Započeo Mirgo_Berberini
•6. Okt. 2011.• Zaključano[Pomoc] objekti
649
pregleda
6
postova
Wheel Man
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
33
Postovi:
7
Teme:
Pridružio se:Okt. 2011
6. Okt. 2011.
Skripta koju koristim:LARP
Detaljan opis problema😛roblem mi je kad pokrenem server posto kad ubacim jos objekata ovdje onda mi se pocinju brisati stari znaci pola ih onda nema na serveru pa ako mi moze neko to objasnit zasto?
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno):
Detaljan opis problema😛roblem mi je kad pokrenem server posto kad ubacim jos objekata ovdje onda mi se pocinju brisati stari znaci pola ih onda nema na serveru pa ako mi moze neko to objasnit zasto?
Dio skripte:
#include
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" LARP");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" LARP");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
SetGameModeText("LARP");
//-----------------------------Skate park---------------------------------------
AddStaticVehicleEx(481,1866.18261719,-1394.92834473,13.10439491,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.20239258,-1397.46337891,13.10265350,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.17687988,-1400.36157227,13.10038090,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.05908203,-1403.36950684,13.09748650,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1865.98828125,-1406.23291016,13.09497452,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41113281,-1401.13366699,13.16122150,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.45629883,-1403.88366699,13.17665768,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.27429199,-1406.70654297,13.17908859,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41967773,-1397.73608398,13.14309406,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.70910645,-1394.95397949,13.14262676,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.68627930,-1392.21008301,13.14450264,270.00000000,-1,-1,15); //BMX
CreateObject(3471,1857.17138672,-1378.37670898,13.83703995,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
CreateObject(2693,1864.11682129,-1394.63159180,13.19290161,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (1)
CreateObject(983,1861.84399414,-1374.17272949,13.24605465,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,1861.87414551,-1387.61669922,13.24489021,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1861.86975098,-1384.39001465,13.24552536,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,1861.86560059,-1375.74328613,13.24612617,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,1861.80859375,-1378.95556641,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
CreateObject(983,1861.84375000,-1381.13659668,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
CreateObject(983,1858.60803223,-1375.70263672,13.24605465,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (7)
CreateObject(983,1858.58032227,-1374.12414551,13.24605465,0.00000000,0.00000000,179.99499512); //object(fenceshit3) (8)
CreateObject(983,1858.64404297,-1384.27294922,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (9)
CreateObject(983,1858.62280273,-1387.46606445,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (10)
CreateObject(983,1860.22839355,-1393.38378906,13.24605465,0.00000000,0.00000000,209.99450684); //object(fenceshit3) (11)
CreateObject(983,1860.34667969,-1368.26013184,13.24481869,0.00000000,0.00000000,145.99267578); //object(fenceshit3) (12)
CreateObject(717,1859.80883789,-1382.17199707,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,1859.81164551,-1385.66735840,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (2)
CreateObject(717,1859.89355469,-1389.23730469,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (3)
CreateObject(717,1860.63159180,-1392.24145508,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (4)
CreateObject(717,1859.87634277,-1377.39636230,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (5)
CreateObject(717,1859.81164551,-1372.97473145,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (6)
CreateObject(717,1860.92895508,-1369.38659668,12.56153870,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (7)
CreateObject(3471,1857.08703613,-1381.65539551,13.83703995,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
CreateObject(8407,1863.53039551,-1391.62329102,13.95786381,0.00000000,0.00000000,0.00000000); //object(carparkhut01_lvs) (1)
CreateObject(2693,1864.06713867,-1397.34277344,13.19062328,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (2)
CreateObject(2693,1864.09582520,-1400.20825195,13.18869305,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (3)
CreateObject(2693,1864.01135254,-1403.25646973,13.18596458,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (4)
CreateObject(2693,1863.96826172,-1406.16088867,13.18358421,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (5)
CreateObject(2693,1870.64331055,-1394.83300781,13.23100376,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (6)
CreateObject(983,1867.76489258,-1390.75634766,13.19150257,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (13)
CreateObject(983,1867.80615234,-1393.98791504,13.18937778,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (14)
CreateObject(983,1867.81433105,-1400.39318848,13.18473339,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (15)
CreateObject(983,1867.83361816,-1405.11608887,13.19032574,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (16)
CreateObject(2693,1870.48315430,-1397.73522949,13.22793865,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (7)
CreateObject(2693,1870.45849609,-1400.76879883,13.23104763,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (8)
CreateObject(2693,1870.39135742,-1403.65649414,13.24557781,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (9)
CreateObject(2693,1870.31835938,-1406.60913086,13.26037121,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (10)
CreateObject(2693,1870.72680664,-1392.00500488,13.23356533,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (11)
CreateObject(1215,1870.87036133,-1393.38037109,13.08855057,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1870.92492676,-1390.77648926,13.09077740,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1870.78808594,-1396.25988770,13.08595848,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1870.61511230,-1399.33691406,13.08269024,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1870.61193848,-1402.31188965,13.09673691,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1870.42749023,-1405.23828125,13.10975647,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1864.11035156,-1404.68261719,13.04065132,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1864.19763184,-1401.81115723,13.04326630,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1864.29150391,-1398.79235840,13.04602814,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1864.30529785,-1395.88488770,13.04823875,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1864.30712891,-1393.49267578,13.05000210,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1858.55981445,-1381.07751465,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1860.16406250,-1381.03186035,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1861.78222656,-1381.09826660,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1863.30358887,-1381.09924316,13.04650974,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1864.92065430,-1381.10327148,13.05598640,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1864.94116211,-1379.08227539,13.05610657,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1858.55236816,-1379.05541992,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,1860.12011719,-1379.02148438,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1861.77099609,-1378.99084473,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1863.37927246,-1379.07800293,13.04695320,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(3515,1863.46447754,-1383.26391602,11.21323586,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,1863.55444336,-1376.76806641,11.46279049,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(13647,1918.23547363,-1363.26171875,12.68769646,0.00000000,0.00000000,0.00000000); //object(wall1) (1)
CreateObject(13647,1918.31823730,-1363.91406250,12.69105721,0.00000000,0.00000000,0.00000000); //object(wall1) (2)
CreateObject(1634,1938.15344238,-1410.66076660,13.86763000,0.00000000,0.00000000,226.00000000); //object(landjump2) (1)
CreateObject(1634,1892.71142578,-1391.84509277,13.86763000,0.00000000,0.00000000,227.99670410); //object(landjump2) (2)
CreateObject(1634,1910.93896484,-1403.48950195,13.86763000,0.00000000,0.00000000,67.99377441); //object(landjump2) (3)
CreateObject(1634,1964.14294434,-1437.47338867,13.86686516,0.00000000,0.00000000,47.98889160); //object(landjump2) (4)
CreateObject(5153,1901.93847656,-1435.06140137,14.41855717,0.00000000,0.00000000,8.00000000); //object(stuntramp7_las2) (1)
CreateObject(3472,1867.78051758,-1408.82592773,12.52592659,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1867.67602539,-1390.72778320,12.50745010,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1890.84155273,-1386.90039062,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1887.71496582,-1390.62414551,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,1914.68542480,-1407.53942871,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,1916.46228027,-1403.16699219,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,1936.55419922,-1405.66613770,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,1933.31896973,-1409.12487793,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,1969.33129883,-1438.94519043,12.54036522,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,1966.15380859,-1442.36193848,12.54764557,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,1897.91613770,-1371.36328125,12.56584167,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(3472,1937.71398926,-1382.92236328,16.19199371,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (12)
CreateObject(3472,1967.04138184,-1413.09838867,12.56980133,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (13)
CreateObject(3472,1929.76464844,-1440.38342285,12.53438568,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (14)
CreateObject(3472,1884.46252441,-1444.77770996,12.55600739,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (15)
CreateObject(3472,1919.21801758,-1366.01342773,12.67618179,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (16)
CreateObject(4100,1890.49194336,-1350.84472656,14.24854469,0.00000000,0.00000000,320.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,1880.22534180,-1350.86645508,14.24854469,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,1959.13842773,-1451.00207520,14.25105095,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (3)
//-----------------------------Event--------------------------------------------
AddStaticVehicleEx(495,1594.92285156,-1266.35974121,278.44290161,2.00000000,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.77575684,-1266.35754395,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1586.59362793,-1266.46777344,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1582.22521973,-1266.50231934,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1577.70373535,-1266.44555664,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1572.59851074,-1266.58374023,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1567.51391602,-1266.80981445,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1562.18408203,-1266.53149414,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.52575684,-1264.19567871,278.43624878,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.64550781,-1259.58227539,278.43374634,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.06921387,-1222.47949219,278.44241333,177.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.47583008,-1222.62927246,278.44107056,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1563.35009766,-1222.92395020,278.43960571,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1569.61413574,-1223.17065430,278.43807983,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1575.09338379,-1223.38647461,278.43673706,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1580.58923340,-1223.70019531,278.43539429,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1585.50976562,-1224.01403809,278.43420410,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.13818359,-1224.39953613,278.43264771,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1594.47106934,-1224.61437988,278.43270874,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1593.41381836,-1243.77478027,278.43737793,89.99487305,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1553.69873047,-1241.99682617,278.44198608,267.99450684,-1,-1,15); //Sandking
CreateObject(10397,1559.54931641,-1245.18945312,279.63647461,0.00000000,0.00000000,0.00000000); //object(hc_stadlight1_sfs) (1)
CreateObject(9833,1570.91650391,-1244.13684082,280.07992554,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
//------------------------------Beach---------------------------------------------
CreateObject(8493,288.98483276,-1936.58984375,12.52978134,0.00000000,0.00000000,265.99548340); //object(pirtshp01_lvs) (1)
CreateObject(11495,280.82553101,-1919.75439453,0.00000000,0.00000000,0.00000000,354.00000000); //object(des_ranchjetty) (1)
CreateObject(11495,283.12133789,-1897.94042969,0.00922615,0.00000000,0.00000000,353.99597168); //object(des_ranchjetty) (2)
CreateObject(11495,279.06768799,-1919.64233398,0.00000000,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (3)
CreateObject(11495,281.34353638,-1897.85510254,0.00476470,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (4)
CreateObject(3515,285.20370483,-1886.45385742,-0.24640128,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,281.78692627,-1885.97583008,-0.41929197,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(3524,285.12844849,-1887.04199219,3.66845322,0.00000000,0.00000000,264.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,284.92947388,-1888.78417969,3.58048654,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (2)
CreateObject(3524,284.78918457,-1890.67419434,3.48546195,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (3)
CreateObject(3524,284.47384644,-1892.46264648,3.39456177,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (4)
CreateObject(3524,284.40570068,-1894.32043457,3.30153322,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (5)
CreateObject(3524,284.17224121,-1896.20214844,3.11453104,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (6)
CreateObject(3524,284.01788330,-1898.00756836,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (7)
CreateObject(3524,283.82467651,-1899.84472656,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (8)
CreateObject(3524,283.61422729,-1901.67370605,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (9)
CreateObject(3524,283.42187500,-1903.47741699,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (10)
CreateObject(3524,283.25244141,-1905.28552246,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (11)
CreateObject(3524,283.05520630,-1907.16088867,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (12)
CreateObject(3524,282.80377197,-1908.87036133,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (13)
CreateObject(3524,282.64764404,-1910.73254395,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (14)
CreateObject(3524,282.40020752,-1912.53833008,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (15)
CreateObject(3524,282.29718018,-1914.34973145,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (16)
CreateObject(3524,282.09255981,-1916.29675293,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (17)
CreateObject(3524,281.90493774,-1918.03405762,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (18)
CreateObject(3524,281.72750854,-1919.77001953,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (19)
CreateObject(3524,281.52584839,-1921.68859863,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (20)
CreateObject(3524,281.25463867,-1923.48852539,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (21)
