[Pomoc] Start i port na event.

Započeo Darko
21. Dec. 2010.
728
pregleda
3
postova
Darko
4
Enforcer
21. Dec. 2010.
Ovako , ja i frend smo radili to..

neznam gdje gresimo niti nista , ja sam ziva 0 u pawno tak da 😄

ovako....

kada prozovem igrace na event , sve ljepo prozove...

krene odbrojavanje i onda samo porta mene ?...

nasumicni spawn je.... evo kodovi

forward
forward TrkaStart();
forward TrkaStart1();
forward TrkaStart2(playerid);

new
new Float:NasumicniSpawn[][] =
{
    {2336.4504, -2620.9380, 16.6715, 44.5689},
    {2334.9507, -2605.2227, 16.7560, 181.0151},
    {2316.5720, -2607.4248, 16.7560, 237.8974}
};

prozivka i start



if(strcmp(cmd, "/k1", true) == 0)
{
  tmp = strtok(cmdtext, idx);
  if(!strlen(tmp))
  {
      SendClientMessage(playerid, COLOR_LIGHTBLUE, "Mr. Fox kaze : /k1   ako zelis nekoga pozvati na K1.");
      return 1;
  }
  new hPozvanigracid;
  hPozvanigracid = ReturnUser(tmp);
  if(IsPlayerConnected(hPozvanigracid))
  {
      Trka = 1;
      SendClientMessage(hPozvanigracid, COLOR_LIGHTBLUE, "Mr. Fox kaze : Pozvan si na trku! Pripremi se i pricekaj start.");
  }
  else
  {
      SendClientMessage(playerid, COLOR_LIGHTBLUE, "Mr. Fox kaze : Krivi id si odabrao , pogledaj ponovno.");
  }
  return 1;
}

if(strcmp(cmd, "/k1start", true) == 0)
{
SetTimer("TrkaStart",1000,0);
GameTextForPlayer(playerid, "3", 1000, 3);
return 1;
  }

public

public TrkaStart()
{
  for(new h; h < MAX_PLAYERS; h++)
  {
      if(Trka == 1)
      {
        SetTimer("TrkaStart1",1000,0);
        GameTextForPlayer(h, "2", 1000, 3);
      }
  }
  return 1;
}

public TrkaStart1()
{
  for(new h; h < MAX_PLAYERS; h++)
  {
      if(Trka == 1)
      {
        SetTimer("TrkaStart2",1000,0);
        GameTextForPlayer(h, "1", 1000, 3);
      }
  }
  return 1;
}

public TrkaStart2(playerid)
{
  for(new h; h < MAX_PLAYERS; h++)
  {
      if(Trka == 1)
      {
        GameTextForPlayer(h, "Start!", 1000, 3);
        new spawn = random(sizeof(NasumicniSpawn));
            SetPlayerPos(playerid, NasumicniSpawn, NasumicniSpawn, NasumicniSpawn);
            SetPlayerFacingAngle(playerid, NasumicniSpawn);
        GivePlayerWeapon(h, 29, 1000);
      }
  }
  return 1;
}
pavle.bakun
5
Crime Lord
21. Dec. 2010.
Reseno!
Deleted User
Obrisan korisnik
21. Dec. 2010.
new Float:NasumicniSpawn[][] = 
  { 
      {2336.4504, -2620.9380, 16.6715, 44.5689, 
      {2334.9507, -2605.2227, 16.7560, 181.0151}, 
      {2316.5720, -2607.4248, 16.7560, 237.8974} 
  }; 

stavi ovo

new Float:NasumicniSpawn[][] = 
  { 
      {2336.4504, -2620.9380, 16.6715, 44.5689}, 
      {2334.9507, -2605.2227, 16.7560, 181.0151}, 
      {2316.5720, -2607.4248, 16.7560, 237.8974} 
  }; 

edit: a evo vidim sredili ste

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