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[Pomoc] Textdraw

Započeo [UL]Krnja
pre 12 godina
268
pregleda
3
postova
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krnjawtf
Street Runner
pre 12 godina
Skripta koju koristim:Moja
Detaljan opis problema: neznam da ubacim textdraw
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

Kod:

//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;

//In OnGameModeInit or any other place, we procced to create our textdraw:
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);

//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
 
Faruk
Shot Caller
pre 12 godina
Pa ako je tvoja skripta to ti onda ne bi bio problem da ubacim sam td
Blaeks_Biofor
Forum Don
pre 12 godina
sami kodovi ti kazu sta da uradis,
Quote
//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
ako znas strane jezike, onda procitaj ovo
Quote
//On top of script:
znaci to ide na vrh skripte, onda se opet posluzimo stranim(svetskim) jezikom,
Quote
//In OnGameModeInit or any other place, we procced to create our textdraw:
znaci to ide pod callback OnGameModeInit
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);


Quote
//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
a ovo ostavljam tebi da se pozabavis ucenjem engleskog jezika

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