Skripta koju koristim: UNRP (Raeven's edit)
Detaljan opis problema:Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ....
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[Pomoc] Umiranje
1,463
pregleda
15
postova
17. Sep. 2011.
Quote from September 17, 2011, 12:18 pm:
OnPlayerDeath
hmhm?
onplayerdissconnect? -.-''
17. Sep. 2011.
á´‡á´ÉªÉ´á´‡É´á´„á´‡ ɢᴀá´ÉªÉ´É¢|Rick Dunn aka NaNx wrote on September 17, 2011, 12:18 pm:
OnPlayerDeath
hmhm?
onplayerdissconnect? -.-''
pogledaj ti sta on treba:
Saul_Hudson wrote on September 17, 2011, 11:59 am:
Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ...
17. Sep. 2011.
kodiak wrote on September 17, 2011, 12:18 pm:
OnPlayerDeath
hmhm?
onplayerdissconnect? -.-''
pogledaj ti sta on treba:
Saul_Hudson wrote on September 17, 2011, 11:59 am:
Kada igrac umre spawna se na mjestu na kojem se logovao a ne u bolnici ...
onda recimo
onplayerspawn?
17. Sep. 2011.
if(JustDied == 1)
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return 1;
}
Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return 1;
}
Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S
17. Sep. 2011.
Saul_Hudson wrote on September 17, 2011, 7:27 pm:
if(JustDied == 1)
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return 1;
}
Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return 1;
}
Evo imam ovo al' nigdje nemam definisano to justadied il kako vec :S
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790); ako je to to ovo moras promjenit
a just died ti Mora biti definirano jer jednostavno mora xDD
just died bi ti bilo umrijeti na prirodan nacin .. tj da HP sam od sebe isprazni se (po mom zakljucku)
17. Sep. 2011.
Stavi ovako:
if(JustDied == 1)
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, if(JustDied == 1)
{
if(GetPlayerVirtualWorld(playerid) != 0 || PlayerInfo != 0)
{
SetPlayerVirtualWorld(playerid, 0);
PlayerInfo = 0;
}
SafeSetPlayerPos(playerid, 1182.5638,-1323.5256,13.5790);
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,18);
TogglePlayerControllable(playerid, 1);
return 1;
} );
SetPlayerFacingAngle(playerid, 270.0);
SafeSetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return 1;
} Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava