[Pomoc] Radio

Započeo Milos25
7. Nov. 2012. Zaključano
187
pregleda
4
postova
Milos25
4
Enforcer
7. Nov. 2012.
Skripta koju koristim: NBE
Detaljan opis problema: Kada izadjem iz mog vozila popuni mi ceo chat da je radio ugasen
Dio skripte://
Neke slike/video za lakse dobivanje pomoci(neobavezno): http://imgur.com/f9VHE
eQ| Cubee
5
Kingpin
7. Nov. 2012.
Pod public OnPlayerExitVehicle to nađi i napravi kako oćeš da bude
Milos25
4
Enforcer
7. Nov. 2012.
Nasao sam e sad ocu da mi to pise ali da se pojavi samo jednom a ne da mi popuni ceo chat

Kako da namestim
public OnPlayerExitVehicle(playerid, vehicleid)
{
PlayAudioStreamForPlayer(playerid, "RADIO OFF");
if (GetPlayerState(playerid) == 1)
{
return 1;
}
if(Ovni2 == 1)
        {
                for(new i=0; i                {
                    if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
                    Ovni2 = 0;
                }
        }
/*if(IsAnOwnableCar(vehicleid))
{
  new Float:x,Float:y,Float:z;
new Float:a;
GetVehiclePos(vehicleid, x, y, z);
GetVehicleZAngle(vehicleid, a);
CarInfo = x;
CarInfo = y;
CarInfo = z;
CarInfo = a;
  OnPropUpdate();
}
if(CarAutolock == 1)
{
    for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(vehicleid,i,0,1);
GameTextForPlayer(playerid,"~w~Car~n~~r~Autolocked",2500,3);
return 1;
}
}
}*/
new keycar = PlayerInfo;
new keycar2 = PlayerInfo;
new keycar3 = PlayerInfo;
if(IsAnOwnableCar(vehicleid))
{
  if(keycar == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
PlayAudioStreamForPlayer(playerid, "RADIO OFF");
CarInfo = 1;
  }
}
else if(keycar2 == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
PlayAudioStreamForPlayer(playerid, "RADIO OFF");
CarInfo = 1;
  }
}
else if(keycar3 == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
PlayAudioStreamForPlayer(playerid, "RADIO OFF");
CarInfo = 1;
  }
}
}
eQ| Cubee
5
Kingpin
7. Nov. 2012.
Evo
public OnPlayerExitVehicle(playerid, vehicleid)
{
StopAudioStreamForPlayer(playerid);
if (GetPlayerState(playerid) == 1)
{
return 1;
}
if(Ovni2 == 1)
        {
                for(new i=0; i                {
                    if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
                    Ovni2 = 0;
                }
        }
/*if(IsAnOwnableCar(vehicleid))
{
  new Float:x,Float:y,Float:z;
new Float:a;
GetVehiclePos(vehicleid, x, y, z);
GetVehicleZAngle(vehicleid, a);
CarInfo = x;
CarInfo = y;
CarInfo = z;
CarInfo = a;
  OnPropUpdate();
}
if(CarAutolock == 1)
{
    for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(vehicleid,i,0,1);
GameTextForPlayer(playerid,"~w~Car~n~~r~Autolocked",2500,3);
return 1;
}
}
}*/
new keycar = PlayerInfo;
new keycar2 = PlayerInfo;
new keycar3 = PlayerInfo;
if(IsAnOwnableCar(vehicleid))
{
  if(keycar == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
StopAudioStreamForPlayer(playerid);
CarInfo = 1;
  }
}
else if(keycar2 == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
StopAudioStreamForPlayer(playerid);
CarInfo = 1;
  }
}
else if(keycar3 == vehicleid)
{
  for(new i = 0; i < MAX_PLAYERS; i++)
{
    if (IsPlayerConnected(i))
    {
      SetVehicleParamsForPlayer(vehicleid,i,0,1);
    }
GameTextForPlayer(playerid, "~w~Vehicle~n~~r~Auto-Locked", 10000, 3);
StopAudioStreamForPlayer(playerid);
CarInfo = 1;
  }
}
}

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