[Pomoc] Spawn

Započeo Milos25
7. Jan. 2013. Zaključano
243
pregleda
5
postova
Milos25
4
Enforcer
7. Jan. 2013.
Skripta koju koristim: NBE
Detaljan opis problema: Gde namestam gde cu se spawn ( Mislim da se namesta kod public SetPlayerSpawn(playerid) ali nzm sta ) i gde ubacujem ovo
FUNCTION: BEPomeri()
{
new hour;
new minute;
gettime(hour, minute);
new ecec;
format(ecec, sizeof(ecec), "{6A6F95}\n\n[%d hours, %d minutes]",hour,minute);
UpdateDynamic3DTextLabelText(ecsati, 0x00FFF9FF, ecec);
MoveDynamicObject(bes1, 1539.5461, -1609.7893, 7.0328, 3.5000);
MoveDynamicObject(bes2, 1539.5461, -1609.7893, 14.0328, 1.0000);
SetTimer("BEPomeri1", 10000, 0);
}


Deo skripte:
Blaeks_Biofor
5
Forum Don
7. Jan. 2013.
na kraj skripte ubacujes ovo
Milos25
4
Enforcer
7. Jan. 2013.
Hvala a spawn ? ( Izvini sto spam znam da sem tek ako je proslo 24h - treba mi sad za koji minut moram da idem )
Milos25
4
Enforcer
7. Jan. 2013.
Kada ubacim ono na dno dobijem ove errore
D:\Downloads\da\zebra.pwn(105971) : warning 203: symbol is never used: "BEPomeri"
D:\Downloads\da\zebra.pwn(105971) : warning 203: symbol is never used: "BEPomeri1"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

Header size:          17972 bytes
Code size:          5741900 bytes
Data size:        10565768 bytes
Stack/heap size:      16384 bytes; estimated max. usage: unknown, due to recursion
Total requirements:16342024 bytes

2 Warnings.


Izvinite sto danas smaram  😐
Blaeks_Biofor
5
Forum Don
7. Jan. 2013.
nigde ti se ne koristi varijabla ili funkcija BEPomeri, tako da je mozes obrisati

Morate biti prijavljeni da biste odgovorili na ovu temu.

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