Skripta: Raven's Roleplay
Problem: U ovom GM je /arrest unutar PD stanice, i mozete /arrest igraca bez ikakvog /cuff i /tazer, ali treba mi : 1. Da premjestim /arrest dole u PD garazu I 2. Trebam komandu /put da stavim igraca u auto...
[Pomoc] /put i /arrest
930
pregleda
9
postova
18. Nov. 2011.
Ok za /drag, evo ti /arrest
if(strcmp(cmd, "/arrest", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || IsAFreecop(playerid))
{
if(PlayerInfo == 0)
{
SendClientMessage(playerid, COLOR_GREY, "** You are not on Duty!");
return 1;
}
if(PlayerInfo == 1)
{
SendClientMessage(playerid, COLOR_GREY, "** You are Banned From Cop Duty!");
return 1;
}
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
{//New arrest system SAPD
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
moneys = strval(tmp);
if(moneys < 1 || moneys > 20000) { SendClientMessage(playerid, COLOR_GREY, " Jail Price can't be below $1 or above $20000!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new time = strval(tmp);
if(time < 1 || time > 5) { SendClientMessage(playerid, COLOR_GREY, " Jail Time Minutes can't be below 1 or above 5 (Take the person to prison then)!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bail = strval(tmp);
if(bail < 0 || bail > 1) { SendClientMessage(playerid, COLOR_GREY, " Jail Bailing can't be below 0 or above 1!"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /arrest [time (minutes)] [bail (0=no 1=yes)] ");
return 1;
}
new bailprice = strval(tmp);
if(bailprice < 0 || bailprice > 2000000) { SendClientMessage(playerid, COLOR_GREY, "** Jail Bailing can't be below $0 or above $2000000!"); return 1; }
new suspect = GetClosestPlayer(playerid);
if(IsPlayerConnected(suspect))
{
if(GetDistanceBetweenPlayers(playerid,suspect) < 5)
{
GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
if(WantedLevel < 1)
{
SendClientMessage(playerid, COLOR_GREY, "** Player must be at least Wanted Level 1!");
return 1;
}
format(string, sizeof(string), "* You arrested %s!", giveplayer);
SendClientMessage(playerid, COLOR_WHITE, string);
SafeGivePlayerMoney(suspect, -moneys);
format(string, sizeof(string), "arrested by %s ~n~ for $%d", sendername, moneys);
GameTextForPlayer(suspect, string, 5000, 5);
SafeResetPlayerWeapons(suspect);
if(PlayerInfo==1||PlayerInfo==1)
{
new currank;
if(PlayerInfo == 1) { currank = "Cadet"; }
else if(PlayerInfo == 2) { currank = "Officer"; }
else if(PlayerInfo == 3) { currank = "Senior Officer"; }
else if(PlayerInfo == 4) { currank = "Sergeant"; }
else if(PlayerInfo == 5) { currank = "Lieutenant"; }
else if(PlayerInfo == 6) { currank = "Captain"; }
else if(PlayerInfo == 7) { currank = "Deputy Chief"; }
else if(PlayerInfo == 8) { currank = "Chief"; }
else { currank = "Cadet"; }
format(string, sizeof(string), " %s %s has just arrested %s", currank ,sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==2||PlayerInfo==2)
{
format(string, sizeof(string), " Agent %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(PlayerInfo==3||PlayerInfo==3)
{
format(string, sizeof(string), " Soldier %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
else if(IsAFreecop(playerid))
{
format(string, sizeof(string), " Voluntary %s has just arrested %s", sendername, giveplayer);
OOCNews(COLOR_BLUE, string);
}
SafeSetPlayerInterior(suspect, 6);
SafeSetPlayerPos(suspect,264.6288,77.5742,1001.0391);
PlayerInfo = time * 60;
if(bail == 1)
{
JailPrice = bailprice;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: $%d", PlayerInfo, JailPrice);
SendClientMessage(suspect, COLOR_WHITE, string);
}
else
{
JailPrice = 0;
format(string, sizeof(string), "You are jailed for %d seconds. Bail: Unable", PlayerInfo);
SendClientMessage(suspect, COLOR_WHITE, string);
}
PlayerInfo = 1;
PlayerInfo += 1;
SetPlayerFree(suspect,playerid, "Got Arrested");
TextDrawShowForPlayer(suspect, Textdraw1);
WantedPoints = 0;
WantedLevel = 0;
WantLawyer = 1;
PlayerCuffed = 0;
GaveUp = 0;
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Arrested %s for %s Seconds. Bail: $%d, Price: $%d",d,m,y,h,mi,s,sendername,giveplayer, PlayerInfo,JailPrice,moneys);
JailLog(string);
KillTimer(cufftimer);
}//distance
}//not connected
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "** You are not an FBI!");
return 1;
}
}//not connected
return 1;
}18. Nov. 2011.
Posto ces tesko skontati sta je editovao,ovo sam pronasao,mislim da je to to.
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
EDIT: Editovao si post pa sam se ispalio sada 😄
if(IsPlayerInRangeOfPoint(playerid, 6, 255.4480,85.8236,1002.4453))
EDIT: Editovao si post pa sam se ispalio sada 😄
18. Nov. 2011.
Napraviš varijablu npr.
new cuffed;
Onda pod komandu di ti je cuff staviš
cuffed = 1;
I onda provjera npr.
if(cuffed == 1) {
// sad dalje kod da ga staviš u zatvor
new cuffed;
Onda pod komandu di ti je cuff staviš
cuffed = 1;
I onda provjera npr.
if(cuffed == 1) {
// sad dalje kod da ga staviš u zatvor
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava