Detaljan opis problema : CrashDetect,je detektovao dole navedeni CRASH,i osavio sam taj public,sada mi nije jasno u cemu je problem,nisam do sada koristio ovaj inc/plugin,ako moze mala pomoc oko ovoga,i objasnjenje kako da resim ovo. 🙂
Dio skripte : Dole napisana
Neke slike/video za lakse dobivanje pomoci(neobavezno) : Nepotrebna
[20:50:30] Run time error 4: "Array index out of bounds"
[20:50:30] Accessing element at index 65535 past array upper bound 149
[20:50:30] AMX backtrace:
[20:50:30] #0 0026d614 in ?? (0x0000ffff) from script.amx
[20:50:30] #1 00194f28 in public OnPlayerTakeDamage (0x00000001, 0x0000ffff, 0x3e8b645b, 0x00000025, 0x00000003) from script.amx
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(IgracPolicajac(issuerid))
{
if(GetPlayerWeapon(issuerid) == 23)
{
if(DaljinaIgraca(5.0,issuerid,playerid))
{
new string;
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA" "SIVA"Igrac nema Wanted Level!");
if(IgracPolicajac(playerid)) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Ne mozes tazovati PD!");
if(PlayerInfo == 0) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Suspendovan si!");
if(AdminDuty == 1) return SCM(issuerid,-1,""PLAVA"INFO | "SIVA"Taj igrac je Admin na duznosti!");
format(string, sizeof(string), "%s puca tazerom na %s-a i pogadja ga.", GetName(issuerid) ,GetName(playerid));
ProxDetector(5.0, issuerid, string, PROX,PROX,PROX,PROX,PROX);
TogglePlayerControllable(playerid, 0); IgracTazovan = 1;
TazerTimer = SetTimerEx("TazovanTajmer", 15000, false, "i", playerid);
OnePlayAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
}
}
}
return 1;
}