Nece brate menjao sam i dalje isto
else if (PlayerToPointStripped(1, playerid,1480.9410,-1771.8586,18.7958, cx,cy,cz))
{
//opstina ulaz
SetPlayerPos(playerid, 258.8886,233.4496,1399.1990);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerInterior(playerid,1);
SetPlayerFacingAngle(playerid, 89.6895);
PlayerInfo = 1;
SetPlayerVirtualWorld(playerid, 1);
TogglePlayerControllable(playerid, 0);
SetTimerEx("UlazuInt",1000, false, "i", playerid);
}
else if (PlayerToPointStripped(2, playerid,258.8886,233.4496,1399.1990, cx,cy,cz))
{
//opstina izlaz
SetPlayerPos(playerid, 1480.9410,-1771.8586,18.7958);
GameTextForPlayer(playerid, "~w~Beograd",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
PlayerInfo = 0;
SetPlayerVirtualWorld(playerid, 0);
SetTimerEx("UlazuInt",1000, false, "i", playerid);
}
//***Opstina Ulaz Zagreb
else if (PlayerToPointStripped(1, playerid,-2766.5513,375.5259,6.3347, cx,cy,cz))
{
//opstina ulaz zagreb
SetPlayerPos(playerid, 258.8886,233.4496,1399.1990);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerInterior(playerid,2);
SetPlayerFacingAngle(playerid, 89.6895);
PlayerInfo = 2;
SetPlayerVirtualWorld(playerid, 2);
TogglePlayerControllable(playerid, 0);
SetTimerEx("UlazuInt",1000, false, "i", playerid);
}
else if (PlayerToPointStripped(2, playerid,258.8886,233.4496,1399.1990, cx,cy,cz))
{
//opstina izlaz
SetPlayerPos(playerid, -2766.5513,375.5259,6.3347);
GameTextForPlayer(playerid, "~w~Zagreb",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
PlayerInfo = 0;
SetPlayerVirtualWorld(playerid, 0);
}
//**Opstina ulaz sarajevo
else if (PlayerToPointStripped(1, playerid,2447.6890,2376.2456,12.1635, cx,cy,cz))
{
//opstina ulaz
SetPlayerPos(playerid, 258.8886,233.4496,1399.1990);
GameTextForPlayer(playerid, "~w~Gradska Opstina",5000,1);
SetPlayerInterior(playerid,3);
SetPlayerFacingAngle(playerid, 89.6895);
PlayerInfo = 3;
SetPlayerVirtualWorld(playerid, 3);
TogglePlayerControllable(playerid, 0);
SetTimerEx("UlazuInt",1000, false, "i", playerid);
}
else if (PlayerToPointStripped(2, playerid,258.8886,233.4496,1399.1990, cx,cy,cz))
{
//opstina izlaz
SetPlayerPos(playerid, 2447.6890,2376.2456,12.1635);
GameTextForPlayer(playerid, "~w~Sarajevo",5000,1);
SetPlayerInterior(playerid,0);
SetPlayerFacingAngle(playerid, 263.9857);
PlayerInfo = 0;
SetPlayerVirtualWorld(playerid, 0);
}