Detaljan opis problema:Idem na pijacu kupim vozilo izadje mi label drugog vozila i kad ga /v park pretvori se vozilo koje je bilo na labelu
Dio skripte:Eto Dole
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if(strcmp(cmd, "/v", true) == 0 || strcmp(cmd, "/vehicle", true) == 0) // By Ellis
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged == 0)
{
SendClientMessage(playerid, COLOR_GREY, " Morate prvo da se prijavite ! ");
return 1;
}
new x_nr;
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED, "|----------------------------------------------------------------------------|");
SendClientMessage(playerid, COLOR_GREY, " (/v)ehicle ");
SendClientMessage(playerid, COLOR_WHITE, " park lock(1-3) sell sellto color list tablice | /findcar(1,2,3) ");
SendClientMessage(playerid, COLOR_RED, "|----------------------------------------------------------------------------|");
return 1;
}
if(strcmp(x_nr,"sell",true) == 0)
{
if(IsAtDealership(playerid))
{
if(GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new ownvehkey;
if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
PlayerInfo = 0;
}
else if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
PlayerInfo = 0;
}
else if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
PlayerInfo = 0;
}
else { return 1; }
if(strcmp(sendername, CarInfo, true) == 0)
{
new carsellprice = CarInfo / 4 * 3;
new Float:x,Float:y,Float:z;
new Float:a;
CarInfo = 0;
strmid(CarInfo, "Dealership", 0, strlen("Dealership"), 999);
JBC_GivePlayerMoney(playerid,carsellprice);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Prodali ste kola za: ~n~~g~$%d", carsellprice);
GameTextForPlayer(playerid, string, 10000, 3);
GetVehiclePos(ownvehkey, x, y, z);
GetVehicleZAngle(ownvehkey, a);
CarInfo = x;
CarInfo = y;
CarInfo = z;
CarInfo = a;
if(GetPlayerVehicleID(playerid) == PlayerInfo) { PlayerInfo = 999; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { PlayerInfo = 999; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { PlayerInfo = 999; }
RemovePlayerFromVehicle(playerid);
JBC_TogglePlayerControllable(playerid, 1);
if(PlayerInfo == ownvehkey)
{
SetPlayerInterior(playerid,0);
JBC_SetPlayerPos(playerid,CarInfo,CarInfo,CarInfo);
PlayerInfo = 0;
}
OnPropUpdate();
SacuvajIgraca(playerid);
DestroyVehicle(ownvehkey);
CreateVehicle(CarInfo,CarInfo,CarInfo,CarInfo+1.0,CarInfo,CarInfo,CarInfo,60000);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Morate sedeti u svom vozilu da bi ste ga prodali! ");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Niste u prodavnici automobila!");
return 1;
}
}
else if(strcmp(x_nr,"sellto",true) == 0)
{
if(GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo || GetPlayerVehicleID(playerid) == PlayerInfo)
{
for(new c = 0; c < MAX_VEHICLES; c++)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new ownvehkey;
if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
}
else if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
}
else if(GetPlayerVehicleID(playerid) == PlayerInfo)
{
ownvehkey = PlayerInfo;
PlayerInfo = 0;
}
else { return 1; }
if(strcmp(sendername, CarInfo, true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v sellto [playerid/ime] ");
return 1;
}
new model; GetVehicleName(c,model,sizeof(model));
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(ProxDetectorS(8.0, playerid, giveplayerid))
{
if(PlayerInfo == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v sellto [playerid/ime] ");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Cena ne sme biti ispod 1 ili iznad 1500000.");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Ponudio si %s da kupi %s za $%d .", giveplayer, model, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vlasnik automobila %s ti nudi da kupis %s za $%d (type /accept ownablecar) da kupite.", playername, model, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer = playerid;
OwnableCarID = ownvehkey;
OwnableCarPrice = price;
return 1;
}
else if(PlayerInfo == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v sellto [playerid/ime] ");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Cena ne sme biti ispod 1 ili iznad 1500000. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Ponudio si %s da kupi %s za $%d .", giveplayer, model, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vlasnik automobila %s ti nudi da kupis %s za $%d (type /accept ownablecar) da kupite.", playername, model, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer = playerid;
OwnableCarID = ownvehkey;
OwnableCarPrice = price;
return 1;
}
else if(PlayerInfo == 999)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v sellto [playerid/ime] ");
return 1;
}
new price;
price = strval(tmp);
if(price < 1 || price > 1500000)
{
SendClientMessage(playerid, COLOR_GREY, " Cena ne sme biti ispod 1 ili iznad 1500000. ");
return 1;
}
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* Ponudio si %s da %s za $%d .", giveplayer, model, price);
SendClientMessage(playerid, COLOR_WHITE, string);
format(string, sizeof(string), "* Vlasnik automobila %s ti nudi da kupis %s za $%d (type /accept ownablecar) da kupite.", playername, model, price);
SendClientMessage(giveplayerid, COLOR_WHITE, string);
OwnableCarOffer = playerid;
OwnableCarID = ownvehkey;
OwnableCarPrice = price;
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac ima vec 3 vozila ! ");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Igrac nije blizu tebe ! ");
return 1;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Ovo nije tvoje vozilo");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Morate biti u svom vozilu da bi ga prodali!");
return 1;
}
}
else if(strcmp(x_nr,"park",true) == 0)
{
new Float:x,Float:y,Float:z;
new Float:a;
new carid;
new getcarid;
if(GetPlayerVehicleID(playerid) == PlayerInfo) { carid = PlayerInfo; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { carid = PlayerInfo; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { carid = PlayerInfo; }
else { return 1; }
getcarid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
//GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(IsPlayerInVehicle(playerid,carid) && CarInfo == 1)
{
if(PlayerInfo == 999 && PlayerInfo == 999 & PlayerInfo)
{
SendClientMessage(playerid, COLOR_GREY, "Ti ne posedujes kola.");
return 1;
}
if(getcarid == carid)
{
CarInfo = x;
CarInfo = y;
CarInfo = z;
CarInfo = a;
format(string, sizeof(string), "~n~ Parkirali ste vase vozilo na ovoj lokaciji. ~n~");
GameTextForPlayer(playerid, "Parkirali ste vozilo na ovoj poziciji i ono ce se stvarati tu.", 10000, 3);
OnPropUpdate();
SacuvajIgraca(playerid);
DestroyVehicle(carid);
CreateVehicle(CarInfo,CarInfo,CarInfo,CarInfo+1.0,CarInfo,CarInfo,CarInfo,60000);
JBC_TogglePlayerControllable(playerid, 1);
return 1;
}
}
}
else if(strcmp(x_nr,"lock1",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 999)
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~g~Otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate();
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate vozilo na slotu 1.");
return 1;
}
}
else if(strcmp(x_nr,"lock2",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 999)
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~g~otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~r~zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate();
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate vozilo na slotu 2.");
return 1;
}
}
else if(strcmp(x_nr,"lock3",true) == 0)
{
new keycar = PlayerInfo;
if(keycar != 999)
{
new locked;
locked = strtok(cmdtext, idx);
if(CarInfo == 1)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,0);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~g~otkljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 0;
OnPropUpdate();
return 1;
}
else if(CarInfo == 0)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
SetVehicleParamsForPlayer(keycar,i,0,1);
}
}
format(string, sizeof(string), "~w~Vozilo~n~~r~Zakljucano");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo = 1;
OnPropUpdate();
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate vozilo na slotu 3.");
return 1;
}
}
else if(strcmp(x_nr,"list",true) == 0)
{
new carkey = PlayerInfo;
new carkey2 = PlayerInfo;
new carkey3 = PlayerInfo;
if(PlayerInfo == 999 && PlayerInfo == 999 && PlayerInfo == 999)
{
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Lista Vozila ]-----------------------------------------");
SendClientMessage(playerid, COLOR_WHITE," Vi nemate vozila!");
SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
return 1;
}
else
