Detaljan opis problema: timeri nerade,definirani su i sve al nece :/
Dio skripte:
synctimer = SetTimer("SyncUp", 60000, 1);Neke slike/video za lakse dobivanje pomoci(neobavezno):
synctimer = SetTimer("SyncUp", 60000, 1);new synctimer;
u gamemodeexitfunc
KillTimer(synctimer);
ongamemodeinit:
synctimer = SetTimer("SyncUp", 60000, 1); //60000
forward SyncUp();
public SyncUp()
{
SyncTime();
DollahScoreUpdate();
}
public SyncTime()
{
new string;
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
if ((tmphour > ghour) || (tmphour == 0 && ghour == 23))
{
format(string, sizeof(string), "Los Arctic: {0049FF}Sada je {FFFFFF}%d:00 {0049FF}sati.",tmphour);
BroadCast(COLOR_RED,string);
ghour = tmphour;
PayDay();
if (realtime)
{
SetWorldTime(tmphour);
}
}
}
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava