[Pomoc] Text iznad imena...

Započeo Maksi
24. Apr. 2013. Zaključano
910
pregleda
9
postova
gan97
4
Shot Caller
24. Apr. 2013.
Skripta koju koristim:moja
Detaljan opis problema: Kako da stavim da npr kad nekog postavim za admina level 1 da mu iznad glave pise crnim slovima Admin lvl 1 znaci lik i iznad glave mu pise nick e iznad nicka razumete valjda...?
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
gan97
4
Shot Caller
24. Apr. 2013.
tj hocu zutom bojom 😄 Vidjali ste to pre na Balkan Expressu da adminima iznad glave pise admin,director i to...?
Amax
4
Shot Caller
24. Apr. 2013.
Daj mi adminduty
gan97
4
Shot Caller
24. Apr. 2013.
    if (strcmp(cmd, "/aduty", true) == 0)
    {
        if(PlayerInfo >= 1)
        {
          SetPlayerArmour(playerid, 100);
          if(PlayerInfo >= 1)
          label = Create3DTextLabel("Na Admin Duznosti! (Ne ometaj!)",COLOR_LIGHTBLUE,30.0,40.0,50.0,40.0,0);
          SetPlayerHealth(playerid, 100);
          GetPlayerName(playerid, sendername, sizeof(sendername));
          format(string, sizeof(string), "%s je sada na admin duznosti!", sendername);
          Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.5);
          SendAdminMessage(COLOR_GREEN,string);
          SetPlayerColor(playerid, 0xA5FF00FF);
      }
        return 1;
      }

ali ovo je za sve admine ja hocu da samo iznad glave admina lvl 1 pise nesto posebno...?
Amax
4
Shot Caller
24. Apr. 2013.


    if (strcmp(cmd, "/aduty", true) == 0)
    {
        if(PlayerInfo >= 1)
        {
          SetPlayerArmour(playerid, 100);
          if(PlayerInfo >= 1)
          format(string, sizeof(string), "%s je sada na admin duznosti!", sendername); 
          SetPlayerHealth(playerid, 100);
          GetPlayerName(playerid, sendername, sizeof(sendername));
          DutyLabel = Create3DTextLabel("Admin na duznosti \n NE napadaj!",0xFF000099,0,0,0,50,-1,1); 
          SendAdminMessage(COLOR_GREEN,string);
          SetPlayerColor(playerid, 0xA5FF00FF);
      }
        return 1;
      }

DutyLabel moras pod new new DutyLabel ;
gan97
4
Shot Caller
24. Apr. 2013.
Odgovori mi na PM U vezi Skriptanja.
gan97
4
Shot Caller
24. Apr. 2013.
izbacuje mi warning Tag Mismatch ovde :
DutyLabel = Create3DTextLabel("Admin na duznosti \n NE napadaj!",0xFF000099,0,0,0,50,-1,1);
Joksa99
5
Crime Lord
24. Apr. 2013.
Evo ti ovako se radi 🙂) Pa samo prilagodi svom modu
Nadjes de ti je ovo
public Labeli()

Posle samo dodas ovako je kod mene, pa ti prilagodi svom modu istavi sta hoces da ti pise
SetPlayerChatBubble(j, "[ SKRIPTER ]", COLOR_BLACK, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1)
{
SetPlayerChatBubble(j, "[ Turista ]", COLOR_DARKNICERED, 40.0, 6600000);
}
if(PlayerInfo == 1340)
{
SetPlayerChatBubble(j, "[ VLASNIK ]", COLOR_YELLOW, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo >= 1)
{
SetPlayerChatBubble(j, "[ HELPER ]", COLOR_YELLOW, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_YELLOW, 40.0, 6600000);
}
if(PlayerInfo == 2)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
}
if(PlayerInfo == 3)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 4)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1338)
{
SetPlayerChatBubble(j, "[ Mapper ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 4)
{
SetPlayerChatBubble(j, "[ DONATORSKI VIP 4 ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 3)
{
SetPlayerChatBubble(j, "[ DONATORSKI VIP 3 ]", COLOR_DARKNICERED, 40.0, 6600000);
}
gan97
4
Shot Caller
25. Apr. 2013.
Ok Hvala moze LOCK.

Morate biti prijavljeni da biste odgovorili na ovu temu.

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