{
SendClientMessage(playerid, COLOR_RED," ");
SendClientMessage(playerid, COLOR_RED,"----------------------------------[ Lista Vozila ]----------------------------------------");
if (PlayerInfo != 999)
{
format(string, sizeof(string), " 1| Model:[%s] Cena:[%d] Boja1:[%d] Boja2:[%d] Otkljucan/Zakljucan:[%d] Reg:[%d]", CarInfo, CarInfo, CarInfo, CarInfo, CarInfo, PlayerInfo);
SendClientMessage(playerid, COLOR_GRAD5,string);
}
if (PlayerInfo != 999)
{
format(string, sizeof(string), " 2| Model:[%s] Cena:[%d] Boja1:[%d] Boja2:[%d] Otkljucano/Zakljucano:[%d] Reg:[%d]", CarInfo, CarInfo, CarInfo, CarInfo, CarInfo, PlayerInfo);
SendClientMessage(playerid, COLOR_GRAD5,string);
}
if (PlayerInfo != 999)
{
format(string, sizeof(string), " 3| Model:[%s] Cena:[%d] Boja01:[%d] Boja2:[%d] Otkljucano/Zakljucano:[%d] Reg:[%d]", CarInfo, CarInfo, CarInfo, CarInfo, CarInfo, PlayerInfo);
SendClientMessage(playerid, COLOR_GRAD5,string);
}
SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------------");
return 1;
}
}
else if(strcmp(x_nr,"color",true) == 0)
{
if(PlayerInfo == 999 && PlayerInfo == 999 && PlayerInfo == 999)
{
SendClientMessage(playerid, COLOR_GREY," Nemate vozilo da ga obojite.");
return 1;
}
if(JBC_GetPlayerMoney(playerid) < 1000)
{
SendClientMessage(playerid, COLOR_GREY," Nemate dovoljno novca da obojite vozilo.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v color ");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 && color1 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Pogresan ID boje!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /v color ");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 && color2 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Pogresan ID boje!");
return 1;
}
new vehid;
if(GetPlayerVehicleID(playerid) == PlayerInfo) { vehid = PlayerInfo; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { vehid = PlayerInfo; }
else if(GetPlayerVehicleID(playerid) == PlayerInfo) { vehid = PlayerInfo; }
else { return 1; }
if(IsPlayerInVehicle(playerid, vehid))
{
CarInfo = color1;
CarInfo = color2;
JBC_GivePlayerMoney(playerid, -1000);
GameTextForPlayer(playerid, "~w~Platili ste:~n~~r~-$1000", 5000, 1);
ChangeVehicleColor(vehid, color1, color2);
OnPropUpdate();
SacuvajIgraca(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Niste u svojem vozilu.");
return 1;
}
}
else if(strcmp(x_nr,"buy",true) == 0)
{
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo < 2)
{
SendClientMessage(playerid, COLOR_GREY, "Morate biti level 2 da kupite vozilo!");
return 1;
}
if(BizzInfo == 0)
{
GameTextForPlayer(playerid, "~r~Rasporodato", 5000, 1);
return 1;
}
if(PlayerInfo == 999) { }
else if(PlayerInfo == 999) { }
else if(PlayerInfo == 999) { }
else { SendClientMessage(playerid, COLOR_GREY, " Ti vec imas 3 vozila."); return 1; }
if(CarInfo==1)
{
SendClientMessage(playerid, COLOR_GREY, "Neko je vec kupio ovo vozilo.");
return 1;
}
if(JBC_GetPlayerMoney(playerid) >= CarInfo)
{
if(PlayerInfo == 999)
{
PlayerInfo = idcar;
PlayerInfo = 0;
PlayerInfo = CarInfo/500;
}
else if(PlayerInfo == 999)
{
PlayerInfo = idcar;
PlayerInfo = 0;
PlayerInfo = CarInfo/500;
}
else if(PlayerInfo == 999)
{
PlayerInfo = idcar;
PlayerInfo = 0;
PlayerInfo = CarInfo/500;
}
else { return 1; }
CarInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo, sendername, 0, strlen(sendername), 999);
JBC_GivePlayerMoney(playerid,-CarInfo);
BizzInfo += 5000;
ExtortionSBiz(1, BizzInfo);
BizzInfo--;
PlayerPlayMusic(playerid);
GameTextForPlayer(playerid, "~w~Cestitamo~n~Ne zaboravite da [ /v park ] vase vozilo!", 5000, 3);
SendClientMessage(playerid, COLOR_GRAD2, "Cestitamo, kupili ste vozilo!");
SendClientMessage(playerid, COLOR_GRAD2, "Kucajte /vehiclehelp da vidite instrukcije za vozilo!");
SendClientMessage(playerid, COLOR_YELLOW2, "Mozete pokrenuti vas motor sad ( /engine ili pritisnite C ) !");
gEngine = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
DateProp(playerid);
OnPropUpdate();
SacuvajIgraca(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Nemate dovoljno novca kod sebe ! ");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: (/v)ehicle ");
SendClientMessage(playerid, COLOR_WHITE, "Dostupna imena: park, lock(1-3), sell, sellto, color, /findcar [1,2,3]");
return 1;
}
}
return 1;
}