Detaljan opis problema: Imam nekoliko player textdrawa kao npr. glad, healt bar, gorivo... I kada otvorim server svi rade, ali nakon nekog vremena nestanu tj. nema nijednog textdrawa koji je pod onplayerconnect. Evo vam par textdawa dolje pa dali mi netko može reci u Äemu je problem. Hvala unaprijed.
Dio skripte:
Brzina = TextDrawCreate(503.000000, 420.000000 , "_");
TextDrawFont(Brzina , 2);
TextDrawLetterSize(Brzina , 0.320000, 1.200000);
TextDrawColor(Brzina , 0x3290A6FF);
TextDrawSetOutline(Brzina , 1);
TextDrawSetProportional(Brzina , true);
TextDrawBackgroundColor(Brzina , 255);
Motel = TextDrawCreate(215.000000, 413.000000 , "~b~SWAT:~w~ 0 /// ~r~ZOMBIE: ~w~ 0");
TextDrawFont(Motel , 1);
TextDrawLetterSize(Motel , 0.320000, 1.200000);
TextDrawColor(Motel , 0xff0000FF);
TextDrawSetOutline(Motel , true);
TextDrawSetProportional(Motel , true);
TextDrawBackgroundColor(Motel , 255);
Health = TextDrawCreate(566.000000, 67.000000, "100");
TextDrawBackgroundColor(Health, 255);
TextDrawFont(Health, 1);
TextDrawLetterSize(Health, 0.219999, 0.899999);
TextDrawColor(Health, -1);
TextDrawSetOutline(Health, 1);
TextDrawSetProportional(Health, 1);
Armour = TextDrawCreate(566.000000, 44.000000, " ");
TextDrawBackgroundColor(Armour, 255);
TextDrawFont(Armour, 1);
TextDrawLetterSize(Armour, 0.219999, 0.899999);
TextDrawColor(Armour, -1);
TextDrawSetOutline(Armour, 1);
TextDrawSetProportional(Armour, 1);
TextDrawShowForPlayer(playerid, Armour);
Dostavljac = TextDrawCreate(200.000000, 313.000000,"~g~pricekajte nekoliko sekundi prije nastavka");
TextDrawBackgroundColor(Dostavljac,255);
TextDrawFont(Dostavljac,3);
TextDrawLetterSize(Dostavljac,0.410000, 1.400000);
TextDrawColor(Dostavljac,0xffffffff);
TextDrawSetOutline(Dostavljac,1);
TextDrawSetProportional(Dostavljac,1);
GTextdraw0 = TextDrawCreate(17.929725, 326.582397, ".");
TextDrawLetterSize(GTextdraw0, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw0, 1);
TextDrawColor(GTextdraw0, 8388863);
TextDrawSetShadow(GTextdraw0, 0);
TextDrawSetOutline(GTextdraw0, 1);
TextDrawBackgroundColor(GTextdraw0, 255);
TextDrawFont(GTextdraw0, 1);
TextDrawSetProportional(GTextdraw0, 1);
GTextdraw1 = TextDrawCreate(17.929725, 334.915771, ".");
TextDrawLetterSize(GTextdraw1, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw1, 1);
TextDrawColor(GTextdraw1, 8388863);
TextDrawSetShadow(GTextdraw1, 0);
TextDrawSetOutline(GTextdraw1, 1);
TextDrawBackgroundColor(GTextdraw1, 255);
TextDrawFont(GTextdraw1, 1);
TextDrawSetProportional(GTextdraw1, 1);
GTextdraw2 = TextDrawCreate(17.929725, 343.249084, ".");
TextDrawLetterSize(GTextdraw2, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw2, 1);
TextDrawColor(GTextdraw2, 8388863);
TextDrawSetShadow(GTextdraw2, 0);
TextDrawSetOutline(GTextdraw2, 1);
TextDrawBackgroundColor(GTextdraw2, 255);
TextDrawFont(GTextdraw2, 1);
TextDrawSetProportional(GTextdraw2, 1);
GTextdraw4 = TextDrawCreate(17.929725, 352.165924, ".");
TextDrawLetterSize(GTextdraw4, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw4, 1);
TextDrawColor(GTextdraw4, 8388863);
TextDrawSetShadow(GTextdraw4, 0);
TextDrawSetOutline(GTextdraw4, 1);
TextDrawBackgroundColor(GTextdraw4, 255);
TextDrawFont(GTextdraw4, 1);
TextDrawSetProportional(GTextdraw4, 1);
GTextdraw5 = TextDrawCreate(17.929725, 361.082550, ".");
TextDrawLetterSize(GTextdraw5, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw5, 1);
TextDrawColor(GTextdraw5, 8388863);
TextDrawSetShadow(GTextdraw5, 0);
TextDrawSetOutline(GTextdraw5, 1);
TextDrawBackgroundColor(GTextdraw5, 255);
TextDrawFont(GTextdraw5, 1);
TextDrawSetProportional(GTextdraw5, 1);
GTextdraw6 = TextDrawCreate(17.929725, 369.416015, ".");
TextDrawLetterSize(GTextdraw6, 0.683791, 3.035001);
TextDrawAlignment(GTextdraw6, 1);
TextDrawColor(GTextdraw6, 8388863);
TextDrawSetShadow(GTextdraw6, 0);
TextDrawSetOutline(GTextdraw6, 1);
TextDrawBackgroundColor(GTextdraw6, 255);
TextDrawFont(GTextdraw6, 1);
TextDrawSetProportional(GTextdraw6, 1);Neke slike/video za lakse dobivanje pomoci(neobavezno): //
