Započeo kim3205
•1. Okt. 2016.• Zaključano[POMOC] U vezi kuce komande
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Godfather
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Pridružio se:Maj 2012
1. Okt. 2016.
Skripta koju koristim:BE v3.1.0
Detaljan opis problema:BE mod poseduje dialog kad kucas /kuca i tako vrsis svaku akciju preko dialoga,ja zelim iz dialoga sve da prebacim da se vrsi pod komandom,evo vam kod i sve ovo sto je pod "case 1/2/3/4/5 itd.." kako da napravim da se vrsi akcija kroz komande ?
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Detaljan opis problema:BE mod poseduje dialog kad kucas /kuca i tako vrsis svaku akciju preko dialoga,ja zelim iz dialoga sve da prebacim da se vrsi pod komandom,evo vam kod i sve ovo sto je pod "case 1/2/3/4/5 itd.." kako da napravim da se vrsi akcija kroz komande ?
Dio skripte:
if(dialogid == DIALOG_KUCA && response)
{
if(response)
{
if(PI == 9999) return Error(playerid, "Nemate kucu !");
new i = PI;
switch(listitem)
{
case 0:
{
new z;
if(HI == 1) z = "Da";
else z = "Ne";
SCM(playerid,-1,"|--------------------------------------------------------------------------------|");
SCMF(playerid,-1,"- Vlasnik kuce: %s | Level: %d | Cena: %d", HI, HI,HI);
SCMF(playerid,-1,"- Adresa: %d | Zatvoreno: %s | Kasa: $%d", i, z, HI);
SCM(playerid,-1,"|--------------------------------------------------------------------------------|");
}
case 1:
{
new klj = PI;
if(!IsPlayerInRangeOfPoint(playerid, 3, HI, HI, HI) && !IsPlayerInRangeOfPoint(playerid, 3, HI, HI, HI)) return Error(playerid, "Niste kod vrata.");
if(PI == 9999) return Error(playerid, "Nemate kucu !");
if(GetPlayerVirtualWorld(playerid) != HI && UsaoInt == 1) return Error(playerid, "Niste u svojoj kuci ili ispred!");
if(HI == 0) return Error(playerid, "Vec je otkljucana!");
HI = 0;
SCM(playerid,-1, ""COL_RED" {FFFFFF}Kuca otkljucana!");
new mrk;
format(mrk, sizeof(mrk), "* %s otkljucava kucu.", GetName(playerid));
ProxDetector(30.0, playerid, mrk, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SacuvajKucu(i);
}
case 2:
{
new klj = PI;
if(!IsPlayerInRangeOfPoint(playerid, 3, HI, HI, HI) && !IsPlayerInRangeOfPoint(playerid, 3, HI, HI, HI)) return Error(playerid, "Niste kod vrata.");
if(PI == 9999) return Error(playerid, "Nemate kucu !");
if(HI == 1) return Error(playerid, "Vec je zakljucana!");
if(GetPlayerVirtualWorld(playerid) != HI && UsaoInt == 1) return Error(playerid, "Niste u svojoj kuci ili ispred!");
HI = 1;
SCM(playerid,-1, ""COL_RED" {FFFFFF}Kuca zakljucana!");
new mrk;
format(mrk, sizeof(mrk), "* %s zakljucava kucu.", GetName(playerid));
ProxDetector(30.0, playerid, mrk, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
SacuvajKucu(i);
}
case 3:
{
new klj = PI;
if(!IsPlayerInRangeOfPoint(playerid, 100, HI, HI, HI)) return Error(playerid, "Niste u kuci.");
new string;
format(string,sizeof(string), "{FFFFFF}Unesite kolicinu novca koji zelite da podignete\nU kasi trenutno ima $%d!", HI);
SPD(playerid, DKUCA_PODIZANJE, DIALOG_STYLE_INPUT, ""COL_BE"Dizanje novca iz kuce", string, "Podigni", "Izlaz");
}
case 4:
{
new klj = PI;
if(!IsPlayerInRangeOfPoint(playerid, 100, HI, HI, HI)) return Error(playerid, "Niste u kuci.");
new string;
format(string,sizeof(string), "{FFFFFF}Upisite kolicinu novca koji zelite da ostavite u kucu\nU kasi treutno ima $%d!", HI);
SPD(playerid, DKUCA_OSTAVLJANJE, DIALOG_STYLE_INPUT, ""COL_BE"Ostavljanje novca u kucu", string, "Ostavi", "Izlaz");
}
case 5:
{
new klj = PI;
if(!IsPlayerInRangeOfPoint(playerid, 100, HI, HI, HI)) return Error(playerid, "Niste u kuci.");
if(PI == 9999) return Error(playerid, "Nemate kucu!");
new cena1 = (HI/4)*2;
new string;
format(string,sizeof(string), "{FFFFFF}Prodaja kuce drzavi\n\nDa li ste sigurni da zelite da prodate kucu drzavi za $%d!\n\nAko ste sigurni kliknite na 'Prodaj' ako ne kliknite na 'Izlaz'", cena1);
SPD(playerid, DKUCA_PRODAJA, DSM, ""COL_BE"Prodaja kuce drzavi", string, "Prodaj", "Izlaz");
}
case 6:
{
new klj = PI;
if(HI < 1) return Error(playerid, "Nemate oruzje u spajzu.");
if(IsACop(playerid)) return Error(playerid, "Ne mozes to, policajac si.");
if(!IsPlayerInRangeOfPoint(playerid, 100, HI, HI, HI)) return Error(playerid, "Niste u kuci.");
lz_GivePlayerWeapon(playerid, HI, HI);
HI = 0;
HI = 0;
SCMF(playerid, -1, ""COL_RED" {FFFFFF}Uzeo si oruzje iz spajza!");
SacuvajKucu(klj);
new mrk;
format(mrk, sizeof(mrk), "* %s uzima oruzje iz spajza.", GetName(playerid));
ProxDetector(30.0, playerid, mrk, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
}
case 7:
{
new Float:xber;
if(PI < 1 && PI < 1)
{
xber = floatdiv(1, 1);
}
else if(PI < 1 && PI > 0)
{
xber = floatdiv(1, PI);
}
else if(PI > 0 && PI < 1)
{
xber = floatdiv(PI, 1);
}
else
{
xber = floatdiv(PI, PI);
}
if(xber < 0.80) return Error(playerid, "Ne mozes koristiti ovu komandu, XBER ti je manji od 0.80! [XBER < 0.80]");
new klj = PI;
if(GetPlayerWeapon(playerid) == 0) return Error(playerid, "Nemate oruzje.");
if(HI != 0) return Error(playerid, "Vec imate oruzje u spajzu.");
if(IsACop(playerid)) return Error(playerid, "Ne mozes to, policajac si.");
if(!IsPlayerInRangeOfPoint(playerid, 100, HI, HI, HI)) return Error(playerid, "Niste u kuci.");
if(GunGive == 1) return Error(playerid, "Moras malo sacekati!");
if(UsaoTek == 1) return Error(playerid, "Ne mozes to, sacekaj malo!");
if(OruzjeProvera(playerid)) { ACKick(playerid, "WeaponHack"); lz_ResetPlayerWeapons(playerid); return true; }
if(AmmoProvera(playerid)) { ACKick(playerid, "AmmoHack"); lz_ResetPlayerWeapons(playerid); return true; }
GiveNmz(playerid);
HI = GetPlayerWeapon(playerid);
HI = GetPlayerAmmo(playerid);
new gunname;
GetWeaponName(GetPlayerWeapon(playerid), gunname, sizeof(gunname));
SCMF(playerid, -1, ""COL_RED" {FFFFFF}Ostavio si %s u spajz!", gunname);
RemovePlayerWeapon(playerid, GetPlayerWeapon(playerid));
SacuvajKucu(klj);
new mrk;
format(mrk, sizeof(mrk), "* %s ostavlja oruzje u spajz.", GetName(playerid));
ProxDetector(30.0, playerid, mrk, PURPLE1,PURPLE2,PURPLE3,PURPLE4,PURPLE5);
}
case 8:
{
new klj = PI;
if(klj == 9999) return Error(playerid, "Nemate kljuc!");
if(MehDuty > 0 || TaxiDuty > 0) return Error(playerid, "Ne mozes to, na duznosti si kao mehanicar ili taksista!");
if(PizzaD > 0 || AtmD != 9999 || KosacP > 0 || KomaracP > 0 || PogrCP > 0 || RaznPosao > 0 || SvercMafija > 0 || BusRadi > 0 || RibarRadi > 0 || ADRadi > 0 || TramvRadi > 0 ||
DostavljaCement > 0 || Lovi > 0 || PirRadi > 0 || ElekRadi > 0 || PoljoprivrednikRadi > 0 || RudKopa > 0 || KamRadi > 0 || Kamion > 0 || Smecari > 0 || PilotRadi > 0 || CistiS > 0 || KosacCP > 0) return Error(playerid, "Pokrenut ti je posao, ne mozes to!");
lz_SetPlayerCheckpoint(playerid, HI, HI, HI, 5.0);
SCM(playerid, -1, ""COL_RED" {FFFFFF}(( Mesto oznaceno na mapi! ))");
}
}
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Enforcer
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1. Okt. 2016.
YCMD:h(playerid, params[], help)
{
new string;
new text;
new name;
if(sscanf(params, "s",text))
{
SendClientMessage(playerid, COLOR_LIGHTGREEN, "________________Kuca________________");
SendClientMessage(playerid, GRAY, "** Kuca ** Koristenje:(/house )");
SendClientMessage(playerid, GRAY, "** Kuca ** Dostupna imena: buy, sell, info, lock, locate");
SendClientMessage(playerid, GRAY, "** Kuca ** Dostupna imena: putmoney, takemoney, putgun, takegun");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "______________________________________");
return 1;
}
if(strcmp(text,"buy", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(strcmp(HouseInfo, name, true))
{
SendClientMessage(playerid, GRAY, "Vec posjedujete kucu!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 3, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(GetPlayerMoney(playerid) < HouseInfo)
{
SendClientMessage(playerid, GRAY, "Nemate dovoljno novca za kupovinu ove kuce!");
return 1;
}
if(GetPlayerScore(playerid) < HouseInfo)
{
SendClientMessage(playerid, GRAY, "Nemate dovoljan level za kupovinu ove kuce!");
return 1;
}
format(HouseInfo, 24, "%s", name);
HouseInfo = 1;
GivePlayerMoney(playerid, -HouseInfo);
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo na kupovini nove kuce!");
TPUpdate(i);
SaveHouse(i);
return 1;
}
}
return 1;
}
if(strcmp(text,"sell", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 3, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
format(HouseInfo, 24, "Drzava");
HouseInfo = 0;
HouseInfo = 1;
TPUpdate(i);
SaveHouse(i);
return 1;
}
}
return 1;
}
if(strcmp(text,"info", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 10, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
format(string, sizeof(string), "Novac: %d\nOruzije: %d(%d)", HouseInfo, HouseInfo, HouseInfo);
ShowPlayerDialog( playerid, 6677, DIALOG_STYLE_MSGBOX, "Kucni Sef", string, "Ok", "" );
}
}
return 1;
}
if(strcmp(text,"lock", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 3, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true) && GetPlayerVirtualWorld(playerid) == i || IsPlayerInRangeOfPoint(playerid, 3, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true) && GetPlayerVirtualWorld(playerid) == i)
{
if(HouseInfo == 0)
{
HouseInfo = 1;
SendClientMessage(playerid, COLOR_WHITE, "Zakljucali ste kucu!");
return 1;
}
else
{
HouseInfo = 0;
SendClientMessage(playerid, COLOR_WHITE, "Otkljucali ste kucu!");
return 1;
}
}
}
return 1;
}
if(strcmp(text,"locate", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(!strcmp(HouseInfo, name, true))
{
SetPlayerCheckpoint(playerid, HouseInfo, HouseInfo, HouseInfo, 5.0);
SendClientMessage(playerid, COLOR_WHITE, "Vasa kuca je oznacena na mapi crvenim markerom!");
return 1;
}
else
{
SendClientMessage(playerid, GRAY, "Vi ne posjedujete kucu!");
