Detaljan opis problema:E ovako imam jedan problem vozila od svake organizacije mogu da se pale i voze ali kad hocu da napravim kola na /veh nece da se pali a i kad upalim neki event isto nece da se upali motor/kola
Dio skripte:dacu sta treba evo mozda ovo
if(!strcmp(cmd, "/engine", true) || strcmp(cmd, "/upali", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsPlayerInAnyVehicle(playerid))
{
if(engineOn[GetPlayerVehicleID(playerid)] == 0)
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
if(gEngine == 1) { return 1; }
new playerveh = GetPlayerVehicleID(playerid);
PutPlayerInVehicle(playerid, playerveh, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i pokusava da upali motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetTimerEx("StartingTheVehicle",1300,0,"i",playerid);
GameTextForPlayer(playerid, "~w~Motor se pokrece...",3500,3);
gEngine = 1;
return 1;
}
if(engineOn[GetPlayerVehicleID(playerid)] == 1)
{
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
{
return 1;
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else if(PlayerInfo == idcar) { }
else { return 1; }
}
if(pveh == 510 || pveh == 462 || pveh == 481 || pveh == 509)
{
return 1;
}
engineOn[GetPlayerVehicleID(playerid)] = false;
//RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid, 0);
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s okrece kljuc i gasi motor.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
gEngine = 0;
return 1;
}
}
}
return 1;
}
public Startup(playerid, vehicleid)
{
new pveh = GetVehicleModel(GetPlayerVehicleID(playerid));
new newcar = GetPlayerVehicleID(playerid);
if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER || engineOn)
{
//I do nothing!
}
else if(IsPlayerInAnyVehicle(playerid) || pveh != 510 || gEngine == 0 || !IsAnOwnableCar(newcar) || pveh != 462 || pveh != 481 || pveh != 509)
{
SendClientMessage(playerid, COLOR_LIGHT_BLUE, "Upozorenje! Kucajte /upali ili pritisnite SHIFT da upalite motor!");
TogglePlayerControllable(playerid, false);
vehicleEntered = true;
}
else if(IsPlayerInAnyVehicle(playerid) || pveh != 510 || gEngine == 0 || !IsAnOwnableCar(newcar) || pveh != 462 || pveh != 481 || pveh != 509)
{
SendClientMessage(playerid, COLOR_LIGHT_BLUE, "Upozorenje! Kucajte /upali ili pritisnite SHIFT da upalite motor!");
TogglePlayerControllable(playerid, false);
}
}
public engine2(playerid)
{
if(!IsPlayerInAnyVehicle(playerid))
{
TogglePlayerControllable(playerid, 1);
}
}