if(strcmp(cmd, "/find", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo != 1)
if (IsACop(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Nisi detektiv !");
return 1;
}
if(UsedFind != 0 && PlayerInfo < 401)
{
SendClientMessage(playerid, COLOR_GREY, " Vec si trazio nekog, sacekaj 2 minuta da trazis ponovo !");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /find [playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "Nemozes naci sebe!"); return 1; }
new points;
new level = PlayerInfo;
if(level >= 0 && level <= 50)
{ points = 100; }
else if(level >= 51 && level <= 100)
{ points = 200; }
else if(level >= 101 && level <= 200)
{ points = 300; }
else if(level >= 201 && level <= 400)
{ points = 400; }
else if(level >= 401)
{ points = 500; }
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
new Float:X,Float:Y,Float:Z;
GetPlayerPos(giveplayerid, X,Y,Z);
SetPlayerCheckpoint(playerid, X,Y,Z, 6);
FindTime = 0;
FindTimePoints = points;
PlayerInfo ++;
UsedFind = 1;
if(PlayerInfo == 50)
{ SendClientMessage(playerid, COLOR_YELLOW, "* Tvoj nivo Detektiva je 2, uskoro cete biti u stanji da nadjete Faction clana."); }
else if(PlayerInfo == 100)
{ SendClientMessage(playerid, COLOR_YELLOW, "* Tvoj nivo Detektiva je 3, uskoro cete biti u stanji da nadjete Faction clana."); }
else if(PlayerInfo == 200)
{ SendClientMessage(playerid, COLOR_YELLOW, "* Tvoj nivo Detektiva je 4, uskoro cete biti u stanji da nadjete Faction clana."); }
else if(PlayerInfo == 400)
{ SendClientMessage(playerid, COLOR_YELLOW, "* Tvoj nivo Detektiva je 5, uskoro cete biti u stanji da nadjete Faction clana."); }
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Pogresan ID/Ime !");
}
}
return 1;
}To je to
