Skripta koju koristim:GF
Detaljan problem:Treba mi da namestim kolko moze da se dobaci tazer a ne ovako 100m xD
Slika:/
Video:/
Deo skripte:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new Float:armour, Float:health; GetPlayerArmour(playerid, armour); GetPlayerHealth(playerid, health);
if(weaponid == ORUZJE)
{
if(IsPlayerInAnyVehicle(playerid))
{
return 1;
}
if(KORISTI_SKIN != 0 && SKIN_ID == GetPlayerSkin(issuerid))
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*1000, false, "i", playerid);
return 1;
}
else
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*1000, false, "i", playerid);
return 1;
}
}
}
return 1;
}
Gde da promenim da moze 7m da se dobaci 😄
Pomoc oko tazera
Započeo Obrisan korisnik
•19. Dec. 2012.• Zaključano317
pregleda
7
postova
19. Dec. 2012.
19. Dec. 2012.
ispod ovoga
if(issuerid != INVALID_PLAYER_ID)
{
dodaj ovo
new Pos;
GetPlayerPos(issuerid, Pos, Pos, Pos);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, Pos, Pos, Pos)) return SendClientMessage(playerid, -1, "Predaleko ste od igraca");
eto 😉
19. Dec. 2012.
Nemanja1997 wrote on December 19, 2012, 3:28 pm:
Hvala,ali ja koristim pistolj zasta ce mi ovo predaleko ste od igraca 😄
19. Dec. 2012.
A dobro,hvala a imam ova 3 warninga sta znace ? 😄
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new Pos;
GetPlayerPos(issuerid, Pos, Pos, Pos);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, Pos, Pos, Pos)) return SendClientMessage(playerid, -1, "Predaleko ste od igraca");
new Float:armour, Float:health; GetPlayerArmour(playerid, armour); GetPlayerHealth(playerid, health);
if(weaponid == ORUZJE)
{
if(IsPlayerInAnyVehicle(playerid))
{
return 1;
}
if(KORISTI_SKIN != 0 && SKIN_ID == GetPlayerSkin(issuerid))
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*2000, false, "i", playerid);
return 1;
}
else
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*2000, false, "i", playerid);
return 1;
}
}
}
return 1;
}
forward uf(playerid);
public uf(playerid)
{
TogglePlayerControllable(playerid, true); ClearAnimations(playerid);
}
Ovo kad sam dodao,to je to
new Pos;
GetPlayerPos(issuerid, Pos, Pos, Pos);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, Pos, Pos, Pos)) return SendClientMessage(playerid, -1, "Predaleko ste od igraca");
Evo ova 3 warninga 😄
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID)
{
new Pos;
GetPlayerPos(issuerid, Pos, Pos, Pos);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, Pos, Pos, Pos)) return SendClientMessage(playerid, -1, "Predaleko ste od igraca");
new Float:armour, Float:health; GetPlayerArmour(playerid, armour); GetPlayerHealth(playerid, health);
if(weaponid == ORUZJE)
{
if(IsPlayerInAnyVehicle(playerid))
{
return 1;
}
if(KORISTI_SKIN != 0 && SKIN_ID == GetPlayerSkin(issuerid))
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*2000, false, "i", playerid);
return 1;
}
else
{
new string;
format(string, sizeof(string), "* Sokirani ste od igraca %s na %d sekunda.", GetName(issuerid),SEKUNDE_TAZERA); SendClientMessage(playerid, BOJA_PORUKE, string);
format(string, sizeof(string), "* Sokirali ste %s na %d sekundi.", GetName(playerid),SEKUNDE_TAZERA); SendClientMessage(issuerid, BOJA_PORUKE, string);
format(string, sizeof(string), "~r~%s", GAMETEXT); GameTextForPlayer(playerid, string, 2500, 3); TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); SetTimerEx("uf",SEKUNDE_TAZERA*2000, false, "i", playerid);
return 1;
}
}
}
return 1;
}
forward uf(playerid);
public uf(playerid)
{
TogglePlayerControllable(playerid, true); ClearAnimations(playerid);
}
Ovo kad sam dodao,to je to
new Pos;
GetPlayerPos(issuerid, Pos, Pos, Pos);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, Pos, Pos, Pos)) return SendClientMessage(playerid, -1, "Predaleko ste od igraca");
Evo ova 3 warninga 😄
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
C:\Users\korisnik\Desktop\Balkan Dream RolePlay\Balkan Dream RolePlay\gamemodes\BSF.pwn(2322) : warning 213: tag mismatch
19. Dec. 2012.
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "AdmCmd: %s je odledio sve igrace!",sendername);
printf("%s",string);
format(string, sizeof(string), "AdmCmd: %s je odledio sve igrace!",sendername);
ABroadCast(COLOR_LIGHTRED,string,1);
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Niste ovlasteni da koristite tu komandu !");
}
}
return 1;
}
evo ti red 😄
format(string, sizeof(string), "AdmCmd: %s je odledio sve igrace!",sendername);
printf("%s",string);
format(string, sizeof(string), "AdmCmd: %s je odledio sve igrace!",sendername);
ABroadCast(COLOR_LIGHTRED,string,1);
}
else
{
SendClientMessage(playerid, COLOR_WHITE, " Niste ovlasteni da koristite tu komandu !");
}
}
return 1;
}
evo ti red 😄
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