CreateObject(3524,281.05255127,-1925.41723633,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (23)
CreateObject(3524,280.84201050,-1927.16857910,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (24)
CreateObject(3524,280.65576172,-1929.01428223,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (25)
CreateObject(3524,280.53195190,-1930.67590332,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (26)
CreateObject(3524,281.59356689,-1886.76953125,3.66302872,0.00000000,0.00000000,83.99597168); //object(skullpillar01_lvs) (27)
CreateObject(3524,281.41592407,-1888.61889648,3.56983113,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (28)
CreateObject(3524,281.22515869,-1890.55676270,3.47214842,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (29)
CreateObject(3524,281.04931641,-1892.40332031,3.37910080,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (30)
CreateObject(3524,280.88470459,-1894.18212891,3.28949213,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (31)
CreateObject(3524,280.64120483,-1896.03784180,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (32)
CreateObject(3524,280.50326538,-1897.88403320,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (33)
CreateObject(3524,280.40905762,-1899.60522461,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (34)
CreateObject(3524,280.13345337,-1901.38232422,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (35)
CreateObject(3524,279.92974854,-1903.22399902,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (36)
CreateObject(3524,279.70974731,-1905.07666016,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (37)
CreateObject(3524,279.48190308,-1906.99536133,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (38)
CreateObject(3524,279.37561035,-1908.66296387,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (39)
CreateObject(3524,279.22402954,-1910.50354004,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (40)
CreateObject(3524,278.97799683,-1912.43078613,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (41)
CreateObject(3524,278.73455811,-1914.21813965,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (42)
CreateObject(3524,278.54504395,-1916.02014160,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (43)
CreateObject(3524,278.35934448,-1917.78576660,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (44)
CreateObject(3524,278.17123413,-1919.57409668,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (45)
CreateObject(3524,277.97262573,-1921.46276855,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (46)
CreateObject(3524,277.78253174,-1923.27001953,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (47)
CreateObject(3524,277.59265137,-1925.07543945,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (48)
CreateObject(3524,277.43630981,-1926.97692871,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (49)
CreateObject(3524,277.11929321,-1930.49377441,3.12605906,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (50)
CreateObject(3524,277.27078247,-1928.71936035,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (51)
CreateObject(3472,302.00518799,-1936.89062500,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,292.28942871,-1931.69702148,2.39112854,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,291.77545166,-1940.78161621,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,282.37225342,-1940.25988770,1.00369358,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,282.91452026,-1931.16198730,1.00368309,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,272.32849121,-1930.02441406,1.26936150,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,271.69949341,-1939.78857422,1.26968193,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,256.84408569,-1939.40441895,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,257.53387451,-1928.49084473,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,250.49818420,-1933.11962891,5.04160595,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(1281,287.40762329,-1938.91308594,1.92500091,0.00000000,0.00000000,356.00000000); //object(parktable1) (1)
CreateObject(1281,295.87164307,-1938.76489258,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (2)
CreateObject(1281,296.14086914,-1934.45043945,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (3)
CreateObject(1281,287.74887085,-1933.18408203,1.92267203,0.00000000,0.00000000,355.99548340); //object(parktable1) (4)
CreateObject(1281,253.74926758,-1936.23461914,4.52332592,0.00000000,0.00000000,355.99548340); //object(parktable1) (5)
CreateObject(1281,254.14813232,-1930.57312012,4.51766396,0.00000000,0.00000000,355.99548340); //object(parktable1) (6)
CreateObject(1281,260.50958252,-1933.95581055,2.07741618,0.00000000,0.00000000,355.99548340); //object(parktable1) (7)
CreateObject(1281,266.61529541,-1932.08178711,2.07235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (8)
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):
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Skini Streamer od Incogita i onda njega ubacis dodas gore #include pritisnes CTRL i H gore upises CreateObject, a dole CreateDynamicObject i dodas u server.cfg pod plugins streamer.so (ako je linux), a ako je windows onda streamer.dll
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Morate biti prijavljeni da biste odgovorili na ovu temu.
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