[Pomoc] objekti

6. Okt. 2011. Zaključano
633
pregleda
6
postova
Mirgo_Berberini
2
Wheel Man
6. Okt. 2011.
Skripta koju koristim:LARP
Detaljan opis problema😛roblem mi je kad pokrenem server posto kad ubacim jos objekata ovdje onda mi se pocinju brisati stari znaci pola ih onda nema na serveru pa ako mi moze neko to objasnit zasto?
Dio skripte:

#include

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" LARP");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

main()
{
print("\n----------------------------------");
print(" LARP");
print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
SetGameModeText("LARP");
//-----------------------------Skate park---------------------------------------
        AddStaticVehicleEx(481,1866.18261719,-1394.92834473,13.10439491,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.20239258,-1397.46337891,13.10265350,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.17687988,-1400.36157227,13.10038090,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1866.05908203,-1403.36950684,13.09748650,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1865.98828125,-1406.23291016,13.09497452,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41113281,-1401.13366699,13.16122150,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.45629883,-1403.88366699,13.17665768,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.27429199,-1406.70654297,13.17908859,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.41967773,-1397.73608398,13.14309406,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.70910645,-1394.95397949,13.14262676,270.00000000,-1,-1,15); //BMX
AddStaticVehicleEx(481,1872.68627930,-1392.21008301,13.14450264,270.00000000,-1,-1,15); //BMX
CreateObject(3471,1857.17138672,-1378.37670898,13.83703995,0.00000000,0.00000000,180.00000000); //object(vgschinalion1) (1)
CreateObject(2693,1864.11682129,-1394.63159180,13.19290161,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (1)
CreateObject(983,1861.84399414,-1374.17272949,13.24605465,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (1)
CreateObject(983,1861.87414551,-1387.61669922,13.24489021,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (2)
CreateObject(983,1861.86975098,-1384.39001465,13.24552536,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (3)
CreateObject(983,1861.86560059,-1375.74328613,13.24612617,0.00000000,0.00000000,0.00000000); //object(fenceshit3) (4)
CreateObject(983,1861.80859375,-1378.95556641,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
CreateObject(983,1861.84375000,-1381.13659668,13.24605465,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
CreateObject(983,1858.60803223,-1375.70263672,13.24605465,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (7)
CreateObject(983,1858.58032227,-1374.12414551,13.24605465,0.00000000,0.00000000,179.99499512); //object(fenceshit3) (8)
CreateObject(983,1858.64404297,-1384.27294922,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (9)
CreateObject(983,1858.62280273,-1387.46606445,13.24605465,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (10)
CreateObject(983,1860.22839355,-1393.38378906,13.24605465,0.00000000,0.00000000,209.99450684); //object(fenceshit3) (11)
CreateObject(983,1860.34667969,-1368.26013184,13.24481869,0.00000000,0.00000000,145.99267578); //object(fenceshit3) (12)
CreateObject(717,1859.80883789,-1382.17199707,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (1)
CreateObject(717,1859.81164551,-1385.66735840,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (2)
CreateObject(717,1859.89355469,-1389.23730469,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (3)
CreateObject(717,1860.63159180,-1392.24145508,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (4)
CreateObject(717,1859.87634277,-1377.39636230,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (5)
CreateObject(717,1859.81164551,-1372.97473145,12.56250000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (6)
CreateObject(717,1860.92895508,-1369.38659668,12.56153870,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltreepv) (7)
CreateObject(3471,1857.08703613,-1381.65539551,13.83703995,0.00000000,0.00000000,179.99450684); //object(vgschinalion1) (2)
CreateObject(8407,1863.53039551,-1391.62329102,13.95786381,0.00000000,0.00000000,0.00000000); //object(carparkhut01_lvs) (1)
CreateObject(2693,1864.06713867,-1397.34277344,13.19062328,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (2)
CreateObject(2693,1864.09582520,-1400.20825195,13.18869305,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (3)
CreateObject(2693,1864.01135254,-1403.25646973,13.18596458,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (4)
CreateObject(2693,1863.96826172,-1406.16088867,13.18358421,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (5)
CreateObject(2693,1870.64331055,-1394.83300781,13.23100376,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (6)
CreateObject(983,1867.76489258,-1390.75634766,13.19150257,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (13)
CreateObject(983,1867.80615234,-1393.98791504,13.18937778,0.00000000,0.00000000,180.00000000); //object(fenceshit3) (14)
CreateObject(983,1867.81433105,-1400.39318848,13.18473339,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (15)
CreateObject(983,1867.83361816,-1405.11608887,13.19032574,0.00000000,0.00000000,179.99450684); //object(fenceshit3) (16)
CreateObject(2693,1870.48315430,-1397.73522949,13.22793865,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (7)
CreateObject(2693,1870.45849609,-1400.76879883,13.23104763,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (8)
CreateObject(2693,1870.39135742,-1403.65649414,13.24557781,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (9)
CreateObject(2693,1870.31835938,-1406.60913086,13.26037121,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (10)
CreateObject(2693,1870.72680664,-1392.00500488,13.23356533,0.00000000,0.00000000,90.00000000); //object(cj_banner11) (11)
CreateObject(1215,1870.87036133,-1393.38037109,13.08855057,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1)
CreateObject(1215,1870.92492676,-1390.77648926,13.09077740,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2)
CreateObject(1215,1870.78808594,-1396.25988770,13.08595848,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3)
CreateObject(1215,1870.61511230,-1399.33691406,13.08269024,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4)
CreateObject(1215,1870.61193848,-1402.31188965,13.09673691,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5)
CreateObject(1215,1870.42749023,-1405.23828125,13.10975647,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)
CreateObject(1215,1864.11035156,-1404.68261719,13.04065132,0.00000000,0.00000000,0.00000000); //object(bollardlight) (7)
CreateObject(1215,1864.19763184,-1401.81115723,13.04326630,0.00000000,0.00000000,0.00000000); //object(bollardlight) (8)
CreateObject(1215,1864.29150391,-1398.79235840,13.04602814,0.00000000,0.00000000,0.00000000); //object(bollardlight) (9)
CreateObject(1215,1864.30529785,-1395.88488770,13.04823875,0.00000000,0.00000000,0.00000000); //object(bollardlight) (10)
CreateObject(1215,1864.30712891,-1393.49267578,13.05000210,0.00000000,0.00000000,0.00000000); //object(bollardlight) (11)
CreateObject(1215,1858.55981445,-1381.07751465,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (12)
CreateObject(1215,1860.16406250,-1381.03186035,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (13)
CreateObject(1215,1861.78222656,-1381.09826660,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (14)
CreateObject(1215,1863.30358887,-1381.09924316,13.04650974,0.00000000,0.00000000,0.00000000); //object(bollardlight) (15)
CreateObject(1215,1864.92065430,-1381.10327148,13.05598640,0.00000000,0.00000000,0.00000000); //object(bollardlight) (16)
CreateObject(1215,1864.94116211,-1379.08227539,13.05610657,0.00000000,0.00000000,0.00000000); //object(bollardlight) (17)
CreateObject(1215,1858.55236816,-1379.05541992,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (18)
CreateObject(1215,1860.12011719,-1379.02148438,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (19)
CreateObject(1215,1861.77099609,-1378.99084473,13.12682343,0.00000000,0.00000000,0.00000000); //object(bollardlight) (20)
CreateObject(1215,1863.37927246,-1379.07800293,13.04695320,0.00000000,0.00000000,0.00000000); //object(bollardlight) (21)
CreateObject(3515,1863.46447754,-1383.26391602,11.21323586,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,1863.55444336,-1376.76806641,11.46279049,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(13647,1918.23547363,-1363.26171875,12.68769646,0.00000000,0.00000000,0.00000000); //object(wall1) (1)
CreateObject(13647,1918.31823730,-1363.91406250,12.69105721,0.00000000,0.00000000,0.00000000); //object(wall1) (2)
CreateObject(1634,1938.15344238,-1410.66076660,13.86763000,0.00000000,0.00000000,226.00000000); //object(landjump2) (1)
CreateObject(1634,1892.71142578,-1391.84509277,13.86763000,0.00000000,0.00000000,227.99670410); //object(landjump2) (2)
CreateObject(1634,1910.93896484,-1403.48950195,13.86763000,0.00000000,0.00000000,67.99377441); //object(landjump2) (3)
CreateObject(1634,1964.14294434,-1437.47338867,13.86686516,0.00000000,0.00000000,47.98889160); //object(landjump2) (4)
CreateObject(5153,1901.93847656,-1435.06140137,14.41855717,0.00000000,0.00000000,8.00000000); //object(stuntramp7_las2) (1)
CreateObject(3472,1867.78051758,-1408.82592773,12.52592659,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (1)
CreateObject(3472,1867.67602539,-1390.72778320,12.50745010,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,1890.84155273,-1386.90039062,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,1887.71496582,-1390.62414551,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,1914.68542480,-1407.53942871,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,1916.46228027,-1403.16699219,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,1936.55419922,-1405.66613770,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,1933.31896973,-1409.12487793,12.57031250,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,1969.33129883,-1438.94519043,12.54036522,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,1966.15380859,-1442.36193848,12.54764557,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,1897.91613770,-1371.36328125,12.56584167,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(3472,1937.71398926,-1382.92236328,16.19199371,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (12)
CreateObject(3472,1967.04138184,-1413.09838867,12.56980133,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (13)
CreateObject(3472,1929.76464844,-1440.38342285,12.53438568,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (14)
CreateObject(3472,1884.46252441,-1444.77770996,12.55600739,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (15)
CreateObject(3472,1919.21801758,-1366.01342773,12.67618179,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (16)
CreateObject(4100,1890.49194336,-1350.84472656,14.24854469,0.00000000,0.00000000,320.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,1880.22534180,-1350.86645508,14.24854469,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,1959.13842773,-1451.00207520,14.25105095,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (3)
//-----------------------------Event--------------------------------------------
    AddStaticVehicleEx(495,1594.92285156,-1266.35974121,278.44290161,2.00000000,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.77575684,-1266.35754395,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1586.59362793,-1266.46777344,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1582.22521973,-1266.50231934,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1577.70373535,-1266.44555664,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1572.59851074,-1266.58374023,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1567.51391602,-1266.80981445,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1562.18408203,-1266.53149414,278.44290161,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.52575684,-1264.19567871,278.43624878,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.64550781,-1259.58227539,278.43374634,1.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1552.06921387,-1222.47949219,278.44241333,177.99951172,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1557.47583008,-1222.62927246,278.44107056,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1563.35009766,-1222.92395020,278.43960571,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1569.61413574,-1223.17065430,278.43807983,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1575.09338379,-1223.38647461,278.43673706,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1580.58923340,-1223.70019531,278.43539429,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1585.50976562,-1224.01403809,278.43420410,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1590.13818359,-1224.39953613,278.43264771,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1594.47106934,-1224.61437988,278.43270874,177.99499512,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1593.41381836,-1243.77478027,278.43737793,89.99487305,-1,-1,15); //Sandking
AddStaticVehicleEx(495,1553.69873047,-1241.99682617,278.44198608,267.99450684,-1,-1,15); //Sandking
CreateObject(10397,1559.54931641,-1245.18945312,279.63647461,0.00000000,0.00000000,0.00000000); //object(hc_stadlight1_sfs) (1)
CreateObject(9833,1570.91650391,-1244.13684082,280.07992554,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
  //------------------------------Beach---------------------------------------------
CreateObject(8493,288.98483276,-1936.58984375,12.52978134,0.00000000,0.00000000,265.99548340); //object(pirtshp01_lvs) (1)
CreateObject(11495,280.82553101,-1919.75439453,0.00000000,0.00000000,0.00000000,354.00000000); //object(des_ranchjetty) (1)
CreateObject(11495,283.12133789,-1897.94042969,0.00922615,0.00000000,0.00000000,353.99597168); //object(des_ranchjetty) (2)
CreateObject(11495,279.06768799,-1919.64233398,0.00000000,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (3)
CreateObject(11495,281.34353638,-1897.85510254,0.00476470,0.00000000,0.00000000,173.99597168); //object(des_ranchjetty) (4)
CreateObject(3515,285.20370483,-1886.45385742,-0.24640128,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (1)
CreateObject(3515,281.78692627,-1885.97583008,-0.41929197,0.00000000,0.00000000,0.00000000); //object(vgsfountain) (2)
CreateObject(3524,285.12844849,-1887.04199219,3.66845322,0.00000000,0.00000000,264.00000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,284.92947388,-1888.78417969,3.58048654,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (2)
CreateObject(3524,284.78918457,-1890.67419434,3.48546195,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (3)
CreateObject(3524,284.47384644,-1892.46264648,3.39456177,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (4)
CreateObject(3524,284.40570068,-1894.32043457,3.30153322,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (5)
CreateObject(3524,284.17224121,-1896.20214844,3.11453104,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (6)
CreateObject(3524,284.01788330,-1898.00756836,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (7)
CreateObject(3524,283.82467651,-1899.84472656,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (8)
CreateObject(3524,283.61422729,-1901.67370605,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (9)
CreateObject(3524,283.42187500,-1903.47741699,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (10)
CreateObject(3524,283.25244141,-1905.28552246,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (11)
CreateObject(3524,283.05520630,-1907.16088867,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (12)
CreateObject(3524,282.80377197,-1908.87036133,3.09769130,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (13)
CreateObject(3524,282.64764404,-1910.73254395,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (14)
CreateObject(3524,282.40020752,-1912.53833008,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (15)
CreateObject(3524,282.29718018,-1914.34973145,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (16)
CreateObject(3524,282.09255981,-1916.29675293,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (17)
CreateObject(3524,281.90493774,-1918.03405762,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (18)
CreateObject(3524,281.72750854,-1919.77001953,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (19)
CreateObject(3524,281.52584839,-1921.68859863,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (20)
CreateObject(3524,281.25463867,-1923.48852539,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (21)
CreateObject(3524,281.05255127,-1925.41723633,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (23)
CreateObject(3524,280.84201050,-1927.16857910,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (24)
CreateObject(3524,280.65576172,-1929.01428223,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (25)
CreateObject(3524,280.53195190,-1930.67590332,3.08846521,0.00000000,0.00000000,263.99597168); //object(skullpillar01_lvs) (26)
CreateObject(3524,281.59356689,-1886.76953125,3.66302872,0.00000000,0.00000000,83.99597168); //object(skullpillar01_lvs) (27)
CreateObject(3524,281.41592407,-1888.61889648,3.56983113,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (28)
CreateObject(3524,281.22515869,-1890.55676270,3.47214842,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (29)
CreateObject(3524,281.04931641,-1892.40332031,3.37910080,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (30)
CreateObject(3524,280.88470459,-1894.18212891,3.28949213,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (31)
CreateObject(3524,280.64120483,-1896.03784180,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (32)
CreateObject(3524,280.50326538,-1897.88403320,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (33)
CreateObject(3524,280.40905762,-1899.60522461,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (34)
CreateObject(3524,280.13345337,-1901.38232422,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (35)
CreateObject(3524,279.92974854,-1903.22399902,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (36)
CreateObject(3524,279.70974731,-1905.07666016,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (37)
CreateObject(3524,279.48190308,-1906.99536133,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (38)
CreateObject(3524,279.37561035,-1908.66296387,3.09323001,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (39)
CreateObject(3524,279.22402954,-1910.50354004,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (40)
CreateObject(3524,278.97799683,-1912.43078613,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (41)
CreateObject(3524,278.73455811,-1914.21813965,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (42)
CreateObject(3524,278.54504395,-1916.02014160,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (43)
CreateObject(3524,278.35934448,-1917.78576660,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (44)
CreateObject(3524,278.17123413,-1919.57409668,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (45)
CreateObject(3524,277.97262573,-1921.46276855,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (46)
CreateObject(3524,277.78253174,-1923.27001953,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (47)
CreateObject(3524,277.59265137,-1925.07543945,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (48)
CreateObject(3524,277.43630981,-1926.97692871,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (49)
CreateObject(3524,277.11929321,-1930.49377441,3.12605906,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (50)
CreateObject(3524,277.27078247,-1928.71936035,3.08846521,0.00000000,0.00000000,83.99047852); //object(skullpillar01_lvs) (51)
CreateObject(3472,302.00518799,-1936.89062500,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (2)
CreateObject(3472,292.28942871,-1931.69702148,2.39112854,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (3)
CreateObject(3472,291.77545166,-1940.78161621,2.02196884,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (4)
CreateObject(3472,282.37225342,-1940.25988770,1.00369358,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (5)
CreateObject(3472,282.91452026,-1931.16198730,1.00368309,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (6)
CreateObject(3472,272.32849121,-1930.02441406,1.26936150,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (7)
CreateObject(3472,271.69949341,-1939.78857422,1.26968193,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (8)
CreateObject(3472,256.84408569,-1939.40441895,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (9)
CreateObject(3472,257.53387451,-1928.49084473,3.71728134,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (10)
CreateObject(3472,250.49818420,-1933.11962891,5.04160595,0.00000000,0.00000000,0.00000000); //object(circuslampost03) (11)
CreateObject(1281,287.40762329,-1938.91308594,1.92500091,0.00000000,0.00000000,356.00000000); //object(parktable1) (1)
CreateObject(1281,295.87164307,-1938.76489258,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (2)
CreateObject(1281,296.14086914,-1934.45043945,2.82235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (3)
CreateObject(1281,287.74887085,-1933.18408203,1.92267203,0.00000000,0.00000000,355.99548340); //object(parktable1) (4)
CreateObject(1281,253.74926758,-1936.23461914,4.52332592,0.00000000,0.00000000,355.99548340); //object(parktable1) (5)
CreateObject(1281,254.14813232,-1930.57312012,4.51766396,0.00000000,0.00000000,355.99548340); //object(parktable1) (6)
CreateObject(1281,260.50958252,-1933.95581055,2.07741618,0.00000000,0.00000000,355.99548340); //object(parktable1) (7)
CreateObject(1281,266.61529541,-1932.08178711,2.07235122,0.00000000,0.00000000,355.99548340); //object(parktable1) (8)
return 1;
}

public OnGameModeExit()
{
return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}

public OnPlayerConnect(playerid)
{
return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
return 1;
}

public OnPlayerSpawn(playerid)
{
return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}

public OnVehicleSpawn(vehicleid)
{
return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}

public OnPlayerText(playerid, text[])
{
return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}

public OnRconCommand(cmd[])
{
return 1;
}

public OnPlayerRequestSpawn(playerid)
{
return 1;
}

public OnObjectMoved(objectid)
{
return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}

public OnPlayerExitedMenu(playerid)
{
return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}

public OnPlayerUpdate(playerid)
{
return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno):
pavle.bakun
5
Crime Lord
6. Okt. 2011.
Presao si limite sampa preporucujem ti streamer plugin od incognita vise o tome na gumb Trazi 🙂
Mirgo_Berberini
2
Wheel Man
6. Okt. 2011.
Ne razumijem kako mislis presao ?
Deleted User
Obrisan korisnik
6. Okt. 2011.
Skini Streamer od Incogita i onda njega ubacis dodas gore #include pritisnes CTRL i H gore upises CreateObject, a dole CreateDynamicObject i dodas u server.cfg pod plugins streamer.so (ako je linux), a ako je windows onda streamer.dll

SA:MP ima limit za objekte. Zato se koristi streamer
pavle.bakun
5
Crime Lord
6. Okt. 2011.
Mirgo_Berberini wrote on October 6, 2011, 5:04 pm:
Ne razumijem kako mislis presao ?

Klikni me!
Mirgo_Berberini
2
Wheel Man
6. Okt. 2011.
Aha hvala evo uspio sam thx puno 😄

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

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