Zaključano

[POMOC] undefined symbol

pre 13 godina
958
pregleda
14
postova
Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
Antonio_Bena
Shot Caller
pre 13 godina
Skripta koju koristim: CLRP
Detaljan opis problema:
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44959) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44960) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44961) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44962) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44963) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44964) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44965) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44966) : error 017: undefined symbol "carid"
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(44980) : error 017: undefined symbol "carid"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


Dio skripte:
if(CP == 1600 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1601; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1937.2955,-1776.0560,13.3828,10.0); }
    else if(CP == 1601 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1602; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1004.9973,-940.4534,42.1797,10.0); }
    else if(CP == 1602 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1603; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 651.6285,-564.7838,16.3301,10.0); }
else if(CP == 1603 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1604; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 1380.9648,456.1190,19.8869,10.0); }
else if(CP == 1604 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1605; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, -98.0867,-1167.2094,2.5977,10.0); }
    else if(CP == 1605 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1606; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~b~Sacekaj da se gorivo~n~~g~istoci", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 2430.8547,-2113.4102,13.5469,10.0); }
else if(CP == 1606 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid)) { CP = 1607; TogglePlayerControllable(playerid, 0); Gorivo12 = 1; GameTextForPlayer(playerid, "~r~Zavrsili ste ~n~~g~posao", 3000, 4);TogglePlayerControllable(playerid, 0); SetTimerEx("Gorivo2",13000, false, "i", playerid); DisablePlayerCheckpoint(playerid); SetPlayerCheckpoint(playerid, 2509,-2089,13.54,10.0); }
  if(CP == 1607 && IsAGorivo(carid)&& IsTrailerAttachedToVehicle(carid))
  {
new randpay = 1900 + random(100);
new bonus = 200 + random(100);
GivePlayerMoney(playerid, randpay+ bonus);
TogglePlayerControllable(playerid, 1);
DisablePlayerCheckpoint(playerid);
    format(string, sizeof(string), "{995031}Zarada: %d$ | Bonus: %d$ | Ukupna zarada: %d$.", randpay,bonus,randpay + bonus);
SendClientMessage(playerid, 0x9A6735FF, string);
    SBizzInfo += 250;
    ExtortionSBiz(3, 250);
    SBizzInfo--;
Gorivo12 = 1;
PlayerInfo = 0;
new taj = GetVehicleTrailer(carid);
SetVehicleToRespawn(taj);
    }
   

Neke slike/video za lakse dobivanje pomoci(neobavezno):
Deekline
Shot Caller
pre 13 godina
Na pocetku skripte di su ti drugi definirani simboli tipa #define, ispod zadnjeg dodaj #define carid i compile.

Pozdrav!
Daniel_Fazlijevic
Crime Lord
pre 13 godina
benaca wrote on September 14, 2012, 11:21 am:
#define (carid);

to dodaj ispod #include
SkyTopâ„¢ wrote on September 14, 2012, 11:01 am:
Na pocetku skripte di su ti drugi definirani simboli tipa #define, ispod zadnjeg dodaj #define carid i compile.

Pozdrav!

Sta pricate vi😕

new carid = GetPlayerVehicleID(playerid);
Antonio_Bena
Shot Caller
pre 13 godina
neradi ovo vase
Daniel_Fazlijevic
Crime Lord
pre 13 godina
Dodaj ovo sto sam ti vec napisao iznad svega toga , trebalo bi raditi..
Antonio_Bena
Shot Caller
pre 13 godina
sad ovo baca
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(45278) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(50112) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(51019) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(52145) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(52198) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(54301) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(58599) : warning 219: local variable "carid" shadows a variable at a preceding level
Daniel_Fazlijevic
Crime Lord
pre 13 godina
To nisu errori nego warrninzi. Sa njima mozes da kompilas i mod bi trebalo da ti radi.
Antonio_Bena
Shot Caller
pre 13 godina
IG mogu da uđem samo u 2 kamion od njih 4 , i kad dodem do prvog checkpointa samo stojim nepriznaje da sam na njemu, a kad zakacim prikolicu za kamion i ukucam /nitro freeza me i pise sacekaj da se gorivo istoci,,, a opce niasm na checkpointu.. neko help?
Obrisan korisnik Obrisan korisnik
pre 13 godina
OnPlayerEnterCheckpoint, tu napravi provjere za CPove.
Antonio_Bena
Shot Caller
pre 13 godina
jsm sad rade checkpointi al kad dodem moram cekat preko 10 min da me unfreeza
Obrisan korisnik Obrisan korisnik
pre 13 godina
Ako imaš tu tajmer onda je prevelik.
Luis
Godfather
pre 13 godina
Antonio_Bena wrote on September 14, 2012, 12:13 pm:
sad ovo baca
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(45278) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(50112) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(51019) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(52145) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(52198) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(54301) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\Antonio.BENA.016\Desktop\Test RPG\gamemodes\CLRP.pwn(58599) : warning 219: local variable "carid" shadows a variable at a preceding level


to sve obriši zato sto imaš već negdje definiranu tu varijablu.
Antonio_Bena
Shot Caller
pre 13 godina
SetTimerEx("Gorivo2",100, false, "i", playerid);


bilo je na 130000 sad sam stavio na 100 i jos uvjek dugo cekam
Antonio_Bena
Shot Caller
pre 13 godina
Rješio sam može LOCK !!

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava