Skripta koju koristim: gtarp
Opis probelma: E sad, hocu kada postavim nekom admina, da dobije kod, koji ce kucati na loginu i da bez toga nece moci da udje.
Dio skripte: To trazim od vas. 🙂
Slika/Video: // Postavicu ako treba.
[POMOC] U vezi admin koda.
383
pregleda
9
postova
25. Jan. 2013.
if(strcmp(cmd, "/makeadmin", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "SA-RP: /makeadmin [Korisnicki ID/Ime Korisnika] [level(1-1340)] ");
return 1;
}
new para1;
new level;
new slot;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
tmp = strtok(cmdtext, idx);
slot = strval(tmp);
if(PlayerInfo >= 1338)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
strreplace(giveplayer, '_', ' ');
GetPlayerName(playerid, sendername, sizeof(sendername));
strreplace(sendername, '_', ' ');
PlayerInfo = level;
PlayerInfo = slot;
printf("AdmCmd: %s je promovisao %s za Admin level %d.", sendername, giveplayer, level);
format(string, sizeof(string), "{FF0080}SA-RP: Dobili ste admin level %d i postavljeni ste na slot %d od strane || %s", level,slot, sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "{FF0080}SA-RP: Promovisali ste %s za level %d Admin-a na slot %d.", giveplayer,level,slot);
if(slot == 0) { SetPlayerColor(para1, COLOR_BLACK); return 1; }
else if(slot == 1) { SetPlayerColor(para1, COLOR_BLACK);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/1.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 2) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/2.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 3) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/3.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 4) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/4.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 5) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/5.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 6) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/6.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 7) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/7.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 8) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/8.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 9) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/9.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 10) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/10.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 11) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/11.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 12) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/12.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 13) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/13.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 14) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/14.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 15) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/15.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 16) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/16.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 17) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/17.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 18) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/18.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 19) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/19.txt", io_write)
fwrite(log, text);
fclose(log); }
else if(slot == 20) { SetPlayerColor(para1, TEAM_VAGOS_COLOR);
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Admini/20.txt", io_write)
fwrite(log, text);
fclose(log); }
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste ovlasteni!");
}
}
return 1;
}25. Jan. 2013.
Uf, namucio si me, znas kolko sam errora, resio 😄 i stao sam na ova dva poslednja
E:\Balkan Energy By Falcon.\gamemodes\GameMode.pwn(19623) : error 029: invalid expression, assumed zero
E:\Balkan Energy By Falcon.\gamemodes\GameMode.pwn(19627) : error 029: invalid expression, assumed zero
E:\Balkan Energy By Falcon.\gamemodes\GameMode.pwn(19623) : error 029: invalid expression, assumed zero
E:\Balkan Energy By Falcon.\gamemodes\GameMode.pwn(19627) : error 029: invalid expression, assumed zero
if(dialogid == 3214)
{
if(!response) return Kick(playerid);
if(response)
{
if(strcmp(inputtext,PlayerInfo, true) == 0))
{
SendClientMessage(playerid, -1, "Prosli ste proveru.");
}
else { Kick(playerid); }
//
}
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava