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[POMOC] UCITAVANJE OBJEKTA [POGLEDAJTE ISKUSNI]

pre 11 godina
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Joni
Street Runner
pre 11 godina
Skripta koju koristim:NL
Opis problema o kojem se radi: Znaci ovako imam mod dobar mappe super mappane i sve to i samim tim imam problem sa ucitavanjem mappa. Znaci moram malo vise pric objektu da se ucita potpuno, svi su objekti CreateDynamicObjctEx u Stream.inc sam stavio Float:Streamdistance 300.0, streamer novi itd i opet isto objekta nema previse i opet isto? Pomoc neka?
Dio skripte: Evo jedna mappa pa pokusajte rijesit:
Pawn:
CreateDynamicObjectEx(736, 377.02045, -2016.04663, 18.06949,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(736, 378.39697, -2013.23596, 17.94426,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(17697, 401.30045, -2072.24756, 11.30943,  0.00000, 0.00000, 178.88367);
CreateDynamicObjectEx(1557, 401.74628, -2067.87476, 7.97079,  0.00000, 0.00000, 359.49091);
CreateDynamicObjectEx(7665, 377.84100, -2065.81934, 6.79833,  0.00000, 0.00000, 180.13297);
CreateDynamicObjectEx(8651, 398.59354, -2031.06592, 7.54169,  0.00000, 0.00000, 179.96968);
CreateDynamicObjectEx(8651, 398.62521, -2027.88379, 7.54169,  0.00000, 0.00000, 180.26561);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 394.08414, -2012.94629, 8.45890,  0.00000, 0.00000, 89.59497);
CreateDynamicObjectEx(19456, 384.57263, -2012.80176, 8.40652,  0.00000, 0.00000, 89.24389);
CreateDynamicObjectEx(19456, 404.23801, -2047.70386, 8.46018,  0.00000, 0.00000, 89.90546);
CreateDynamicObjectEx(19456, 409.05115, -2052.31470, 8.48624,  0.00000, 0.00000, 359.89697);
CreateDynamicObjectEx(19456, 409.07715, -2061.95410, 8.50008,  0.00000, 0.00000, 0.24488);
CreateDynamicObjectEx(19456, 356.06448, -2047.50085, 8.42586,  0.00000, 0.00000, 269.12305);
//CreateDynamicObjectEx(980, 370.07498, -2047.25146, 3.78499,  0.00000, 0.00000, 0.00000);
//CreateDynamicObjectEx(980, 370.25162, -2047.26831, 9.73216,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(3439, 361.69711, -2046.86389, 6.52152,  0.00000, 0.00000, 2.38410);
CreateDynamicObjectEx(3439, 362.84747, -2046.86255, 6.42628,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(3439, 363.89728, -2046.85449, 6.62690,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(8651, 376.51477, -2032.23108, 7.74497,  0.00000, 0.00000, 359.59494);
CreateDynamicObjectEx(3509, 399.06180, -2046.55176, 6.73122,  0.00000, 0.00000, 0.00000);
CreateDynamicObjectEx(1704, 352.09161, -2085.98779, 6.91267,  0.00000, 0.00000, 101.86852);
CreateDynamicObjectEx(1704, 351.99084, -2083.75537, 7.01087,  0.00000, 0.00000, 82.46396);
CreateDynamicObjectEx(1704, 354.50781, -2084.92163, 7.03399,  0.00000, 0.00000, 253.90971);
CreateDynamicObjectEx(1704, 354.16995, -2082.88940, 6.83201,  0.00000, 0.00000, 287.52457);
CreateDynamicObjectEx(2747, 353.25012, -2084.50122, 7.33629,  0.00000, 0.00000, 271.02017);
CreateDynamicObjectEx(2964, 353.42471, -2052.93311, 6.83331,  0.00000, 0.00000, 89.99893);
CreateDynamicObjectEx(9321, 383.17706, -2015.64746, 8.68380,  0.00000, 0.00000, 268.93854);
CreateDynamicObjectEx(9321, 392.96771, -2015.45142, 8.52506,  0.00000, 0.00000, 269.27905);

Slika (neobavezno):/ / /
seiz
Enforcer
pre 11 godina
Sve to ima na netu samo nema ko da nadje http://wiki.sa-mp.com/wiki/CreateObject
James_SmithXDl
OG Legend
pre 11 godina
Kad dodjes do bilo koje mape sporo se loada?
Seiz nelupaj bezveze CreateObject je limitiran.
Joni
Street Runner
pre 11 godina
Hocu da vidim sa normalne distance objekte jer im se odaljim nestane objekat -_-
seiz
Enforcer
pre 11 godina
C++ wrote on August 8, 2014, 1:44 pm:
Kad dodjes do bilo koje mape sporo se loada?
Seiz nelupaj bezveze CreateObject je limitiran.

E pa jbg sad ne moze i jare i pare.
Joni
Street Runner
pre 11 godina
Ako ne znas ne komentarisi bezveze i ne skupljaj postove BExtazy ima 3 grada izmappana pa im ne nestaje i bolje ucitava zato pstt
struna
Enforcer
pre 11 godina
Stavi CreateDynamicObject a ako ti je interijer onda probaj stavit CreateObject 🙂
Joni
Street Runner
pre 11 godina
DamoN ツ wrote on August 8, 2014, 1:59 pm:
Stavi CreateDynamicObject a ako ti je interijer onda probaj stavit CreateObject 🙂

Pokusavao isto
struna
Enforcer
pre 11 godina
updejtuj sve pluginse onda
Joni
Street Runner
pre 11 godina
Procitaj gore, vec jesam sve
dirigent00
Wheel Man
pre 11 godina
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);


Preko mtaffs konvertuj iz Ex u ovaj obični, isti problem nekada, na ovaj način riješen.
James_SmithXDl
OG Legend
pre 11 godina
dirigent00 wrote on August 8, 2014, 4:04 pm:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 200.0, Float:drawdistance = 0.0);


Preko mtaffs konvertuj iz Ex u ovaj obični, isti problem nekada, na ovaj način riješen.

Isto mu je ili koristi  jedno ili drugo,ali eto nek proba.
Joni
Street Runner
pre 11 godina
Daj link toga preko cega se konvertuje

Morate biti prijavljeni da biste odgovorili na ovu temu.

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