Problem(error/warning): Ubacivao sam Nex na svoj mod, i jedan error sam fixao a drugi mi se pojavio na tom mestu gde je bio prosli koji je fixan. Ne znam do cega je jedino se on pojavljuje a neam pojma da ga resim, ako moze pomoc bio bih vam zahvalan. 🙂
Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): /
Slika/video ingame problema(obavezno ako je ingame problem): /
COMPILE:
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2032) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicle")
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2037) : warning 202: number of arguments does not match definition
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2059) : warning 201: redefinition of constant/macro (symbol "AddStaticVehicleEx")
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2064) : warning 202: number of arguments does not match definition
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2086) : warning 201: redefinition of constant/macro (symbol "CreateVehicle")
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(2263) : warning 201: redefinition of constant/macro (symbol "DestroyVehicle")
C:\Users\velic\Desktop\eproject community\eproject mode\EP-Compiler\include\nex-ac.inc(7597) : error 025: function heading differs from prototype
1 Error.
DEO SKRIPTE:
public OnUnoccupiedVehicleUpdate(vehicleid, playerid, passenger_seat, Float:new_x, Float:new_y, Float:new_z, Float:vel_x, Float:vel_y, Float:vel_z) {
new Float:x, Float:y, Float:z;
GetVehiclePos( vehicleid, x, y, z );
if( RealVehiclePositions[ vehicleid ][ 0 ] != 0 && RealVehiclePositions[ vehicleid ][ 1 ] != 0 && RealVehiclePositions[ vehicleid ][ 2 ] != 0 ) {
if( IsVehiclePrikolica( vehicleid ) ) {
if( IsValidVehicle( LastPullingVehicle[ vehicleid ] ) ) {
new Float:distance = GetVehicleDistanceFromPoint( LastPullingVehicle[ vehicleid ], x, y, z );
if( distance <= 15 ) {
RealVehiclePositions[ vehicleid ][ 0 ] = x;
RealVehiclePositions[ vehicleid ][ 1 ] = y;
RealVehiclePositions[ vehicleid ][ 2 ] = z;
return 1;
}
}
}
if( GetVehicleDistanceFromPoint( vehicleid, RealVehiclePositions[ vehicleid ][ 0 ], RealVehiclePositions[ vehicleid ][ 1 ], RealVehiclePositions[ vehicleid ][ 2 ] ) > 50.0 ) {
SetVehiclePos( vehicleid, RealVehiclePositions[ vehicleid ][ 0 ], RealVehiclePositions[ vehicleid ][ 1 ], RealVehiclePositions[ vehicleid ][ 2 ] );
return 0;
}
}
GetVehiclePos( vehicleid, RealVehiclePositions[ vehicleid ][ 0 ], RealVehiclePositions[ vehicleid ][ 1 ], RealVehiclePositions[ vehicleid ][ 2 ] );
return 1;
}
Pomoc oko Nex AC-a
859
pregleda
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postova
Godfather
🔥175
Aktivan Član
134 / 250 XP
🌱Početnik(0)
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Postovi:
120
Teme:
Pridružio se:Nov. 2011
🔥175dana
4. Jun 2020.
logAUT wrote on June 3, 2020, 8:25 pm:
Aj ako znas da mi fixas daj fb pa da ti posaljem any
Postavi ovdje kod, riješit ćemo, ne treba fb
"All code is guilty until proven innocent."
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava
