Opis problema :
E ovako radim gamemode od 0 pa sam odlucio da u njeg ubacim AC Balkan Security od Makija, uradio sam sve po tutorialu medutim desava mi se da kada se spawna igrac neprestano umire ...
Eo i moj kod od spawna ...
public OnPlayerSpawn(playerid)
{
BelaBojaIgraca(playerid); SpawnIgraca(playerid); ResetujVar(playerid); UsaoFirma = -1;
SetPlayerScore(playerid, PlayerInfo); SetPlayerSkin(playerid, PlayerInfo);
///////////////////////////////////////////////////////
new string1, string2;
format(string1, 64, "Online: %d", Konektovano());
format(string2, 64, "Rekord: %d", postojecirekord);
TextDrawSetString(Online, string1);
TextDrawSetString(Rekord, string2);
TDSFP(playerid, Online);
TDSFP(playerid, Rekord);
///////////////////////////////////////////////////////
if(AdminVozilo != -1) DestroyVehicle(AdminVozilo), AdminVozilo = -1;
///////////////////////////////////////////////////////
if(TextDrawGangZone != 1)
{
TextDrawShowForPlayer(playerid,SPORUKE);
TextDrawShowForPlayer(playerid, Sat);
TextDrawShowForPlayer(playerid, Datum);
TextDrawShowForPlayer(playerid,servi);
TextDrawShowForPlayer(playerid,servi);
TextDrawShowForPlayer(playerid,LogoTD);
TextDrawShowForPlayer(playerid,LogoTD);
GangZoneShowForPlayer(playerid, GroveGang, 16711888); GangZoneShowForPlayer(playerid, ballaszonag, -2147418167);
GangZoneShowForPlayer(playerid, tvfzona, -16777017); GangZoneShowForPlayer(playerid, bdtzona, 199);
GangZoneShowForPlayer(playerid, bdtdrogazone, 199); TextDrawGangZone = 1;
}
///////////////////////////////////////////////////////
if(PlayerInfo == 2)
{
new rand = random(sizeof(RandomZatvor));
AC_BS_SetPlayerPos(playerid, RandomZatvor, RandomZatvor, RandomZatvor);
AC_BS_SetPlayerInterior(playerid, 0);
SCMF(playerid,-1,""SIVA"Vracas se na odsluzenje zatvorske kazne | Ostalo ti je jos %d sekundi!",PlayerInfo);
TogglePlayerControllable(playerid, 0);
freeze = SetTimerEx("Freeze",5000, false, "i", playerid);
return 1;
}
///////////////////////////////////////////////////////
if(!gPlayerAnimLibsPreloaded)
{
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"PED");
gPlayerAnimLibsPreloaded = 1;
}
SetPVarInt(playerid, "Izbegavanje", 0);
///////////////////////////////////////////////////////
return 1;
}