[Pomoc] Textdraw

Započeo [UL]Krnja
14. Dec. 2013. Zaključano
287
pregleda
3
postova
krnjawtf
2
Street Runner
14. Dec. 2013.
Skripta koju koristim:Moja
Detaljan opis problema: neznam da ubacim textdraw
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):

Kod:

//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;

//In OnGameModeInit or any other place, we procced to create our textdraw:
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);

//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
 
Faruk
4
Shot Caller
14. Dec. 2013.
Pa ako je tvoja skripta to ti onda ne bi bio problem da ubacim sam td
Blaeks_Biofor
5
Forum Don
14. Dec. 2013.
sami kodovi ti kazu sta da uradis,
Quote
//On top of script:
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
ako znas strane jezike, onda procitaj ovo
Quote
//On top of script:
znaci to ide na vrh skripte, onda se opet posluzimo stranim(svetskim) jezikom,
Quote
//In OnGameModeInit or any other place, we procced to create our textdraw:
znaci to ide pod callback OnGameModeInit
Textdraw0 = TextDrawCreate(503.000000,1.000000,"L");
Textdraw1 = TextDrawCreate(521.000000,13.000000,"IFE'S");
Textdraw2 = TextDrawCreate(577.000000,2.000000,"G");
Textdraw3 = TextDrawCreate(601.000000,13.000000,"OOD");
Textdraw4 = TextDrawCreate(543.000000,27.000000,"RolePlay v1.0");
TextDrawAlignment(Textdraw0,0);
TextDrawAlignment(Textdraw1,0);
TextDrawAlignment(Textdraw2,0);
TextDrawAlignment(Textdraw3,0);
TextDrawAlignment(Textdraw4,0);
TextDrawBackgroundColor(Textdraw0,0x000000ff);
TextDrawBackgroundColor(Textdraw1,0x000000ff);
TextDrawBackgroundColor(Textdraw2,0x000000ff);
TextDrawBackgroundColor(Textdraw3,0x000000ff);
TextDrawBackgroundColor(Textdraw4,0x000000ff);
TextDrawFont(Textdraw0,1);
TextDrawLetterSize(Textdraw0,1.000000,2.599999);
TextDrawFont(Textdraw1,1);
TextDrawLetterSize(Textdraw1,0.599999,1.000000);
TextDrawFont(Textdraw2,1);
TextDrawLetterSize(Textdraw2,0.899999,2.599999);
TextDrawFont(Textdraw3,1);
TextDrawLetterSize(Textdraw3,0.499999,1.000000);
TextDrawFont(Textdraw4,1);
TextDrawLetterSize(Textdraw4,0.299999,0.899999);
TextDrawColor(Textdraw0,0x00ff00ff);
TextDrawColor(Textdraw1,0xffffffff);
TextDrawColor(Textdraw2,0x00ff00ff);
TextDrawColor(Textdraw3,0xffffffff);
TextDrawColor(Textdraw4,0xffffffff);
TextDrawSetOutline(Textdraw0,1);
TextDrawSetOutline(Textdraw1,1);
TextDrawSetOutline(Textdraw2,1);
TextDrawSetOutline(Textdraw3,1);
TextDrawSetOutline(Textdraw4,1);
TextDrawSetProportional(Textdraw0,1);
TextDrawSetProportional(Textdraw1,1);
TextDrawSetProportional(Textdraw2,1);
TextDrawSetProportional(Textdraw3,1);
TextDrawSetProportional(Textdraw4,1);
TextDrawSetShadow(Textdraw0,1);
TextDrawSetShadow(Textdraw1,10);
TextDrawSetShadow(Textdraw2,1);
TextDrawSetShadow(Textdraw3,1);
TextDrawSetShadow(Textdraw4,1);


Quote
//You can now use TextDrawShowForPlayer(-ForAll), TextDrawHideForPlayer(-ForAll) and
//TextDrawDestroy functions to show, hide, and destroy the textdraw.
a ovo ostavljam tebi da se pozabavis ucenjem engleskog jezika

Morate biti prijavljeni da biste odgovorili na ovu temu.

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