ShowPlayerMarkers(1); u ongamemodeinit
forward BojaNaMapi(playerid);
public BojaNaMapi(playerid)
{
new Float:playerx,Float:playery,Float:playerz;
GetPlayerPos(playerid, playerx,playery,playerz);
foreach(Player, i)
{
if(IsPlayerInRangeOfPoint(i, 30.0, playerx,playery,playerz)) GetPlayerColor(playerid);
}
return (true);
}