return 1;
}
}
return 1;
}
if(strcmp(text,"putmoney", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 10, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
ShowPlayerDialog(playerid, DIALOG_PMONEY, DIALOG_STYLE_INPUT, "Kuca", "Unesite kolicinu novca koju zelite da ostavite.", "Unesi", "Izadji");
return 1;
}
}
return 1;
}
if(strcmp(text,"takemoney", true) == 0)
{
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 10, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
ShowPlayerDialog(playerid, DIALOG_TMONEY, DIALOG_STYLE_INPUT, "Kuca", "Unesite kolicinu novca koju zelite da uzmete.", "Unesi", "Izadji");
return 1;
}
}
return 1;
}
if(strcmp(text,"putgun", true) == 0)
{
new gname;
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 10, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
if(HouseInfo != 0) return SendClientMessage(playerid, GRAY, "U sefu vec ima oruzije!");
if(GetPlayerWeapon(playerid) != 0 && GetPlayerAmmo(playerid) != 0)
{
GetWeaponName(GetPlayerWeapon(playerid), gname, sizeof(gname));
RemovePlayerWeapon(playerid, GetPlayerWeapon(playerid));
HouseInfo = GetPlayerWeapon(playerid);
HouseInfo = GetPlayerAmmo(playerid);
format(string, sizeof(string), "Stavili ste %s u sef.", gname);
SendClientMessage(playerid, COLOR_WHITE, string);
SaveHouse(i);
}
else
{
SendClientMessage(playerid, GRAY, "Nemate oruzije ili u njemu nema metaka!");
}
return 1;
}
}
return 1;
}
if(strcmp(text,"takegun", true) == 0)
{
new gname;
for(new i = 0; i < sizeof(HouseInfo); i++)
{
GetPlayerName(playerid, name, sizeof(name));
if(IsPlayerInRangeOfPoint(playerid, 10, HouseInfo, HouseInfo, HouseInfo) && !strcmp(HouseInfo, name, true))
{
if(HouseInfo != 0)
{
GivePlayerWeapon(playerid, HouseInfo, HouseInfo);
GetWeaponName(HouseInfo, gname, sizeof(gname));
format(string, sizeof(string), "Uzeli ste %s iz sefa.", gname);
SendClientMessage(playerid, COLOR_WHITE, string);
HouseInfo = 0;
HouseInfo = 0;
SaveHouse(i);
}
else
{
SendClientMessage(playerid, GRAY, "U sefu nema oruzije!");
}
return 1;
}
}
return 1;
}
return 1;Ako si mislio na ovo et pa se snadji 😄 ovo sam uzeo preko neta da se zna , preveo sam.
Underboss
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1. Okt. 2016.
new vrsta;
if(sscanf(params, "s", vrsta))
{
SCM(playerid, SERVERBOJA1, "System Security | "BELA"/komande ");
SCM(playerid, SERVERBOJA1, "Dostupno | "BELA"Generalno, Admin, Helper");
return 1;
}
if(!strcmp(vrsta, "generalno", true))
{
SCM(playerid, TZELENA1, ".: GENERALNO :. "BELA"/komande ");
}
else if(!strcmp(vrsta, "admin", true))
{
if(PlayerInfo == 0 && !IsPlayerAdmin(playerid)) return SCM(playerid, SERVERBOJA1, "System Security | "BELA"Niste autorizovani za ovu komandu!");
if(PlayerInfo >= 1)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (1)"BELA"/aon /aoff ");
}
if(PlayerInfo >= 2)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (2)"BELA"");
}
if(PlayerInfo >= 3)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (3)"BELA"");
}
if(PlayerInfo >= 4)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (4)"BELA"/");
}
if(PlayerInfo >= 5)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (5)"BELA"");
}
if(PlayerInfo >= HEAD)
{
SCM(playerid, HEADBOJA1, ".: HEADADMIN :. (6)"BELA"/haon /haof");
}
}
*/Ja sam ovako odradio za /komande, probaj na ovu foru da odradis nesto
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Pridružio se:Sep. 2016
1. Okt. 2016.
Ciger (Kroni) wrote on October 1, 2016, 9:31 pm:
new vrsta;
if(sscanf(params, "s", vrsta))
{
SCM(playerid, SERVERBOJA1, "System Security | "BELA"/komande ");
SCM(playerid, SERVERBOJA1, "Dostupno | "BELA"Generalno, Admin, Helper");
return 1;
}
if(!strcmp(vrsta, "generalno", true))
{
SCM(playerid, TZELENA1, ".: GENERALNO :. "BELA"/komande ");
}
else if(!strcmp(vrsta, "admin", true))
{
if(PlayerInfo == 0 && !IsPlayerAdmin(playerid)) return SCM(playerid, SERVERBOJA1, "System Security | "BELA"Niste autorizovani za ovu komandu!");
if(PlayerInfo >= 1)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (1)"BELA"/aon /aoff ");
}
if(PlayerInfo >= 2)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (2)"BELA"");
}
if(PlayerInfo >= 3)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (3)"BELA"");
}
if(PlayerInfo >= 4)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (4)"BELA"/");
}
if(PlayerInfo >= 5)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (5)"BELA"");
}
if(PlayerInfo >= HEAD)
{
SCM(playerid, HEADBOJA1, ".: HEADADMIN :. (6)"BELA"/haon /haof");
}
}
*/Ja sam ovako odradio za /komande, probaj na ovu foru da odradis nesto
Isti je princip kao što sam mu ja poslao
Godfather
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1. Okt. 2016.
Ciger (Kroni) wrote on October 1, 2016, 9:31 pm:
new vrsta;
if(sscanf(params, "s", vrsta))
{
SCM(playerid, SERVERBOJA1, "System Security | "BELA"/komande ");
SCM(playerid, SERVERBOJA1, "Dostupno | "BELA"Generalno, Admin, Helper");
return 1;
}
if(!strcmp(vrsta, "generalno", true))
{
SCM(playerid, TZELENA1, ".: GENERALNO :. "BELA"/komande ");
}
else if(!strcmp(vrsta, "admin", true))
{
if(PlayerInfo == 0 && !IsPlayerAdmin(playerid)) return SCM(playerid, SERVERBOJA1, "System Security | "BELA"Niste autorizovani za ovu komandu!");
if(PlayerInfo >= 1)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (1)"BELA"/aon /aoff ");
}
if(PlayerInfo >= 2)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (2)"BELA"");
}
if(PlayerInfo >= 3)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (3)"BELA"");
}
if(PlayerInfo >= 4)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (4)"BELA"/");
}
if(PlayerInfo >= 5)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (5)"BELA"");
}
if(PlayerInfo >= HEAD)
{
SCM(playerid, HEADBOJA1, ".: HEADADMIN :. (6)"BELA"/haon /haof");
}
}
*/Ja sam ovako odradio za /komande, probaj na ovu foru da odradis nesto
Nzm sta ti je ovo al ovo sto si dobacio u pwno to nije vezano za to nego poenta je da se iz dialoga izbaci i prebaci na cmd a ovo sto si ubacio,koje akcije vrsi ?
