Ima li neko /r chat da radi? tnx...
Al bez bugova
(Pomoc) (/r)adio chat
693
pregleda
2
postova
16. Jan. 2011.
19. Jan. 2011.
evo 😠 😠 😎 😎
if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext <= ' '))
{
idx++;
}
new offset = idx;
new result;
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext;
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
return 1;
}
if(PlayerInfo == 1 || PlayerInfo == 1)
{
if(PlayerInfo == 6) { format(string, sizeof(string), "** Chief %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Officer %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Cadet %s: %s, over. **", sendername, result);
}
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo == 2 || PlayerInfo == 2)
{
if(PlayerInfo == 6) { format(string, sizeof(string), "** Director %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Special Agent in Charge %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Special Agent %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Special Agent Trainee %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Professional Staff %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Intern %s: %s, over. **", sendername, result);
}
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo == 3 || PlayerInfo == 3)
{
if(PlayerInfo == 6) { format(string, sizeof(string), "** General %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 5) { format(string, sizeof(string), "** Lieutenant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 4) { format(string, sizeof(string), "** Captain %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 3) { format(string, sizeof(string), "** Major %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 2) { format(string, sizeof(string), "** Sergeant %s: %s, over. **", sendername, result); }
else if(PlayerInfo == 1) { format(string, sizeof(string), "** Private %s: %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "** Private %s: %s, over. **", sendername, result);
}
SendRadioMessage(3, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(gTeam == 1||PlayerInfo==4||PlayerInfo==4)
{
format(string, sizeof(string), "** Paramedic %s: %s, over. **", sendername, result);
SendRadioMessage(4, TEAM_CYAN_COLOR, string);
printf("%s", string);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Nisi dio tima !");
return 1;
}
}
return 1;
}Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava