicleVelocity(GetPlayerVehicleID(i),speed_x,speed_y,speed_z);
final_speed = floatsqroot(((speed_x*speed_x)+(speed_y*speed_y))+(speed_z*speed_z))*136.666667;
final_speed_int = floatround(final_speed,floatround_round);
new stringe;
format(stringe,sizeof(stringe),"~b~Brzina:~r~ %i kmh",final_speed_int);
TextDrawSetString(SpeedoBrzina, stringe);
format(stringe,sizeof(stringe),"~b~Brzina:~r~ %i kmh",final_speed_int);
TextDrawSetString(SpeedoBrzina1, stringe);
new Float:CHealth, veh;
veh = GetPlayerVehicleID(i);
GetVehicleHealth(veh, CHealth);
new vHealth, string1;
vHealth = floatround((CHealth/10), floatround_floor);
format(string1,sizeof(string1),"~y~HP:~g~ %i%", vHealth)
TextDrawShowForPlayer(i, SpeedoHP);
TextDrawSetString(SpeedoHP, string1);
new string2, string3;
format(string2,sizeof(string2),"~r~Vozilo:~b~%s",LVehiclesName[GetVehicleModel(veh)-400]);
TextDrawSetString(SpeedoVozilo, string2);
if(!IsABike(veh))
{
format(string3,sizeof(string3),"~b~Gorivo:~g~%i%",Gas);
TextDrawSetString(SpeedoGorivo, string3);
}
else
{
format(string3,sizeof(string3),"~b~Gorivo:~r~Nema");
TextDrawSetString(SpeedoGorivo, string3);
}*/
}
if(IsPlayerConnected(i) && GetPlayerSpecialAction(i) == 2)
{
SCM(i, COLOR_TOMATO, "Ne smijes koristiti Jetpack!");
Kick(i);
}
if(PlayerInfo == 1)
{
PlayerInfo--;
format(string, sizeof(string), "~r~Mute vrijeme:~b~%d sec", PlayerInfo);
TextDrawSetString(MuteVrijeme, string);
//TextDrawShowForPlayer(i, MuteVrijeme);
}
if(PlayerInfo <= 0)
{
PlayerInfo = 0;
PlayerInfo = 0;
DeletePlayer3DTextLabel(i, playertextid5);
TextDrawHideForPlayer(i, MuteVrijeme);TextDrawDestroy(MuteVrijeme);
}
AreaCheck(i);
new newcar = GetPlayerVehicleID(i);
if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme != 0)
{
format(string, sizeof(string), "~g~Preostalo vrijeme:~b~%d sec", RatnoVrijeme);
TextDrawSetString(preostalovrijeme,string);
format(string, sizeof(string), "~r~Crveni tim:~b~%d", crvenitimkills);
TextDrawSetString(crvenitim, string);
format(string, sizeof(string), "~r~Plavi tim:~b~%d", plavitimkills);
TextDrawSetString(plavitim, string);
}
if(GetPVarInt(i, "Ratuje") == 1 && RatnoVrijeme <= 0)
{
DeletePlayer3DTextLabel(i, ratnitext1);DeletePlayer3DTextLabel(i, ratnitext2);SetPVarInt(i, "Tim1", 0);SetPVarInt(i, "Tim2", 0);
SetPVarInt(i, "Ratuje", 0); ResetPlayerWeapons(i); SpawnPlayer(i); TextDrawHideForPlayer(i, ratnaz);
TextDrawHideForPlayer(i, preostalovrijeme);TextDrawHideForPlayer(i, crvenitim);TextDrawHideForPlayer(i, plavitim);
}
if(PlayerInfo > 0)
{
if(PlayerInfo > 0 && WantLawyer == 0)
{
PlayerInfo--;
format(string, sizeof(string), "~r~Pritvor:~b~ %d sec", PlayerInfo);
TextDrawSetString(pritvorvrijeme, string);
}
if(PlayerInfo <= 0 && WantLawyer == 0)
{
PlayerInfo = 0;
if(PlayerInfo == 1)
{
SetPlayerPos(i,1552.4223632813,-1675.6357421875,16.1953125);
//SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
SetPlayerInterior(i, 0);
TextDrawHideForPlayer(i, pritvorvrijeme);TextDrawDestroy(pritvorvrijeme);
}
else if(PlayerInfo == 2)
{
//SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
SetPlayerInterior(i, 0);
SetPlayerPos(i, 1552.4223632813,-1675.6357421875,16.1953125);
}
PlayerInfo = 0;TextDrawHideForPlayer(i, pritvorvrijeme);TextDrawDestroy(pritvorvrijeme);
SendClientMessage(i, COLOR_GRAD1," Platio si svoj dug drustvu.");
format(string, sizeof(string), "~g~Sloboda~n~~w~Pokusaj biti bolji gradjanin");
//SetPlayerWorldBounds(i,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player
SetPlayerInterior(i, 0);
SetPlayerPos(giveplayerid,1552.4223632813,-1675.6357421875,16.1953125);
GameTextForPlayer(i, string, 5000, 1);
if(gTeam == 4) { gTeam = 3; }
ClearCrime(i);
SetPlayerToTeamColor(i);
}
}
if(GetPlayerCash(i) - CurrentMoney >= 50000 && PlayerInfo < 1)
{
if(ConsumingMoney)
{
CurrentMoney = GetPlayerCash(i);
ConsumingMoney = 0;
}
else
{
GetPlayerName(i, plname, sizeof(plname));
format(string, 256, "Upozorenje: [%d]%s je upravo stvorio preko 50000$ odjednom!",i,plname);
ABroadCast(COLOR_YELLOW,string,1);
PayLog(string);
CurrentMoney = GetPlayerCash(i);
}
}
else
{
CurrentMoney = GetPlayerCash(i);
}
if(IsABoat(newcar))
{
if(PlayerInfo < 1 && GetPlayerState(i) == 2)
{
RemovePlayerFromVehicle(i);
}
}
if(UsedFind >= 1)
{
UsedFind += 1;
if(UsedFind >= 120)
{
UsedFind = 0;
}
}
}
if(MedicTime > 0)
{
if(MedicTime == 3)
{
SetPlayerInterior(i, 5);
new Float:a, Float:bc, Float:c;
GetPlayerPos(i, a,bc,c);
SetPlayerCameraPos(i, a+ 3, bc, c);
SetPlayerCameraLookAt(i,a,bc,c);
}
MedicTime ++;
if(MedicTime >= NeedMedicTime)
{
new cut = deathcost; //PlayerInfo*deathcost;
GivePlayerCash(i, -cut);
format(string, sizeof(string), "Doktor: Vas lijecnicki racun dostize %d$. Ugodan dan vam zelim!.", cut);
SendClientMessage(i, TEAM_CYAN_COLOR, string);
TogglePlayerControllable(i, 1);
MedicBill = 0;
MedicTime = 0;
NeedMedicTime = 0;
PlayerInfo += 1;
PlayerFixRadio(i);
SpawnPlayer(i);
}
}
if(WantLawyer >= 1)
{
CallLawyer = 111;
if(WantLawyer == 1)
{
SendClientMessage(i, COLOR_LIGHTRED, "Da li zelite advokata? (Koristite da ili ne)");
}
WantLawyer ++;
if(WantLawyer == 8)
{
SendClientMessage(i, COLOR_LIGHTRED, "Da li zelite advokata? (Koristite da ili ne)");
}
if(WantLawyer == 15)
{
SendClientMessage(i, COLOR_LIGHTRED, "Do you want a Lawyer? (Type yes or no)");
}
if(WantLawyer == 20)
{
SendClientMessage(i, COLOR_LIGHTRED, "There is no Lawyer available to you anymore, Jail Time started.");
WantLawyer = 0;
CallLawyer = 0;
}
}
if(PlayerTazeTime >= 1)
{
PlayerTazeTime += 1;
if(PlayerTazeTime == 15)
{
PlayerTazeTime = 0;
}
else
{
new Float:angle;
GetPlayerFacingAngle(i, angle);
SetPlayerFacingAngle(i, angle + 20);
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno):
