Detaljniji opis problema : Ovako sa net-a sam uzeo jedan robbank system , problem je u tome jer imam 4 errora , evo vam svi kodovi :
enum tdInfo
{
tdRobbingTD0,
tdRobbingTD1,
tdRobbingTD2,
}; new hBankRobbery;
new robbingbank;
new Text:RobbingTD0; // textdraws for robbing
new Text:RobbingTD1; // textdraws for robbing
new Text:RobbingTD2; // textdraws for robbing
forward BankRobbing(p, v);
forward RobbingTextdraw(playerid, create);public OnPlayerConnect(playerid)
{
hBankRobbery = -1;
return 1;
}public RobbingTD(playerid, create)
{
if(create == 1)
{
if(TDInfo == 0)
{
RobbingTD0 = TextDrawCreate(259.000000, 199.000000, "~w~");
TextDrawBackgroundColor(RobbingTD0, 255);
TextDrawFont(RobbingTD0, 1);
TextDrawLetterSize(RobbingTD0, 1.300000, 4.000000);
TextDrawColor(RobbingTD0, -1);
TextDrawSetOutline(RobbingTD0, 0);
TextDrawSetProportional(RobbingTD0, 0);
TextDrawSetShadow(RobbingTD0, 1);
TDInfo = 1;
}
if(TDInfo == 0)
{
RobbingTD1 = TextDrawCreate(420.000000, 242.000000, "_");
TextDrawBackgroundColor(RobbingTD1, 255);
TextDrawFont(RobbingTD1, 1);
TextDrawLetterSize(RobbingTD1, 0.500000, -7.000000);
TextDrawColor(RobbingTD1, -1);
TextDrawSetOutline(RobbingTD1, 0);
TextDrawSetProportional(RobbingTD1, 1);
TextDrawSetShadow(RobbingTD1, 1);
TextDrawUseBox(RobbingTD1, 1);
TextDrawBoxColor(RobbingTD1, 150);
TextDrawTextSize(RobbingTD1, 219.000000, 90.000000);
TDInfo = 1;
}
if(TDInfo == 0)
{
RobbingTD2 = TextDrawCreate(318.000000, 188.000000, "~y~Robbing...");
TextDrawAlignment(RobbingTD2, 2);
TextDrawBackgroundColor(RobbingTD2, 255);
TextDrawFont(RobbingTD2, 1);
TextDrawLetterSize(RobbingTD2, 0.349999, 1.000000);
TextDrawColor(RobbingTD2, 16711935);
TextDrawSetOutline(RobbingTD2, 0);
TextDrawSetProportional(RobbingTD2, 1);
TextDrawSetShadow(RobbingTD2, 1);
TDInfo = 1;
}
}
else
{
if(TDInfo == 1)
{
TextDrawHideForPlayer(playerid, RobbingTD0);
TextDrawDestroy(RobbingTD0);
TDInfo = 0;
}
if(TDInfo == 1)
{
TextDrawHideForPlayer(playerid, RobbingTD1);
TextDrawDestroy(RobbingTD1);
TDInfo = 0;
}
if(TDInfo == 1)
{
TextDrawHideForPlayer(playerid, RobbingTD2);
TextDrawDestroy(RobbingTD2);
TDInfo = 0;
}
}
return 1;
}
public BankRobbing(p, v)
{
if(!IsPlayerConnected(p)) return KillTimer(robbingbank);
if(hBankRobbery == -1) return KillTimer(robbingbank);
hBankRobbery++;
if(hBankRobbery == 1) TextDrawSetString(RobbingTD0, "~w~I");
else if(hBankRobbery == 2) TextDrawSetString(RobbingTD0, "~w~II");
else if(hBankRobbery == 3) TextDrawSetString(RobbingTD1, "~w~III");
else if(hBankRobbery == 4) TextDrawSetString(RobbingTD2, "~w~IIII");
else if(hBankRobbery == 5) TextDrawSetString(RobbingTD3, "~w~IIIII");
else if(hBankRobbery == 6)
{
new x = random(5);
switch(x)
{
case 0..1:
{
TextDrawSetString(ObijanjeTD0, "~r~IIIII");
TextDrawSetString(ObijanjeTD2, "~r~Bank is not robbed!");
TogglePlayerControllable(p, 1);
StopLoopingAnim(p);
SencClientMessage(p, -1, "Bank is not robbed!");
}
case 2..4:
{
TextDrawSetString(RobbingTD0, "~r~IIIII");
TextDrawSetString(RobbingTD2, "~g~Bank is succesfuly robbed!");
TogglePlayerControllable(p, 1);
StopLoopingAnim(p);
SendClientMessage(p, -1, "Bank is robbed!");
new cash = 30000;
new bribe = random(5000);
SendClientMessage(p, -1, "You stoled $%d from the bank!", cash+bribe);
GivePlayerMoney(p, cash+bribe);
}
}
}
else if(hBankRobbery == 7)
{
KillTimer(robbingbank);
hBankRobbery = -1;
}
return 1;
}
CMD:robbank(playerid, params[])
{
if(gettime() < hBankRobbery) return SendClientMessage(playerid, -1, "You already robbed bank!");
if(!IsPlayerInRangeOfPoint(playerid, 3.0, x, y, z)) return SCM(playerid, -1, "You are not in the bank!"); // Put x,y,z where is your bank
LoopingAnim(playerid,"BOMBER","BOM_Plant_Loop",4.0,1,0,0,1,0);
hBankRobbery = 0;
robbingbank = SetTimerEx("robbingbank", 20000, true, "ii", playerid);
ObijanjeTD(playerid, 1);
SendClientMessageToAll(-1," Bank is being robbed, do not come near the bank!");
TextDrawShowForPlayer(playerid, ObijanjeTD0);
TextDrawShowForPlayer(playerid, ObijanjeTD1);
TextDrawShowForPlayer(playerid, ObijanjeTD2);
hBankRobbery = gettime() + 15000;
return 1;
}Errore imam na ovoj linijoj :
if(TDInfo == 0)