#include
#include
#include
#include
forward SafeSetPlayerInterior(plyid, interiorid);
new snowobj;
new SnowONOFF;
new Float:sx,Float:sy,Float:sz;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Filterscript by Danisha ");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
/*public OnPlayerConnect(playerid)
{
SnowONOFF=1;
snowobj=CreatePlayerObject(playerid,18864, sx, sy, sz-5, 0.0, 0.0, 0.0, 300.0);
return 1;
}*/
public OnPlayerSpawn(playerid)
{
SnowONOFF=1;
snowobj=CreatePlayerObject(playerid,18864, sx, sy, sz-5, 0.0, 0.0, 0.0, 300.0);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(SnowONOFF==1)
{
DestroyPlayerObject(playerid,snowobj);
}
return 1;
}
public OnPlayerUpdate(playerid)
{
if(SnowONOFF==1)
{
GetPlayerCameraPos(playerid,sx,sy,sz);
MovePlayerObject(playerid,snowobj,sx,sy,sz-5,9999.0);
}
if(GetPlayerInterior(playerid) > 0)
{
DestroyPlayerObject(playerid,snowobj);
}
if(GetPlayerVirtualWorld(playerid) > 0)
{
DestroyPlayerObject(playerid,snowobj);
}
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
return 0;
}
public OnPlayerInteriorChange(playerid,newinteriorid,oldinteriorid)
{
if(newinteriorid > 0)
{
SnowONOFF=1;
snowobj=CreatePlayerObject(playerid,18864, sx, sy, sz-5, 0.0, 0.0, 0.0, 300.0);
}
else if(newinteriorid == 0)
{
SnowONOFF=1;
snowobj=CreatePlayerObject(playerid,18864, sx, sy, sz-5, 0.0, 0.0, 0.0, 300.0);
}
return 1;
}
evo ok je ono sto si mi dole dao ali sada nepada mi snijeg pas svagdje kkao to da sredim ima gore moveobject pa neznam