[POMOC] Skin posle /uninvite

11. Jun 2013. Zaključano
398
pregleda
7
postova
Nikola_Soprano
3
Hustler
11. Jun 2013.
Skripta koju koristim: Moja editovana
Detaljan opis problema: kako da namestim da kada kucam /uninvite ili bilo koj lider da se posle postavi skin id 1 a ne CJ-ev skin....
Dio skripte:
	if(strcmp(cmd, "/uninvite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uninvite [ID Igraca/Deo imena]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");

return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 11 && PlayerInfo != 11)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if (PlayerInfo >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo > 0)
    {
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf("AdmCmd: %s je izbacio %s-a.", sendername, giveplayer);
format(string, sizeof(string), " {FFFFFF}Izbaceni ste iz organizacije od strane Lidera: %s.", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE, "Sada ste civil.");
                gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo=0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
format(string, sizeof(string), " {FFFFFF}Izbacili ste %s iz vase organizacije.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}BSL-RP{FFFFFF}] Niste ovlasteni da koristite tu komadnu (samo lideri) !");
}
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): /
SEJFO
5
Godfather
11. Jun 2013.
	if(strcmp(cmd, "/uninvite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uninvite [ID Igraca/Deo imena]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");

return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 11 && PlayerInfo != 11)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if (PlayerInfo >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo > 0)
    {
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf("AdmCmd: %s je izbacio %s-a.", sendername, giveplayer);
format(string, sizeof(string), " {FFFFFF}Izbaceni ste iz organizacije od strane Lidera: %s.", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE, "Sada ste civil.");
                gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo=0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
                                                        SetPlayerSkin(para1, 1);
format(string, sizeof(string), " {FFFFFF}Izbacili ste %s iz vase organizacije.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}BSL-RP{FFFFFF}] Niste ovlasteni da koristite tu komadnu (samo lideri) !");
}
}
return 1;
}


To sto ti je David dao i sam vidis daje random,a evo ako ti ne bude radilo kao sto ti je on stavio,jer da radi ovo pModel ne bi ti uvijek CJ davalo
Nikola_Soprano
3
Hustler
11. Jun 2013.
Nista nije pomoglo, idalje nakon /uninvite je cj-ev skin....
[WW]ivan
5
Kingpin
11. Jun 2013.
probaj ovako
	if(strcmp(cmd, "/uninvite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uninvite [ID Igraca/Deo imena]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");

return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 11 && PlayerInfo != 11)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if (PlayerInfo >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo > 0)
    {
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf("AdmCmd: %s je izbacio %s-a.", sendername, giveplayer);
format(string, sizeof(string), " {FFFFFF}Izbaceni ste iz organizacije od strane Lidera: %s.", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE, "Sada ste civil.");
                gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo=0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
                                                        SetPlayerSkin(giveplayer, 1);
format(string, sizeof(string), " {FFFFFF}Izbacili ste %s iz vase organizacije.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}BSL-RP{FFFFFF}] Niste ovlasteni da koristite tu komadnu (samo lideri) !");
}
}
return 1;
}
Nikola_Soprano
3
Hustler
12. Jun 2013.
Probao sam i tako.... Ali nece, jos sinoc sam probao tako...
Nikola_Soprano
3
Hustler
12. Jun 2013.
Crazyn3ss wrote on June 11, 2013, 11:23 pm:
probaj ovako
	if(strcmp(cmd, "/uninvite", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /uninvite [ID Igraca/Deo imena]");
return 1;
}
new para1;
para1 = ReturnUser(tmp);
if(PlayerInfo == 1 && PlayerInfo != 1)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 2 && PlayerInfo != 2)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 3 && PlayerInfo != 3)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 4 && PlayerInfo != 4)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 5 && PlayerInfo != 5)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 6 && PlayerInfo != 6)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");

return 1;
}
if(PlayerInfo == 7 && PlayerInfo != 7)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 8 && PlayerInfo != 8)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 9 && PlayerInfo != 9)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 10 && PlayerInfo != 10)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 11 && PlayerInfo != 11)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 12 && PlayerInfo != 12)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 13 && PlayerInfo != 13)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 14 && PlayerInfo != 14)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 15 && PlayerInfo != 15)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if(PlayerInfo == 16 && PlayerInfo != 16)
{
    SendClientMessage(playerid, COLOR_GRAD2, "Pristup Odbijen!");
return 1;
}
if (PlayerInfo >= 1)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
    if (PlayerInfo > 0)
    {
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
printf("AdmCmd: %s je izbacio %s-a.", sendername, giveplayer);
format(string, sizeof(string), " {FFFFFF}Izbaceni ste iz organizacije od strane Lidera: %s.", sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
SendClientMessage(para1, COLOR_LIGHTBLUE, "Sada ste civil.");
                gTeam = 3;
PlayerInfo = 3;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo = 0;
PlayerInfo=0;
new rand = random(sizeof(CIV));
SetSpawnInfo(para1, gTeam, CIV,0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo = CIV;
MedicBill = 0;
SpawnPlayer(para1);
                                                        SetPlayerSkin(giveplayer, 1);
format(string, sizeof(string), " {FFFFFF}Izbacili ste %s iz vase organizacije.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "{FFFFFF}[{F81414}BSL-RP{FFFFFF}] Niste ovlasteni da koristite tu komadnu (samo lideri) !");
}
}
return 1;
}

Ovako se lideru postavlja taj skin...

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