Skripta koju koristim:moja
Detaljan opis problema: Kako da stavim da npr kad nekog postavim za admina level 1 da mu iznad glave pise crnim slovima Admin lvl 1 znaci lik i iznad glave mu pise nick e iznad nicka razumete valjda...?
Dio skripte:/
Neke slike/video za lakse dobivanje pomoci(neobavezno): /
[Pomoc] Text iznad imena...
910
pregleda
9
postova
24. Apr. 2013.
if (strcmp(cmd, "/aduty", true) == 0)
{
if(PlayerInfo >= 1)
{
SetPlayerArmour(playerid, 100);
if(PlayerInfo >= 1)
label = Create3DTextLabel("Na Admin Duznosti! (Ne ometaj!)",COLOR_LIGHTBLUE,30.0,40.0,50.0,40.0,0);
SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s je sada na admin duznosti!", sendername);
Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.5);
SendAdminMessage(COLOR_GREEN,string);
SetPlayerColor(playerid, 0xA5FF00FF);
}
return 1;
} ali ovo je za sve admine ja hocu da samo iznad glave admina lvl 1 pise nesto posebno...?
24. Apr. 2013.
if (strcmp(cmd, "/aduty", true) == 0)
{
if(PlayerInfo >= 1)
{
SetPlayerArmour(playerid, 100);
if(PlayerInfo >= 1)
format(string, sizeof(string), "%s je sada na admin duznosti!", sendername);
SetPlayerHealth(playerid, 100);
GetPlayerName(playerid, sendername, sizeof(sendername));
DutyLabel = Create3DTextLabel("Admin na duznosti \n NE napadaj!",0xFF000099,0,0,0,50,-1,1);
SendAdminMessage(COLOR_GREEN,string);
SetPlayerColor(playerid, 0xA5FF00FF);
}
return 1;
} DutyLabel moras pod new new DutyLabel ;
24. Apr. 2013.
Evo ti ovako se radi 🙂) Pa samo prilagodi svom modu
Nadjes de ti je ovo
Posle samo dodas ovako je kod mene, pa ti prilagodi svom modu istavi sta hoces da ti pise
Nadjes de ti je ovo
public Labeli()Posle samo dodas ovako je kod mene, pa ti prilagodi svom modu istavi sta hoces da ti pise
SetPlayerChatBubble(j, "[ SKRIPTER ]", COLOR_BLACK, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1)
{
SetPlayerChatBubble(j, "[ Turista ]", COLOR_DARKNICERED, 40.0, 6600000);
}
if(PlayerInfo == 1340)
{
SetPlayerChatBubble(j, "[ VLASNIK ]", COLOR_YELLOW, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo >= 1)
{
SetPlayerChatBubble(j, "[ HELPER ]", COLOR_YELLOW, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_YELLOW, 40.0, 6600000);
}
if(PlayerInfo == 2)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
}
if(PlayerInfo == 3)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 4)
{
SetPlayerChatBubble(j, "[ OSC ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 1338)
{
SetPlayerChatBubble(j, "[ Mapper ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 4)
{
SetPlayerChatBubble(j, "[ DONATORSKI VIP 4 ]", COLOR_DARKNICERED, 40.0, 6600000);
SetPVarInt(j, "Izbegavanje", 1);
}
if(PlayerInfo == 3)
{
SetPlayerChatBubble(j, "[ DONATORSKI VIP 3 ]", COLOR_DARKNICERED, 40.0, 6600000);
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava