Opis problema: Kad ocu da rent vozilo pise mi da nema vise zaliha kako to da popravim
if(strcmp(cmd, "/rentbike", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 153 && GetPlayerVehicleID(playerid) <= 177)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
/*if(PlayerInfo == 0)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}*/
if (GetPlayerMoney(playerid) < SBizzInfo)
{
SendClientMessage(playerid, COLOR_GRAD2, " Nemate dovoljno novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Neko je vec iznajmio ovaj motor !");
return 1;
}
}
SafeGivePlayerMoney(playerid,-SBizzInfo);
SBizzInfo += SBizzInfo;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~b~/unrentbike~n~~g~/lock ~w~da zakljucate motor",hirefee);
TogglePlayerControllable(playerid, 1);
gEngine[GetPlayerVehicleID(playerid)] = 1;
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}if(strcmp(cmd, "/rentcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 143 && GetPlayerVehicleID(playerid) <= 152)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if(SBizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Nemamo vise zaliha", 5000, 1);
return 1;
}
if (GetPlayerMoney(playerid) < 500)
{
SendClientMessage(playerid, COLOR_GRAD2, " Nemate toliko novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREY, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Neko je vec iznajmio ovaj auto !");
return 1;
}
}
/*if(PlayerInfo == 1)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}*/
SafeGivePlayerMoney(playerid,-500);
SBizzInfo += 500;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~r~/unrentcar~n~~g~/lock ~w~da zakljucate auto.",hirefee);
SendClientMessage(playerid, COLOR_YELLOW2, "Sada mozete upaliti motor !");
gEngine = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
//TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}