[Pomoc] Oko kuca i bizeva xD

Započeo Novica
12. Maj 2012. Zaključano
290
pregleda
4
postova
Novica
4
Made Man
12. Maj 2012.
Mod:Moj
Problem:Nema problema samo ako neko moze da mi kaze kako da stavim da pise id kuce i id biza i kako da napravim kada neko kupi biz da se odma promeni 3dtext a ne posle restarta srv-a ? pls pomoc xD
Deo skripte://
Slike/video://
Dr.Nino
5
Underboss
12. Maj 2012.
daj komandu za kupnju
i kako ti je definiran 3d text od bizeva i kuca ?
Novica
4
Made Man
12. Maj 2012.
eo /buyhouse
	if(strcmp(cmd, "/buyhouse", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), "  Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete kucu, kucajte /sellhouse ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
    Delete3DTextLabel(Text3D:housesale);
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
SafeGivePlayerMoney(playerid,-HouseInfo);
/*SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);*/
GameTextForPlayer(playerid, "~w~Dobrodosli Kuci~n~Mozete uvjek izaci tako sto cete doci do ulaznih vrata i kucati /exit", 5000, 3);
PlayerInfo = HouseInfo;
PlayerInfo = h;
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo vam na kupovini nove kuce !");
SendClientMessage(playerid, COLOR_WHITE, "Kucajte /help da biste dobili pomoc vezanu za kucu !");
Delete3DTextLabel(Text3D:housesale);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "  Nemate dovoljno novca za kupovinu !");
return 1;
}
}
}
}
return 1;
}

eo i /buybiz
	if(strcmp(cmd, "/buybiz", true) == 0)
{
    if(IsPlayerConnected(playerid))
{
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
            if(PlayerInfo != 255)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete biznis, kucajte /sellbiz ako zelite da kupite ovaj.");
return 1;
}
for(new b = 0; b < sizeof(SBizzInfo); b++)
{
if(PlayerToPoint(2.0, playerid, SBizzInfo, SBizzInfo, SBizzInfo) && SBizzInfo == 0)
{
if(PlayerInfo < SBizzInfo)
{
format(string, sizeof(string), "Morate biti lvl %d da biste kupili to",SBizzInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(GetPlayerMoney(playerid) > SBizzInfo)
{
    Delete3DTextLabel(Text3D:sbizsale);
PlayerInfo = b+100;
SBizzInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(SBizzInfo, sendername, 0, strlen(sendername), 255);
SafeGivePlayerMoney(playerid,-SBizzInfo);
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo vam na novom biznisu.");
SendClientMessage(playerid, COLOR_WHITE, "Kucajte /help da pogledate pomoc oko biznisa.");
Delete3DTextLabel(Text3D:sbizsale);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Nemate dovoljno novca da kupite to");
return 1;
}
}
}


