Dio skripte:
//makehouse
CMD:makehouse(playerid, params[])
{
new idkuce,vrsta,level,cena,str,string,Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z);
if(PlayerInfo < 7) return SendClientMessage(playerid, COLOR_GREY, "Niste ovlasceni da koristite ovu komandu !");
if(sscanf(params, "iiii",idkuce,vrsta,level,cena))
{
SendClientMessage(playerid,COLOR_GREY,"KORISCENJE: /makehouse [HGPS Kuce(1-500)] [Vrsta(1-11)] ");
SendClientMessage(playerid,COLOR_WHITE,"|____________________________________________________________________________|");
SendClientMessage(playerid,COLOR_WHITE,"MALI ENTERIJERI: 1.Mini soba(Zastavice) | 2.Hotelska soba");
SendClientMessage(playerid,COLOR_WHITE,"SREDNJI ENTERIJERI: 3.Klasican 4.Crveni (Stepenice desno) 5.Beli (Stepenice preko puta vrata)");
SendClientMessage(playerid,COLOR_WHITE,"SREDNJI ENTERIJERI: 6.Drveni (Stepenice levo, Reflekcija) 7.Beli (Male stepenica pa na sprat)");
SendClientMessage(playerid,COLOR_WHITE,"VELIKI ENTERIJERI: 8.Beli (Visoke Stepenice) 9.Beli (Stepenice Levo i Desno)");
SendClientMessage(playerid,COLOR_WHITE,"VILLA ENTERIJERI: 10.Villa 1 11.Villa 2");
SendClientMessage(playerid,COLOR_WHITE,"|____________________________________________________________________________|");
return 1;
}
if(idkuce == 0) return SendClientMessage(playerid,COLOR_GREY, "Pogresan HGPS (1-500)!");
if(idkuce > MAX_HOUSE) return SendClientMessage(playerid,COLOR_GREY, "Pogresan HGPS (1-500)!");
format(str, sizeof(str), HOUSE_FILE, idkuce);
if(fexist(str)) return SendClientMessage(playerid,COLOR_GREY,"HGPS kuce vec postoji !");
if(vrsta >= 1 || vrsta <= 11)
{
if(vrsta == 1)//Mini Soba(Zastavice)
{
HouseInfo = 2;
HouseInfo = 266.99;
HouseInfo = 304.90;
HouseInfo = 999.15;
strmid(HouseInfo,"1 Room apartment",0,strlen("1 Room apartment"),255);
}
else if(vrsta == 2)//Hotelska soba
{
HouseInfo = 5;
HouseInfo = 2233.64;
HouseInfo = -1114.70;
HouseInfo = 1050.88;
strmid(HouseInfo,"1 Room apartment",0,strlen("1 Room apartment"),255);
}
else if(vrsta == 3)//Klasican Sredjni
{
HouseInfo = 5;
HouseInfo = 226.90;
HouseInfo = 1114.24;
HouseInfo = 1080.99;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxory"),255);
}
else if(vrsta == 4)//Crveni (Stepenice desno)
{
strmid(HouseInfo,"Drzava",0,strlen("Drzava"),255);
HouseInfo = 3;
HouseInfo = 235.34;
HouseInfo = 1187.40;
HouseInfo = 1080.26;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxury"),255);
}
else if(vrsta == 5)//Beli (Stepenice preko puta vrata)
{
HouseInfo = 10;
HouseInfo = 24.04;
HouseInfo = 1340.65;
HouseInfo = 1084.38;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxory"),255);
}
else if(vrsta == 6)//Drveni (Stepenice levo, Reflekcija)
{
HouseInfo = 9;
HouseInfo = 2317.89;
HouseInfo = -1026.45;
HouseInfo = 1050.22;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxory"),255);
}
else if(vrsta == 7)//Beli (Male stepenica pa na sprat)
{
HouseInfo = 10;
HouseInfo = 2270.0;
HouseInfo = -1210.35;
HouseInfo = 1047.56;
strmid(HouseInfo,"5 Room Apartment",0,strlen("5 Room Apartment"),255);
}
else if(vrsta == 8)//Beli (Visoke Stepenice)
{
HouseInfo = 5;
HouseInfo = 140.17;
HouseInfo = 1366.50;
HouseInfo = 1083.65;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxory"),255);
}
else if(vrsta == 9)//Beli (Stepenice Levo i Desno)
{
HouseInfo = 12;
HouseInfo = 2324.53;
HouseInfo = -1149.0;
HouseInfo = 1050.71;
strmid(HouseInfo,"7 Room Luxory",0,strlen("7 Room Luxory"),255);
}
else if(vrsta == 10)//Villa 1
{
HouseInfo = 6;
HouseInfo = 234.19;
HouseInfo = 1064.20;
HouseInfo = 1084.21;
strmid(HouseInfo,"7 Room House",0,strlen("7 Room House"),255);
}
else if(vrsta == 11)//Villa 2
{
HouseInfo = 7;
HouseInfo = 225.68;
HouseInfo = 1021.95;
HouseInfo = 1084.02;
strmid(HouseInfo,"7 Room House",0,strlen("7 Room House"),255);
}
}
else return SendClientMessage(playerid,COLOR_GREY,"Pogresna vrsta (1-11)!");
HouseInfo = 0; HouseInfo = idkuce; strmid(HouseInfo,"Drzava",0,strlen("Drzava"),255);
HouseInfo = 1; HouseInfo = level; HouseInfo = cena;
HouseInfo = x; HouseInfo = y; HouseInfo = z;
format(string,sizeof(string),"{E0A21B}[KUCA NA PRODAJU]\nVrsta: {ffffff}%s\n{E0A21B}Cena: {ffffff}%d\n{E0A21B}Level: {ffffff}%d\n{E0A21B}Broj kuce: {ffffff}%d\n{E0A21B}Da kupite: {ffffff}/buyhouse",HouseInfo,cena,level,idkuce);
HouseLabel = Create3DTextLabel(string ,COLOR_WHITE,x,y,z,10.0,0,0);
HousePickup = CreateDynamicPickup(1273, -1, HouseInfo, HouseInfo, HouseInfo, -1);
SaveHouse(idkuce);
return 1;
}Debug iz server_log(ukoliko je u pitanju crashanje servera - crashdetect log): //
Slika/video ingame problema(obavezno ako je ingame problem): //


