[Pomoc] Textdraw / String

25. Nov. 2013. Zaključano
294
pregleda
4
postova
Adnan Lord
4
Made Man
25. Nov. 2013.
Skripta koju koristim: LG
Detaljan opis problema: Nmg da napravim textdraw i string na njemu.. ovako bi trebalo da radi meni nece...
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //

Djelovi skripte:
public Collect_Update()
{
for(new y=0; y {
new sssstring;
new nxtcol = PlayerInfo+1;
new colamount = nxtcol*colpickup;
format(sssstring, sizeof(sssstring),"~y~ Collected: ~w~%d/%d",PlayerInfo, colamount);
        TextDrawSetString(Collected, sssstring);
}
return 1;
}

Collected = TextDrawCreate(31.000000, 429.000000, "~y~ Collected:~w~ 100/1000");
TextDrawBackgroundColor(Collected, 255);
TextDrawFont(Collected, 2);
TextDrawLetterSize(Collected, 0.270000, 1.000000);
TextDrawColor(Collected, -1719180188);
TextDrawSetOutline(Collected, 0);
TextDrawSetProportional(Collected, 1);
TextDrawSetShadow(Collected, 1);
Adnan Lord
4
Made Man
25. Nov. 2013.
nekontam te  🤐
MadDog
5
Crime Lord
25. Nov. 2013.
Quote from November 25, 2013, 2:24 pm:
Skripta koju koristim: LG
Detaljan opis problema: Nmg da napravim textdraw i string na njemu.. ovako bi trebalo da radi meni nece...
Dio skripte: //
Neke slike/video za lakse dobivanje pomoci(neobavezno): //

Djelovi skripte:
public Collect_Update()
{
for(new y=0; y {
new sssstring;
new nxtcol = PlayerInfo+1;
new colamount = nxtcol*colpickup;
format(sssstring, sizeof(sssstring),"~y~ Collected: ~w~%d/%d",PlayerInfo, colamount);
        TextDrawSetString(Collected, sssstring);
}
return 1;
}

Collected = TextDrawCreate(31.000000, 429.000000, "~y~ Collected:~w~ 100/1000");
TextDrawBackgroundColor(Collected, 255);
TextDrawFont(Collected, 2);
TextDrawLetterSize(Collected, 0.270000, 1.000000);
TextDrawColor(Collected, -1719180188);
TextDrawSetOutline(Collected, 0);
TextDrawSetProportional(Collected, 1);
TextDrawSetShadow(Collected, 1);

public Collect_Update()
{
for(new y=0; y {
new sssstring;
new nxtcol = PlayerInfo+1;
new colamount = nxtcol*colpickup;
format(sssstring, sizeof(sssstring),"~y~ Collected: ~w~%d/%d",PlayerInfo, colamount);
        TextDrawSetString(i, Collected, sssstring);
}
return 1;
}


Probaj tako

Ne znam sta ti znace ove stvari:
PlayerInfo?
+ koras da koristis nove funkcije TD-a
CreatePlayerTextDraw i ostale. Jer ce ti nestajati.
Adnan Lord
4
Made Man
25. Nov. 2013.
Nece opet da ispise ... ispise ono iz textdrawa 100/1000 umjesto collectedi/lvlcollecteda .. ccc  😮

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha