[Pomoc] Pawno Comlire Error Dont Not Responing

Započeo Marko_Naruto
24. Feb. 2016. Zaključano
663
pregleda
5
postova
Marko_Naruto
3
Hustler
24. Feb. 2016.
Skripta koju koristim:GTARP
Dio skripte:
	if(strcmp(cmd, "/makeleader", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
    SendClientMessage(playerid, COLOR_LIGHTRED,  "|______________________________________________________________________|");
SendClientMessage(playerid, 0x33CCFFAA, "|    1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN  |");
SendClientMessage(playerid, 0x33CCFFAA, "|    7.Vlada  | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi          |");
SendClientMessage(playerid, 0x33CCFFAA, "|    12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF          |");
SendClientMessage(playerid, COLOR_LIGHTRED,  "|______________________________________________________________________|");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Nemojte ispod 0, ili preko 16!"); return 1; } // za org
if (PlayerInfo >= 1337)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
            if(PlayerInfo > 0 || PlayerInfo < 255)
            {
                SendClientMessage(playerid, COLOR_GREY, " Taj igrac je clan neke organizacije !");
                return 1;
            }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
new lider;
if(level == 1 ) {lider="Policija";}
if(level == 2 ) {lider="FBI";}
if(level == 3 ) {lider="BIA";}
if(level == 4 ) {lider="LSMD [Ambulanta/Vatrogasci";}
if(level == 5 ) {lider="RM [Ruska Mafia]";}
if(level == 6 ) {lider="LCN [La Cosa Nostra]";}
if(level == 7 ) {lider="VLADA";}
if(level == 8 ) {lider="GHS";}
if(level == 9 ) {lider="Novirari";}
if(level == 10) {lider="TAXI";}
if(level == 11) {lider="Yamaguchi";}
if(level == 12) {lider="PARKING SERVIS";}
if(level == 13) {lider="BALLAS";}
if(level == 14) {lider="SURENOS";}
if(level == 15) {lider="MS-13";}
if(level == 16) {lider="GSF [Groove Street Family]";}
if(level == 17) {lider="PO 1";}
if(level == 18) {lider="Bajkeri";}
if(level == 19) {lider="PO 2";}

if(level == 0)
{
format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
else
{
format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
}
if(level == 0) { PlayerInfo = 0; PlayerInfo = 0;  SetPlayerSkin(para1, 26); PlayerInfo = 26; gTeam = 3; PlayerInfo = 0; return 1; }
/*else if(level == 1) { PlayerInfo = 288; PlayerInfo = 288; }//Policija
else if(level == 2) { PlayerInfo = 165; PlayerInfo = 165; } //FBI/ATF
else if(level == 3) { PlayerInfo = 286; PlayerInfo = 286; } //BIA// NOVA ORG
else if(level == 4) { PlayerInfo = 70; PlayerInfo = 70; } //Fire/Ambulance
else if(level == 5) { PlayerInfo = 113; PlayerInfo = 113; } //Ruska Mafija
else if(level == 6) { PlayerInfo = 3; PlayerInfo = 3; } //TEC
else if(level == 7) { PlayerInfo = 147; PlayerInfo = 147; } //Mayor
else if(level == 8) { PlayerInfo = 124; PlayerInfo = 124; } //GHS
else if(level == 9) { PlayerInfo = 227; PlayerInfo = 227; } //News Reporters
else if(level == 10) { PlayerInfo = 61; PlayerInfo = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo = 208; PlayerInfo = 208; } //Yamaguchi
else if(level == 12) { PlayerInfo = 16; PlayerInfo = 16; } //Parking Servis
else if(level == 13) { PlayerInfo = 296; PlayerInfo = 296; } //Ballas
else if(level == 14) { PlayerInfo = 116; PlayerInfo = 116; } //Los Surenos
else if(level == 15) { PlayerInfo = 110; PlayerInfo = 110; } //MS
else if(level == 16) { PlayerInfo = 271; PlayerInfo = 271; } //grove
else if(level == 17) { PlayerInfo = 98; PlayerInfo = 98; } //Privatna Organizacija
else if(level == 18) { PlayerInfo = 248; PlayerInfo = 248; } //Bikeri
else if(level == 19) { PlayerInfo = 98; PlayerInfo = 98; } //PO 2*/
if(level == 1)
{
    PlayerInfo = 288;
    //PlayerInfo = 6;
                        new text;
                        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/1.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Policija
if(level == 2)
{
//PlayerInfo = 6;
PlayerInfo = 286;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/2.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Zandarmerija
if(level == 3)
{
//PlayerInfo = 6;
PlayerInfo = 287;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/3.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Vojska
if(level == 4)
{
PlayerInfo = 70;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/4.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Hitna Pomoc
else if(level == 5)
{
PlayerInfo = 113;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
        SetPlayerSkin(para1, 116);
                        new File:log;
                        log = fopen("Lideri/5.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Ruska Mafia
if(level == 6)
{
PlayerInfo = 3;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/6.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //La Cosa Nostra
if(level == 7)
{
PlayerInfo = 147;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/7.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Predsednik
if(level == 8)
{
PlayerInfo = 124;
        //PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/8.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //GHS
if(level == 9)
{
PlayerInfo = 227;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/9.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Novinari
if(level == 10)
{
PlayerInfo = 61;
//PlayerInfo = 6;
        new text;
        format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/10.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Taxi Cab Company
if(level == 11)
{
//PlayerInfo = 6;
PlayerInfo = 208;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/11.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Yamaguchi
if(level == 12)
{
//PlayerInfo = 6;
PlayerInfo = 16;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/12.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Parking Servis
if(level == 13)
{
//PlayerInfo = 6;
PlayerInfo = 296;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/13.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Ballas Family
if(level == 14)
{
//PlayerInfo = 6;
PlayerInfo = 116;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/14.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Los Surenos
if(level == 15)
{
//PlayerInfo = 6;
PlayerInfo = 110;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/15.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //MS-13
if(level == 16)
{
//PlayerInfo = 6;
PlayerInfo = 271;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/16.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Groove Street Family
if(level == 17)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/17.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Privatna Org 1
if(level == 18)
{
//PlayerInfo = 6;
PlayerInfo = 248;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/18.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Bajkeri
if(level == 19)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/19.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
}//Privatna Org 2
/*else if(level == 20)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/20.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Policijska Akademija
else if(level == 21)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/21.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
} //Saobracajna Policija
else if(level == 22)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
                        new File:log;
                        log = fopen("Lideri/22.txt", io_write);
                        fwrite(log, text);
                        fclose(log);
}*///Hitman
if(level == 0)
{
    gTeam = 3;
    PlayerInfo = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
    gTeam = 2;
    PlayerInfo = 2;
}
else if(level == 4)
{
    gTeam = 1;
    PlayerInfo = 1;
}
else
{
    gTeam = 15;
    PlayerInfo = 15;
}

    SetPlayerSkin(para1, PlayerInfo);

    if(level == 0)
    {
        PlayerInfo = 0;
    }
    else
    {
    PlayerInfo = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "  Niste ovlasteni da koristite tu komandu!");
}
}
return 1;
}

Opis problema: Pravio sam online i offline lidere i sada kad hocu skriptu da complire izbaci mi dont responing.
Slika: http://postimg.org/image/5q94bym41/
RobyBalkanac
4
Shot Caller
24. Feb. 2016.
Probaj ovako

if(strcmp(cmd, "/makeleader", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koriscenje: /makeleader [ID Igraca/Dio Imena] [Broj(1-17)]");
        SendClientMessage(playerid, COLOR_LIGHTRED,  "|______________________________________________________________________|");
SendClientMessage(playerid, 0x33CCFFAA, "|    1.PD | 2.FBI | 3.BIA | 4.MD | 5.Ruska Mafija | 6.LCN  |");
SendClientMessage(playerid, 0x33CCFFAA, "|    7.Vlada  | 8.GHS | 9.Novinar | 10.Taxi | 11.Yamaguchi          |");
SendClientMessage(playerid, 0x33CCFFAA, "|    12.PS | 13.Ballas | 14.Surenos | 15.MS-13 | 16.GSF          |");
SendClientMessage(playerid, COLOR_LIGHTRED,  "|______________________________________________________________________|");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) return SendClientMessage(playerid, COLOR_GREY, " Nemojte ispod 0, ili preko 16!"); // za org
if(PlayerInfo < 1337) return SendClientMessage(playerid, COLOR_GRAD1, "  Niste ovlasteni da koristite tu komandu!");
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
            if(PlayerInfo > 0 || PlayerInfo < 255) return SendClientMessage(playerid, COLOR_GREY, " Taj igrac je clan neke organizacije !");
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
new lider;
if(level == 1)
{
PlayerInfo = 288;
PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/1.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Policija";
gTeam = 2;
    PlayerInfo = 2;
} //Policija
if(level == 2)
{
//PlayerInfo = 6;
PlayerInfo = 286;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/2.txt", io_write);
fwrite(log, text);
fclose(log);
lider="FBI";
gTeam = 2;
    PlayerInfo = 2;
} //Zandarmerija
if(level == 3)
{
//PlayerInfo = 6;
PlayerInfo = 287;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/3.txt", io_write);
fwrite(log, text);
fclose(log);
lider="BIA";
gTeam = 2;
    PlayerInfo = 2;
} //Vojska
if(level == 4)
{
PlayerInfo = 70;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/4.txt", io_write);
fwrite(log, text);
fclose(log);
lider="LSMD [Ambulanta/Vatrogasci";
gTeam = 1;
    PlayerInfo = 1;
} //Hitna Pomoc
else if(level == 5)
{
PlayerInfo = 113;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
SetPlayerSkin(para1, 116);
new File:log;
log = fopen("Lideri/5.txt", io_write);
fwrite(log, text);
fclose(log);
lider="RM [Ruska Mafia]";
gTeam = 15;
    PlayerInfo = 15;
} //Ruska Mafia
if(level == 6)
{
PlayerInfo = 3;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/6.txt", io_write);
fwrite(log, text);
fclose(log);
lider="LCN [La Cosa Nostra]";
gTeam = 15;
    PlayerInfo = 15;
} //La Cosa Nostra
if(level == 7)
{
PlayerInfo = 147;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/7.txt", io_write);
fwrite(log, text);
fclose(log);
lider="VLADA";
gTeam = 15;
    PlayerInfo = 15;
} //Predsednik
if(level == 8)
{
PlayerInfo = 124;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/8.txt", io_write);
fwrite(log, text);
fclose(log);
lider="GHS";
gTeam = 15;
    PlayerInfo = 15;
} //GHS
if(level == 9)
{
PlayerInfo = 227;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/9.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Novirari";
gTeam = 15;
    PlayerInfo = 15;
} //Novinari
if(level == 10)
{
PlayerInfo = 61;
//PlayerInfo = 6;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/10.txt", io_write);
fwrite(log, text);
fclose(log);
lider="TAXI";
gTeam = 15;
    PlayerInfo = 15;
} //Taxi Cab Company
if(level == 11)
{
//PlayerInfo = 6;
PlayerInfo = 208;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/11.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Yamaguchi";
gTeam = 15;
    PlayerInfo = 15;
} //Yamaguchi
if(level == 12)
{
//PlayerInfo = 6;
PlayerInfo = 16;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/12.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PARKING SERVIS";
gTeam = 15;
    PlayerInfo = 15;
} //Parking Servis
if(level == 13)
{
//PlayerInfo = 6;
PlayerInfo = 296;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/13.txt", io_write);
fwrite(log, text);
fclose(log);
lider="BALLAS";
gTeam = 15;
    PlayerInfo = 15;
} //Ballas Family
if(level == 14)
{
//PlayerInfo = 6;
PlayerInfo = 116;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/14.txt", io_write);
fwrite(log, text);
fclose(log);
lider="SURENOS";
gTeam = 15;
    PlayerInfo = 15;
} //Los Surenos
if(level == 15)
{
//PlayerInfo = 6;
PlayerInfo = 110;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/15.txt", io_write);
fwrite(log, text);
fclose(log);
lider="MS-13";
gTeam = 15;
    PlayerInfo = 15;
} //MS-13
if(level == 16)
{
//PlayerInfo = 6;
PlayerInfo = 271;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/16.txt", io_write);
fwrite(log, text);
fclose(log);
lider="GSF [Groove Street Family]";
gTeam = 15;
    PlayerInfo = 15;
} //Groove Street Family
if(level == 17)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/17.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PO 1";
gTeam = 15;
    PlayerInfo = 15;
} //Privatna Org 1
if(level == 18)
{
//PlayerInfo = 6;
PlayerInfo = 248;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/18.txt", io_write);
fwrite(log, text);
fclose(log);
lider="Bajkeri";
gTeam = 15;
    PlayerInfo = 15;
} //Bajkeri
if(level == 19)
{
//PlayerInfo = 6;
PlayerInfo = 98;
new text;
format(text,64,"%s",GetName(para1));
new File:log;
log = fopen("Lideri/19.txt", io_write);
fwrite(log, text);
fclose(log);
lider="PO 2";
gTeam = 15;
    PlayerInfo = 15;
}//Privatna Org 2
if(level == 0)
{
format(string, sizeof(string), "OSC %s vam je SKINUO vodstvo nad {F3FF02}Organizacijom.", sendername);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Skinuli ste %s-a vodstvo nad {F3FF02}Organizacijom.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo = 0; PlayerInfo = 0;  SetPlayerSkin(para1, 26); PlayerInfo = 26; gTeam = 3; PlayerInfo = 0;
gTeam = 3; PlayerInfo = 3; PlayerInfo = 0;
}
else
{
format(string, sizeof(string), "OSC %s vam je dao {F3FF02}Lidera Organizacije ID %d - %s.", sendername,level,lider);
SendClientMessage(para1, COLOR_LIGHTRED, string);
format(string, sizeof(string), "Postavili ste %s-a za {F3FF02}Lidera Organizacije ID %d - %s.", giveplayer,level,lider);
SendClientMessage(playerid, COLOR_LIGHTRED, string);
PlayerInfo = 6;
}
    SetPlayerSkin(para1, PlayerInfo);
}
}
}
}
return 1;
}
Marko_Naruto
3
Hustler
25. Feb. 2016.
Isto brt
RobyBalkanac
4
Shot Caller
25. Feb. 2016.
Potrazi negdje drugdje u skripti jer ovo ti nebi trebalo stvarati errore ili warninge
Letic ツ
4
Shot Caller
26. Feb. 2016.
Mozda si negde ostavio viska zatvorenu zagradu ( } )?

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha