Započeo Danisha
•6. Dec. 2012.• Zaključano[POMOC] Strtok
597
pregleda
11
postova
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
560
Postovi:
211
Teme:
Pridružio se:Jul 2012
6. Dec. 2012.
Skripta koju koristim:RAvnens u zcmd
Detaljan opis problema:E ovako izbacuje mi erore ovaj strtok nesto a sve je ok pogledo sam u drugi gm i neznam sta da radim zbog toga mi nece oruzje u hitmanu i jos dosta toga izbacuje mi erore
a evo i ovo ima i sve ali opet izbacuje neznam sta da radim
evo errora
array sizes do not match, or destination array is too small
a drugi error mi izbaci kao da imam vec definisam ovaj gore strtok ali sve sam pregledo po skripti i nema neznam sta je to
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):////
Detaljan opis problema:E ovako izbacuje mi erore ovaj strtok nesto a sve je ok pogledo sam u drugi gm i neznam sta da radim zbog toga mi nece oruzje u hitmanu i jos dosta toga izbacuje mi erore
a evo i ovo ima i sve ali opet izbacuje neznam sta da radim
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string <= ' '))
{
index++;
}
new offset = index;
new result;
while ((index < length) && (string > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string;
index++;
}
result[index - offset] = EOS;
return result;
}evo errora
array sizes do not match, or destination array is too small
a drugi error mi izbaci kao da imam vec definisam ovaj gore strtok ali sve sam pregledo po skripti i nema neznam sta je to
Dio skripte:
if(SelectChar == 255)
{
new idx;
tmp = strtok(text, idx);
if((strcmp("next", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("next")))
{
switch (SelectCharID)
{
case 1: //Policija
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 8; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 9; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 10; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 11; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 2: //FBI/ATF
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 3: //JSO
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 4: //Fire&Ambulance
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 5: //Varrios Los Aztecas
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 6: //Le Signatra
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 8: //Hitman Agency
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 9: //Novinars
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 10: //Taxi Cab Company
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 11: //Driving/Flying School
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 14: //Yamaguchi
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 122); SelectCharPlace = 2; ChosenSkin = 122; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 118); SelectCharPlace = 3; ChosenSkin = 118; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 186); SelectCharPlace = 4; ChosenSkin = 186; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 123); SelectCharPlace = 5; ChosenSkin = 123; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 113); SelectCharPlace = 6; ChosenSkin = 113; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, 169); SelectCharPlace = 1; ChosenSkin = 169; }
}
case 15: //LCN
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 16: //La Vice
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 28); SelectCharPlace = 2; ChosenSkin = 28; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 67); SelectCharPlace = 3; ChosenSkin = 67; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 22); SelectCharPlace = 4; ChosenSkin = 22; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 180); SelectCharPlace = 5; ChosenSkin = 180; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 144); SelectCharPlace = 1; ChosenSkin = 144; }
}
case 20: //Musko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 2; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 3; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 4; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 5; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 6; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 7; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 8; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 9; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 10; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 11; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 12; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 13; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 14; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 15; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 16; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 17; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 18; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 19; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 20; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 21; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 22; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 23; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 24; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 25; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 26; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 27; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 28; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 29; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 30; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 31; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 32; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 33; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 33) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 34; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 34) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 35; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 35) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 36; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 36) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 37; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 37) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 38; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 38) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 39; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 39) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 40; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 40) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 41; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 41) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 42; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 42) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 43; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 43) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 44; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 44) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 45; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 45) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 46; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 46) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 47; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 47) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 48; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 48) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 49; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 49) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 50; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 50) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 51; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 51) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 1; ChosenSkin = CivMuskoPeds; }
}
case 30: //Zensko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 2; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 3; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 4; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 5; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 6; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 7; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 8; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 9; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 10; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 11; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 12; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 13; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 14; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 15; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 16; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 17; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 18; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 19; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 20; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 21; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 22; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 23; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 24; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 25; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 26; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 27; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 28; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 29; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 30; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 31; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 32; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 1; ChosenSkin = CivZenskoPeds; }
}
}
return 0;
}
else if((strcmp("done", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("done")))
{
if(ChangePos2 == 1)
{
SafeSetPlayerInterior(playerid, ChangePos2);
SafeSetPlayerPos(playerid, ChangePos,ChangePos,ChangePos);
SetPlayerVirtualWorld(playerid,ChangePos3);
ChangePos2 = 0;
//return 0;
}
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SetSpawnInfo(playerid, PlayerInfo, PlayerInfo,0.0,0.0,0.0,0,0,0,0,0,0,0);
gTeam = PlayerInfo;
SetPlayerToTeamColor(playerid);
MedicBill = 0;
SetPlayerSpawn(playerid);
SetCameraBehindPlayer(playerid);
SelectCharPlace = 0;
SelectCharID = 0;
SelectChar = 0;
SetTimerEx("backtoclothes", 500, false, "i", playerid);
TogglePlayerControllable(playerid, 1);
BizzEntered = enterbizz;
return 0;
}
else
{
SCM(playerid, COLOR_WHITE, "* Use 'next', or 'done'.");
return 0;
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno):////
Underboss
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
560
Postovi:
211
Teme:
Pridružio se:Jul 2012
7. Dec. 2012.
obriso sam ga ali izbacuje ovaj eror onda
tamo gde sam upotrebio strtok
array sizes do not match, or destination array is too smalltamo gde sam upotrebio strtok
if(SelectChar == 255)
{
new idx;
tmp = strtok(text, idx);
if((strcmp("next", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("next")))
{
switch (SelectCharID)
{
case 1: //Policija
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 8; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 9; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 10; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 11; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 2: //FBI/ATF
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 3: //JSO
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 4: //Fire&Ambulance
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 7; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 5: //Varrios Los Aztecas
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 6: //Le Signatra
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 8: //Hitman Agency
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 9: //Novinars
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 10: //Taxi Cab Company
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 11: //Driving/Flying School
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 14: //Yamaguchi
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 122); SelectCharPlace = 2; ChosenSkin = 122; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 118); SelectCharPlace = 3; ChosenSkin = 118; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 186); SelectCharPlace = 4; ChosenSkin = 186; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 123); SelectCharPlace = 5; ChosenSkin = 123; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 113); SelectCharPlace = 6; ChosenSkin = 113; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, 169); SelectCharPlace = 1; ChosenSkin = 169; }
}
case 15: //LCN
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 2; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 3; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 4; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 5; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 6; ChosenSkin = JoinPed; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, JoinPed); SelectCharPlace = 1; ChosenSkin = JoinPed; }
}
case 16: //La Vice
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, 28); SelectCharPlace = 2; ChosenSkin = 28; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, 67); SelectCharPlace = 3; ChosenSkin = 67; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, 22); SelectCharPlace = 4; ChosenSkin = 22; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, 180); SelectCharPlace = 5; ChosenSkin = 180; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, 144); SelectCharPlace = 1; ChosenSkin = 144; }
}
case 20: //Musko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 2; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 3; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 4; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 5; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 6; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 7; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 8; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 9; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 10; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 11; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 12; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 13; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 14; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 15; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 16; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 17; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 18; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 19; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 20; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 21; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 22; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 23; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 24; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 25; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 26; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 27; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 28; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 29; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 30; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 31; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 32; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 33; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 33) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 34; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 34) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 35; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 35) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 36; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 36) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 37; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 37) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 38; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 38) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 39; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 39) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 40; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 40) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 41; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 41) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 42; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 42) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 43; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 43) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 44; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 44) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 45; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 45) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 46; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 46) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 47; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 47) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 48; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 48) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 49; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 49) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 50; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 50) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 51; ChosenSkin = CivMuskoPeds; }
else if(SelectCharPlace == 51) { SetPlayerSkin(playerid, CivMuskoPeds); SelectCharPlace = 1; ChosenSkin = CivMuskoPeds; }
}
case 30: //Zensko civilian (by Ellis)
{
if(SelectCharPlace == 1) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 2; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 2) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 3; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 3) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 4; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 4) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 5; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 5) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 6; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 6) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 7; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 7) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 8; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 8) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 9; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 9) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 10; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 10) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 11; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 11) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 12; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 12) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 13; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 13) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 14; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 14) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 15; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 15) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 16; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 16) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 17; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 17) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 18; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 18) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 19; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 19) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 20; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 20) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 21; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 21) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 22; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 22) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 23; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 23) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 24; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 24) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 25; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 25) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 26; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 26) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 27; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 27) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 28; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 28) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 29; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 29) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 30; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 30) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 31; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 31) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 32; ChosenSkin = CivZenskoPeds; }
else if(SelectCharPlace == 32) { SetPlayerSkin(playerid, CivZenskoPeds); SelectCharPlace = 1; ChosenSkin = CivZenskoPeds; }
}
}
return 0;
}
else if((strcmp("done", tmp, true, strlen(tmp)) == 0) && (strlen(tmp) == strlen("done")))
{
if(ChangePos2 == 1)
{
SafeSetPlayerInterior(playerid, ChangePos2);
SafeSetPlayerPos(playerid, ChangePos,ChangePos,ChangePos);
SetPlayerVirtualWorld(playerid,ChangePos3);
ChangePos2 = 0;
//return 0;
}
PlayerInfo = ChosenSkin;
PlayerInfo = ChosenSkin;
SetSpawnInfo(playerid, PlayerInfo, PlayerInfo,0.0,0.0,0.0,0,0,0,0,0,0,0);
gTeam = PlayerInfo;
SetPlayerToTeamColor(playerid);
MedicBill = 0;
SetPlayerSpawn(playerid);
SetCameraBehindPlayer(playerid);
SelectCharPlace = 0;
SelectCharID = 0;
SelectChar = 0;
SetTimerEx("backtoclothes", 500, false, "i", playerid);
TogglePlayerControllable(playerid, 1);
BizzEntered = enterbizz;
return 0;
}
else
{
SCM(playerid, COLOR_WHITE, "* Use 'next', or 'done'.");
return 0;
}
} Underboss
Balkan SA:MP
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Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
518
Postovi:
50
Teme:
Pridružio se:Jun 2012
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