[POMOC] smjer covjeka

Započeo MaTTaTa
25. Sep. 2011. Zaključano
778
pregleda
8
postova
rakun1993
4
Made Man
25. Sep. 2011.
Skripta koju koristim: BGL
Detaljan opis problema: Napravio sam kordinate spawna i sve ali kada mi se covjek spawna spawna mi se licem prema zidu kako da namjetim da se spawna na odredenu stranu s licem....prema naprjed??
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno)://
pavle.bakun
5
Crime Lord
rakun1993
4
Made Man
25. Sep. 2011.
Hvala naso sam to ali nekuzim sta moram da promjenim ewo mali cod to je prvo sto mi nađe
if(PlayerTazeTime >= 1)
{
    PlayerTazeTime += 1;
    if(PlayerTazeTime == 15)
    {
                    PlayerTazeTime = 0;
    }
    else
    {
        new Float:angle;
GetPlayerFacingAngle(i, angle);
SetPlayerFacingAngle(i, angle + 90);
    }
}
pavle.bakun
5
Crime Lord
25. Sep. 2011.
if(PlayerTazeTime >= 1)
{
    PlayerTazeTime += 1;
    if(PlayerTazeTime == 15)
    {
        PlayerTazeTime = 0;
    }
    else
    {
        SetPlayerFacingAngle(i, /* OVO PROMENI */);
    }
}
rakun1993
4
Made Man
25. Sep. 2011.
ne opet isto ewo malo vise cod-a mozda treba jos negdje promjeniti 😄
if(PlayerTazeTime >= 1)
{
    PlayerTazeTime += 1;
    if(PlayerTazeTime == 15)
    {
                    PlayerTazeTime = 0;
    }
    else
    {
        new Float:angle;
GetPlayerFacingAngle(i, angle);
SetPlayerFacingAngle(i, angle + 90);
    }
}
if(PlayerDrunk >= 5)
{
    PlayerDrunkTime += 1;
    if(PlayerDrunkTime == 8)
    {
        PlayerDrunkTime = 0;
        new Float:angle;
GetPlayerFacingAngle(i, angle);
if(IsPlayerInAnyVehicle(i))
{
    if(GetPlayerState(i) == 2)
    {
    SetVehicleZAngle(GetPlayerVehicleID(i), angle + 25);
}
}
else
{
    ApplyAnimation(i,"PED", "WALK_DRUNK",4.0,0,1,0,0,0);
}
    }
}
if(PlayerStoned >= 2)
{
        PlayerStoned += 0;
    if(PlayerStoned == 0)
    {
        PlayerStoned = 2;
        new Float:angle;
GetPlayerFacingAngle(i, angle);
if(IsPlayerInAnyVehicle(i))
{
    if(GetPlayerState(i) == 2)
    {
    SetVehicleZAngle(GetPlayerVehicleID(i), angle + 0);
}
}
else
{
    SetPlayerFacingAngle(i, angle + 0);
}
    }
}
if(PlayerInfo > 0)
{
    if(PlayerInfo <= 0)
    {
        PlayerInfo = 0;
    }
    else
    {
        PlayerInfo -= 1;
    }
}
if(BoxWaitTime > 0)
{
    if(BoxWaitTime >= BoxDelay)
{
    BoxDelay = 0;
BoxWaitTime = 0;
PlayerPlaySound(i, 1057, 0.0, 0.0, 0.0);
GameTextForPlayer(i, "~g~Mec poceo", 5000, 1);
TogglePlayerControllable(i, 1);
RoundStarted = 1;
}
    else
{
    format(string, sizeof(string), "%d", BoxDelay - BoxWaitTime);
GameTextForPlayer(i, string, 1500, 6);
BoxWaitTime += 1;
}
}
pHon
4
Made Man
25. Sep. 2011.
Maa..
Ti si dao tu neki TazeTime sta ti je to uopce?
Ti ono trebas kod spawna stavit..
Ivan_Bjedic
2
Street Runner
25. Sep. 2011.
Ne znam ko je ovde gluplji... postavljac teme il ovaj moderator.
rakun1993
4
Made Man
25. Sep. 2011.
HVALA Napravio moze LOCK!!

Morate biti prijavljeni da biste odgovorili na ovu temu.

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