Započeo Andrijevic SKAMER
•12. Dec. 2016.• Zaključano[POMOC] Oko ulaza i izlaza
359
pregleda
3
postova
OG Legend
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
240 / 250 XP
Početnik(0)
4,075
Postovi:
310
Teme:
Pridružio se:Apr. 2016
12. Dec. 2016.
Skripta koju koristim: Krenuo od 0 nesto
Detaljan opis problema: Uradim ulaz/izlaz iz opstine i kad udjem nece igrac da se unfreeze stoji tako u to jedno mesto, nikako nece da se pomeri
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Detaljan opis problema: Uradim ulaz/izlaz iz opstine i kad udjem nece igrac da se unfreeze stoji tako u to jedno mesto, nikako nece da se pomeri
Dio skripte:
if( UlazUintRazdaljina(2, playerid, 1482.6808,-1771.4612,18.7957,cx,cy,cz) ) //opstina ulaz
{
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerPos(playerid, 390.3329,173.7808,1008.0256);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerFacingAngle(playerid, 89.6895);
SetPlayerInterior(playerid, 3);
TogglePlayerControllable(playerid, 0);
}
else if( UlazUintRazdaljina(2, playerid, 390.3329,173.7808,1008.0256,cx,cy,cz ) ) //opstina izlaz
{
SetPlayerPos(playerid, 1482.6808,-1771.4612,18.7957);
GameTextForPlayer(playerid, "~w~Beograd",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerInterior(playerid, 0);
}Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Enforcer
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
349
Postovi:
54
Teme:
Pridružio se:Nov. 2011
14. Dec. 2016.
if( UlazUintRazdaljina(2, playerid, 1482.6808,-1771.4612,18.7957,cx,cy,cz) ) //opstina ulaz
{
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerPos(playerid, 390.3329,173.7808,1008.0256);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerFacingAngle(playerid, 89.6895);
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerInterior(playerid, 3);
}
else if( UlazUintRazdaljina(2, playerid, 390.3329,173.7808,1008.0256,cx,cy,cz ) ) //opstina izlaz
{
SetPlayerPos(playerid, 1482.6808,-1771.4612,18.7957);
GameTextForPlayer(playerid, "~w~Beograd",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerInterior(playerid, 0);
}
{
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerPos(playerid, 390.3329,173.7808,1008.0256);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerFacingAngle(playerid, 89.6895);
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerInterior(playerid, 3);
}
else if( UlazUintRazdaljina(2, playerid, 390.3329,173.7808,1008.0256,cx,cy,cz ) ) //opstina izlaz
{
SetPlayerPos(playerid, 1482.6808,-1771.4612,18.7957);
GameTextForPlayer(playerid, "~w~Beograd",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
freeze = SetTimerEx("Freeze",1000, false, "i", playerid);
SetPlayerInterior(playerid, 0);
}
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