Detaljan opis problema:E ovako izbacuje mi erore ovaj strtok nesto a sve je ok pogledo sam u drugi gm i neznam sta da radim zbog toga mi nece oruzje u hitmanu i jos dosta toga izbacuje mi erore
a evo i ovo ima i sve ali opet izbacuje neznam sta da radim
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string <= ' '))
{
index++;
}
new offset = index;
new result;
while ((index < length) && (string > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string;
index++;
}
result[index - offset] = EOS;
return result;
}evo errora
array sizes do not match, or destination array is too small
a drugi error mi izbaci kao da imam vec definisam ovaj gore strtok ali sve sam pregledo po skripti i nema neznam sta je to
Dio skripte:
if(SelectChar == 255)
{
new idx;
tmp = strtok(text, idx);
if((strcmp("next", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("next")))
{
switch (SelectCharID)
{
case 1: //Policija
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 8; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 9; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 10; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 11; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 2: //FBI/ATF
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 3: //JSO
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 4: //Fire&Ambulance
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 5: //Varrios Los Aztecas
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 6: //Le Signatra
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 8: //Hitman Agency
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 9: //Novinars
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 10: //Taxi Cab Company
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 11: //Driving/Flying School
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 14: //Yamaguchi
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 122); SelectCharPlace = 2; ChosenSkin = 122; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 118); SelectCharPlace = 3; ChosenSkin = 118; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 186); SelectCharPlace = 4; ChosenSkin = 186; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 123); SelectCharPlace = 5; ChosenSkin = 123; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 113); SelectCharPlace = 6; ChosenSkin = 113; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, 169); SelectCharPlace = 1; ChosenSkin = 169; }
}
case 15: //LCN
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 16: //La Vice
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 28); SelectCharPlace = 2; ChosenSkin = 28; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 67); SelectCharPlace = 3; ChosenSkin = 67; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 22); SelectCharPlace = 4; ChosenSkin = 22; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 180); SelectCharPlace = 5; ChosenSkin = 180; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 144); SelectCharPlace = 1; ChosenSkin = 144; }
}
case 20: //Musko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 2; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 3; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 4; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 5; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 6; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 7; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 8; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 9; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 10; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 11; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 12; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 13; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 14; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 15; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 16; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 17; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 18; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 19; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 20; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 21; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 22; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 23; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 24; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 25; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 26; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 27; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 28; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 29; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 30; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 31; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 32; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 33; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 33) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 34; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 34) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 35; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 35) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 36; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 36) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 37; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 37) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 38; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 38) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 39; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 39) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 40; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 40) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 41; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 41) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 42; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 42) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 43; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 43) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 44; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 44) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 45; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 45) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 46; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 46) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 47; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 47) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 48; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 48) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 49; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 49) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 50; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 50) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 51; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 51) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 1; ChosenSkin = CivMuskoPeds; }
}
case 30: //Zensko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 2; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 3; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 4; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 5; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 6; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 7; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 8; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 9; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 10; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 11; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 12; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 13; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 14; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 15; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 16; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 17; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 18; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 19; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 20; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 21; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 22; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 23; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 24; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 25; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 26; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 27; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 28; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 29; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 30; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 31; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 32; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 1; ChosenSkin = CivZenskoPeds; }
}
}
return 0;
}
else if((strcmp("done", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("done")))
{
if(ChangePos2 == 1)
{
SafeSetPlayerInterior(playerid, ChangePos2);
SafeSetPlayerPos(playerid, ChangePos,ChangePos,ChangePos);
SetPlayerVirtualWorld(playerid,ChangePos3);
ChangePos2 = 0;
//return 0;
}
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SetSpawnInfo(playerid, PlayerInfo, PlayerInfo,0.0,0.0,0.0,0,0,0,0,0,0,0);
gTeam = PlayerInfo;
SetPlayerToTeamColor(playerid);
MedicBill = 0;
SetPlayerSpawn(playerid);
SetCameraBehindPlayer(playerid);
SelectCharPlace = 0;
SelectCharID = 0;
SelectChar = 0;
SetTimerEx("backtoclothes", 500, false, "i", playerid);
TogglePlayerControllable(playerid, 1);
BizzEntered = enterbizz;
return 0;
}
else
{
SCM(playerid, COLOR_WHITE, "* Use 'next', or 'done'.");
return 0;
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno):////
