[Pomoc] Umiranje

Započeo SineÅ¡a
17. Sep. 2011.
1,463
pregleda
15
postova
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
Skripta koju koristim: UNRP (Raeven's edit)
Detaljan opis problema:Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ....
Dio skripte: I ja bi volio da znam koji je to dio skripte  🙄 🙄 🙄
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
Al' gde to da nadjem ?
Deleted User
Obrisan korisnik
17. Sep. 2011.
OnPlayerDeath
NanX
4
Made Man
17. Sep. 2011.
Quote from September 17, 2011, 12:18 pm:
OnPlayerDeath


hmhm?
onplayerdissconnect? -.-''
kodiak
3
Hustler
17. Sep. 2011.
ᴇᴍɪɴᴇɴᴄᴇ ɢᴀᴍɪɴɢ|Rick Dunn aka NaNx wrote on September 17, 2011, 12:18 pm:
OnPlayerDeath


hmhm?
onplayerdissconnect? -.-''

pogledaj ti sta on treba:

Saul_Hudson wrote on September 17, 2011, 11:59 am:
Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ...
NanX
4
Made Man
17. Sep. 2011.
kodiak wrote on September 17, 2011, 12:18 pm:
OnPlayerDeath


hmhm?
onplayerdissconnect? -.-''

pogledaj ti sta on treba:

Saul_Hudson wrote on September 17, 2011, 11:59 am:
Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ...


onda recimo
onplayerspawn?
kodiak
3
Hustler
17. Sep. 2011.
Tako vec da. ja sam se isto zajebao.
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
Koje sad😕  😄 😄 😄 😄
Deleted User
Obrisan korisnik
17. Sep. 2011.
onplayerspawn
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
if(JustDied == 1)
{
    if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
    {
        SetPlayerVirtualWorld(playerid, 0);
        PlayerInfo = 0;
    }
    SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
    SetPlayerFacingAngle(playerid, 270.0);
    SafeSetPlayerInterior(playerid,0);
    TogglePlayerControllable(playerid, 1);
    return 1;

}

Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S
NanX
4
Made Man
17. Sep. 2011.
Saul_Hudson wrote on September 17, 2011, 7:27 pm:
if(JustDied == 1)
{
    if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
    {
        SetPlayerVirtualWorld(playerid, 0);
        PlayerInfo = 0;
    }
    SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
    SetPlayerFacingAngle(playerid, 270.0);
    SafeSetPlayerInterior(playerid,0);
    TogglePlayerControllable(playerid, 1);
    return 1;

}

Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S


SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790); ako je to to ovo moras promjenit

a just died ti Mora biti definirano jer jednostavno mora xDD
just died bi ti bilo umrijeti na prirodan nacin .. tj da HP sam od sebe isprazni se (po mom zakljucku)
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
Ne nije ta linija zato sto me nespawna stalno na istom mestu tj. na tim kordinatama nego me spawna na mestu connectovanja...
Deleted User
Obrisan korisnik
17. Sep. 2011.
Stavi ovako:
if(JustDied == 1)
        {
            if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
            {
                SetPlayerVirtualWorld(playerid, 0);
                PlayerInfo = 0;
            }
            SafeSetPlayerPos(playerid, if(JustDied == 1)
        {
            if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
            {
                SetPlayerVirtualWorld(playerid, 0);
                PlayerInfo = 0;
            }
            SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
            SetPlayerFacingAngle(playerid, 270.0);
            SafeSetPlayerInterior(playerid,18);
            TogglePlayerControllable(playerid, 1);
            return 1;

        } );
            SetPlayerFacingAngle(playerid, 270.0);
            SafeSetPlayerInterior(playerid,0);
            TogglePlayerControllable(playerid, 1);
            return 1;

        }
Saul_Hudson
4
Shot Caller
17. Sep. 2011.
3 erorra kad tako stavim,jel moze ko skinuti UNRP pa pogledati a ne ovako napamet neveruje da mozemo resiti
Deleted User
Obrisan korisnik
17. Sep. 2011.
daj errore i linije errora

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