Detaljan opis problema😄osao sam na ideju da uradim jos nesto unikatno e sad primer kada hocu da pljackam banku da umesto toga bude /robracunar e sad kada ukucam tu komandu da moram da cekam 5 min da bi sebi prebacio pare na account primer kada u rl neko hakuje racunar banke on sebi doda 5m na bankovni racun e sad zelim da kad igrac opljacka sumu novca da mu te pare idu u banku moze li mi neko pomoci oko toga
Dio skripte:
public BankRob(playerid)
{
if(IsPlayerConnected(playerid))
{
new string;
new RandomStart;
new sendername;
RandomBankNovac = random(MAX_NOVAC);
RandomStart = random(4);
switch(RandomStart)
{
case 0:
{
SafeGivePlayerMoney(playerid,RandomBankNovac);
SendClientMessage(playerid,COLOR_GREEN,"Uspeo si hakovati bankovni racun pazi se policije!!!");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s vadi oruzije i hakuje bankovni racun!", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
WantedPoints+=6; SetPlayerCriminal(playerid,255, "Pljacka banke");
SendClientMessageToAll(COLOR_RED,"[UPOZORENJE!]Banka je opljackana!!!");
foreach (Player, i)
{
SafeGivePlayerMoney(i,-50);
}
TogglePlayerControllable(playerid, 1);
}
case 1:
{
SafeGivePlayerMoney(playerid,0);
SendClientMessage(playerid,COLOR_RED,"Nisi uspeo hakovati bankovni racun polcija ti je na pragu!!");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s pokusava da hakuje bankovni racun ali ne uspeva.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
WantedPoints=4; SetPlayerCriminal(playerid,255, "Pokusaj pljacka banke");
TogglePlayerControllable(playerid, 1);
}
case 2:
{
SafeGivePlayerMoney(playerid,RandomBankNovac);
SendClientMessage(playerid,COLOR_GREEN,"Uspeo si hakovati bankovni racun pazi se policije!!!");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s vadi oruzije i hakuje bankovni racun!", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
WantedPoints+=6; SetPlayerCriminal(playerid,255, "Pljacka banke");
SendClientMessageToAll(COLOR_RED,"[UPOZORENJE!]Banka je opljackana!!!");
foreach (Player, i)
{
SafeGivePlayerMoney(i,-50);
}
TogglePlayerControllable(playerid, 1);
}
case 3:
{
SafeGivePlayerMoney(playerid,0);
SendClientMessage(playerid,COLOR_RED,"Nisi uspeo hakovati bankovni racun polcija ti je na pragu!!");
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s pokusava da hakuje bankovni racun ali ne uspeva.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
WantedPoints=4; SetPlayerCriminal(playerid,255, "Pokusaj pljacke banke");
TogglePlayerControllable(playerid, 1);
}
}
}
return 1;
}
if(strcmp(cmd, "/robracunar", true) == 0)
{
if(IsPlayerConnected(playerid))
if(PlayerInfo == 5 || PlayerInfo == 5 || PlayerInfo == 6 || PlayerInfo == 6 || PlayerInfo == 12 || PlayerInfo == 12 || PlayerInfo == 13 || PlayerInfo == 13
|| PlayerInfo == 14 || PlayerInfo == 14 || PlayerInfo == 15 || PlayerInfo == 15 || PlayerInfo == 18 || PlayerInfo == 18)
{
if(PlayerToPoint(2.0, playerid,470.3441,53.2637,998.1088))
{
if(GetPlayerWeapon(playerid) >= 24 && GetPlayerWeapon(playerid) <= 40)
{
if(IgracPljacka != 1)
{
SetTimerEx("BankRob", 90000, false, "d",playerid);
SendClientMessage(playerid, COLOR_BLUE, "Sacekaj 90 sec dok hakujes bankovni racun!");
TogglePlayerControllable(playerid, 0);
IgracPljacka = 1;
pljackatimer = SetTimer("PljackaBank",2100000,0);
SendClientMessageToAll(COLOR_WHITE, " U toku je pljacka banke, Molimo policiju da zaustavi pljackasa!");
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Morate sacekati 30 min pre nego sto ponovo hakujes bankovne racune");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Treba vam oruzije da bi ste pljackali");
return 1;
}
}
}
}Neke slike/video za lakse dobivanje pomoci(neobavezno):