E sad kako mislis definisan ?
for(new h = 230; h < sizeof(CarInfo); h++)
{
  AddStaticVehicleEx(CarInfo,CarInfo,CarInfo,CarInfo+1.0,CarInfo,CarInfo,CarInfo,60000);
}
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(HouseInfo == 0)
{
format(PropertyString,sizeof(PropertyString),"Kuca na Prodaju!\n Cena: $%d \n Opis: %s \n Level: %d",HouseInfo,HouseInfo, HouseInfo);
CreateDynamicMapIcon(HouseInfo, HouseInfo, HouseInfo, 31, 0, -1, -1, -1, 100.0);
housesale = Create3DTextLabel(PropertyString,0x00FF00AA,HouseInfo, HouseInfo, HouseInfo+1,15,0,1);
AddStaticPickup(1273, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
if(HouseInfo == 1)
{
format(PropertyString,sizeof(PropertyString),"Vlasnik %s\n Rent: $%d \n Opis: %s \n Za Rent Koristi /rentroom", HouseInfo, HouseInfo, HouseInfo);
CreateDynamicMapIcon(HouseInfo, HouseInfo, HouseInfo, 32, 0, -1, -1, -1, 100.0);
Create3DTextLabel(PropertyString,0xFF0000FF,HouseInfo, HouseInfo, HouseInfo+1,15,0,1);
AddStaticPickup(1272, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(BizzInfo); h++)
{
if(BizzInfo == 0)
{
format(PropertyString,sizeof(PropertyString),"Bizz na Prodaju! \n Cena: $%d \n Level: %d \n Na prodaju Koristi, /buybiz", BizzInfo, BizzInfo);
bizsale = Create3DTextLabel(PropertyString,0x00FF00AAF,BizzInfo, BizzInfo, BizzInfo+1,15,0,1);
AddStaticPickup(1274, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
if(BizzInfo == 1)
{
            format(PropertyString,sizeof(PropertyString),"%s \n Vlasnik: %s \n Reket: %s \n Naplata ulaza: $%d. \n Za Ulazak Koristi, /enter.",BizzInfo,BizzInfo, BizzInfo, BizzInfo);
Create3DTextLabel(PropertyString,0x00FFFFAA,BizzInfo, BizzInfo, BizzInfo+1,15,0,1);
AddStaticPickup(1239, 2, BizzInfo, BizzInfo, BizzInfo);
pickups++;
}
}
for(new h = 0; h < sizeof(SBizzInfo); h++)
{
if(SBizzInfo == 0)
{
format(PropertyString,sizeof(PropertyString),"Bizz na Prodaju! \n Cena: $%d \n Level: %d \n Za Kupnju Koristi, /buybiz", SBizzInfo, SBizzInfo);
sbizsale = Create3DTextLabel(PropertyString,0x00FF00AAF,SBizzInfo, SBizzInfo, SBizzInfo+1,15,0,1);
AddStaticPickup(1274, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
if(SBizzInfo == 1)
{
format(PropertyString,sizeof(PropertyString),"%s \n Vlasnik: %s \n Reket: %s \n Naplata ulaza: $%d. \n Za Ulazak Koristi, /enter.",SBizzInfo,SBizzInfo, SBizzInfo, SBizzInfo);
Create3DTextLabel(PropertyString,0x00FFFFAA,SBizzInfo, SBizzInfo, SBizzInfo+1,15,0,1);
AddStaticPickup(1239, 2, SBizzInfo, SBizzInfo, SBizzInfo);
pickups++;
}
}
eo to su labeli xD za kucu i biz
Dr.Nino
5
Underboss
13. Maj 2012.
probaj ovako
	if(strcmp(cmd, "/buyhouse", true) == 0)
{
            new PropertyString;
    if(IsPlayerConnected(playerid))
    {
new Float:oldposx, Float:oldposy, Float:oldposz;
GetPlayerName(playerid, playername, sizeof(playername));
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new h = 0; h < sizeof(HouseInfo); h++)
{
if(PlayerToPoint(2.0, playerid, HouseInfo, HouseInfo, HouseInfo) && HouseInfo == 0)
{
if(PlayerInfo < HouseInfo)
{
format(string, sizeof(string), "  Morate biit Level %d da biste kupili ovo !", HouseInfo);
SendClientMessage(playerid, COLOR_GRAD5, string);
return 1;
}
if(PlayerInfo != 255 && strcmp(playername, HouseInfo[PlayerInfo], true) == 0)
{
SendClientMessage(playerid, COLOR_WHITE, "  Vec posjedujete kucu, kucajte /sellhouse ako zelite da kupite ovu !");
return 1;
}
if(GetPlayerMoney(playerid) > HouseInfo)
{
    Delete3DTextLabel(Text3D:housesale);
PlayerInfo = h;
HouseInfo = 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(HouseInfo, sendername, 0, strlen(sendername), 255);
SafeGivePlayerMoney(playerid,-HouseInfo);
/*SetPlayerInterior(playerid,HouseInfo);
SetPlayerVirtualWorld(playerid,HouseInfo);
SetPlayerPos(playerid,HouseInfo,HouseInfo,HouseInfo);*/
GameTextForPlayer(playerid, "~w~Dobrodosli Kuci~n~Mozete uvjek izaci tako sto cete doci do ulaznih vrata i kucati /exit", 5000, 3);
PlayerInfo = HouseInfo;
PlayerInfo = h;
SendClientMessage(playerid, COLOR_WHITE, "Cestitamo vam na kupovini nove kuce !");
SendClientMessage(playerid, COLOR_WHITE, "Kucajte /help da biste dobili pomoc vezanu za kucu !");
Delete3DTextLabel(Text3D:housesale);
                        DateProp(playerid);
OnPropUpdate();
OnPlayerUpdateCustom(playerid);
                                                format(PropertyString,sizeof(PropertyString),"Vlasnik %s\n Rent: $%d \n Opis: %s \n Za Rent Koristi /rentroom", HouseInfo, HouseInfo, HouseInfo);
CreateDynamicMapIcon(HouseInfo, HouseInfo, HouseInfo, 32, 0, -1, -1, -1, 100.0);
Create3DTextLabel(PropertyString,0xFF0000FF,HouseInfo, HouseInfo, HouseInfo+1,15,0,1);
AddStaticPickup(1272, 2, HouseInfo, HouseInfo, HouseInfo);
pickups++;
return 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "  Nemate dovoljno novca za kupovinu !");
return 1;
}
}
}
}
return 1;
}

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