[Pomoc] Tut

Započeo Milos25
10. Feb. 2013. Zaključano
355
pregleda
12
postova
Milos25
4
Enforcer
10. Feb. 2013.
Skripta koju koristim: NBE
Detaljan opis problema: Uzeo sam sa jednog moda neki deo kao tut i sada kad mi pocne tut odmah mi izbaci to sad nzm kako da namestim da mi izbaci tek kad se zavrsi tut mislim da mi bude to zadnji tut
Dio skripte
if(PlayerInfo == 0)
gOoc = 1; gNews = 1; gFam = 1;
                StopAudioStreamForPlayer(playerid);
                ClearChatbox(playerid, 20);
                SetPlayerInterior(playerid,1);
                JBC_SetPlayerPos(playerid, 2.8327,29.6835,1199.6012);
                SetPlayerFacingAngle(playerid, 182.4683);
                SetPlayerInterior(playerid,1);
JBC_TogglePlayerControllable(playerid, 0);
                SetPlayerSkin(playerid, 26);
                PlayerInfo = 26;
                new randfon = random(899999)+100000;
                PlayerInfo = randfon;
                /*new randkr = random(8999)+1000;
                PlayerInfo = randkr;*/
                SCM(playerid, SIVA, " Pilot: Vezite se, za 20 sekundi slecemo.");
                SCM(playerid, SVETLOZUTA, "{00FFFF}:{FFFF00} Kada Vam se pojavi crveni marker, idite do njega!");
                Nastavak = SetTimerEx("NastavakRegistracije", 20000, false, "i", playerid);
                LoopingAnim(playerid,"MISC","seat_talk_01",2.0,1,0,0,0,0);
                SetTimerEx("PilotAnim", 3000, false, "i", playerid);
                SetPlayerVirtualWorld(playerid, playerid);
return 1;
    }

Neke slike/video za lakse dobivanje pomoci(neobavezno) : /
Milos25
4
Enforcer
10. Feb. 2013.
Uspeo sam da namestim ali nzm zasto mi izbacuje ovaj warnig sada
pwn(357) : warning 201: redefinition of constant/macro (symbol "PRESSED(%0)")
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

Header size:          18492 bytes
Code size:          6038828 bytes
Data size:        10546644 bytes
Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements:16620348 bytes

1 Warning.


Evo linije
new PlayerInfob;
#define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
#define RELEASED(%0) (((newkeys & (%0)) != (%0)) && ((oldkeys & (%0)) == (%0)))
Blaeks_Biofor
5
Forum Don
10. Feb. 2013.
daj tu liniju ovde
Milos25
4
Enforcer
10. Feb. 2013.
#define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))

Vec sam stavio gore ali evo
Blaeks_Biofor
5
Forum Don
10. Feb. 2013.
#define Pressed(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
Milos25
4
Enforcer
10. Feb. 2013.
Sad dobijem

pwn(105255) : error 029: invalid expression, assumed zero
pwn(105339) : error 029: invalid expression, assumed zero
pwn(105342) : error 029: invalid expression, assumed zero
pwn(105345) : error 029: invalid expression, assumed zero
pwn(10534😎 : error 029: invalid expression, assumed zero
pwn(105352) : error 029: invalid expression, assumed zero
pwn(106012) : error 029: invalid expression, assumed zero
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

7 Errors.
Blaeks_Biofor
5
Forum Don
10. Feb. 2013.
pardoniram se
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
Milos25
4
Enforcer
10. Feb. 2013.
Nista care

Ali opet isto
pwn(372) : warning 201: redefinition of constant/macro (symbol "PRESSED(%0)")
Blaeks_Biofor
5
Forum Don
10. Feb. 2013.
popni je skroz na vrh skripte , mora da  radi 🤐
Milos25
4
Enforcer
10. Feb. 2013.
Da ne bi otvaro novu temu a vezano je isto oko tut 😄

Nesto sam diro oko tut i sada kad se registrujem prodje tut i ide ispocetka opet pita me odakle sam..... kako to da sredim

Hvala u napred
Blaeks_Biofor
5
Forum Don
10. Feb. 2013.
stavis kako ti je bilo pre nego sto si dirao...
Milos25
4
Enforcer
11. Feb. 2013.
Sredio sam problem sad imam sto dobijam errore kad ubacim ovo:
f(PlayerInfo == 0)
  A kad mi nije to ubaceno posle reg. mi ostaje zastava yug i kore i dole na ekranu crno

Kada ubacim dobijem: 26 Errors ( kao da sam negde zaboravio da zatvorim-ili otvorim ) A kada uklonim to onda mi nestanu ti errori a kada prekopiram iz rezervnog moda isto dobijem errore a kad tamo compile ne dobijem

Evo par linija gde se nalazi
public SetPlayerSpawn(playerid)
{
    if(IsPlayerConnected(playerid))
{
    SetPlayerSkin(playerid, PlayerInfo);
    if(PlayerInfo == 0)
    {

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