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2. Okt. 2016.
https://wiki.sa-mp.com/wiki/Strcmp
https://wiki.sa-mp.com/wiki/Sscanf
pa se snadji, sve ti je vec gotovo, pod dialozima, ako ne znas najobicniju stvar uraditi nadji tutorial neki na netu i uci skriptati
https://wiki.sa-mp.com/wiki/Sscanf
pa se snadji, sve ti je vec gotovo, pod dialozima, ako ne znas najobicniju stvar uraditi nadji tutorial neki na netu i uci skriptati
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Teme:
Pridružio se:Sep. 2016
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Pridružio se:Sep. 2013
2. Okt. 2016.
★ Pɪɴᴋɪ ★ wrote on October 1, 2016, 9:31 pm:
new vrsta;
if(sscanf(params, "s", vrsta))
{
SCM(playerid, SERVERBOJA1, "System Security | "BELA"/komande ");
SCM(playerid, SERVERBOJA1, "Dostupno | "BELA"Generalno, Admin, Helper");
return 1;
}
if(!strcmp(vrsta, "generalno", true))
{
SCM(playerid, TZELENA1, ".: GENERALNO :. "BELA"/komande ");
}
else if(!strcmp(vrsta, "admin", true))
{
if(PlayerInfo == 0 && !IsPlayerAdmin(playerid)) return SCM(playerid, SERVERBOJA1, "System Security | "BELA"Niste autorizovani za ovu komandu!");
if(PlayerInfo >= 1)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (1)"BELA"/aon /aoff ");
}
if(PlayerInfo >= 2)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (2)"BELA"");
}
if(PlayerInfo >= 3)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (3)"BELA"");
}
if(PlayerInfo >= 4)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (4)"BELA"/");
}
if(PlayerInfo >= 5)
{
SCM(playerid, CRVENA1, ".: ADMIN :. (5)"BELA"");
}
if(PlayerInfo >= HEAD)
{
SCM(playerid, HEADBOJA1, ".: HEADADMIN :. (6)"BELA"/haon /haof");
}
}
*/Ja sam ovako odradio za /komande, probaj na ovu foru da odradis nesto
Nzm sta ti je ovo al ovo sto si dobacio u pwno to nije vezano za to nego poenta je da se iz dialoga izbaci i prebaci na cmd a ovo sto si ubacio,koje akcije vrsi ?
Sta pozelis u mom slucaju prikazuje teks koje komande su dostupne
Godfather
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Enforcer
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2. Okt. 2016.
Harexe seljak wrote on October 2, 2016, 3:50 pm:
Daj CMD /kuca
Buraz poslacu ti na skype , lik hoce iz dialoga da premesti na jeban text nzm koj ce mu to k. Inace sa dijalogom je puno jednostavnije i lakse.
Godfather
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2. Okt. 2016.
Harexe seljak wrote on October 2, 2016, 3:50 pm:
Daj CMD /kuca
Evo ti
YCMD:kuca(playerid, params[], help)
{
#pragma unused help
if(UlogovanIgrac == 0 || PI == 0) return Error(playerid, "Nisi ulogovan/a ili nisi registrovan/a!");
if(PI < 1 && ACCmd == 1) return Error(playerid, ""COL_RED": Uspori malo sa komandama! Maksimalno jedna u sekundi, Sacekaj jos 2s!");
CmdProtect(playerid);
if(UlogovanIgrac == 0) return Error(playerid, "Moras se ulogovati da bi koristio ovu komandu!");
if(PI == 9999) return Error(playerid, "Nemate kucu!");
new imedas;
GetPlayerName(playerid, imedas, sizeof(imedas));
if(strcmp(HI[PI], imedas, true)) return Error(playerid, "Niste vlasnik te kuce!");
new string1, string22, string;
format(string1,sizeof(string1),"Info\nOtkljucaj kucu\nZakljucaj kucu\nPodigni novac\nOstavi novac\n");
format(string22,sizeof(string22),"Prodaj kucu drzavi\nUzmi oruzje\nOstavi oruzje\nLociraj");
format(string, sizeof(string), "%s%s", string1, string22);
SPD(playerid, DIALOG_KUCA, DSL, ""COL_BE"Kuca Opcije", string, "Odaberi", "Izlaz");
return true;
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava
