Detaljan opis problema: Posle smrti, igrac mi se spawnuje na koordinate zadate sa AddPlayerClass (pod OnGameModeInit)
Code:
OnPlayerSpawn
if(PlayerDead != 9999)
{
SetPlayerPos(playerid, 1178.3140, -1325.6981, 14.1139);
PlayerDead = 9999;
return 1;
}OnPlayerDeath
PlayerDead = 1;