Skripta koju koristim:Moja
Detaljan opis problema: neznam da ubacim textdraw
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Kod:
//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
//In OnGameModeInit or any other place, we procced to create our textdraw:
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);
//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
Zaključano
[Pomoc] Textdraw
268
pregleda
3
postova
Ova tema je zaključana. Samo moderatori i administratori mogu odgovarati.
pre 12 godina
sami kodovi ti kazu sta da uradis, ako znas strane jezike, onda procitaj ovo znaci to ide na vrh skripte, onda se opet posluzimo stranim(svetskim) jezikom, znaci to ide pod callback OnGameModeInit
a ovo ostavljam tebi da se pozabavis ucenjem engleskog jezika
Quote
//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
Quote
//On top of script:
Quote
//In OnGameModeInit or any other place, we procced to create our textdraw:
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);Quote
//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
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