[Pomoc] NEON

Započeo Free Man
24. Maj 2013. Zaključano
903
pregleda
17
postova
Free Man
3
Hustler
24. Maj 2013.
Skripta koju koristim: Califonia (geforce)
Detaljan opis problema: Ubacio sam CMD /buyneon i odem na to mjesto Kucam /buyneon izbacimi dijalog ali nema neonki na autu,Pomoc?
Dio skripte:

//------------------------------------------[Neon System]---------------------------//
if (strcmp(cmdtext, "/buyneon", true)==0)
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 2037.4738,-1879.0316,13.5469))
{
    ShowPlayerDialog(playerid, 12344, DIALOG_STYLE_LIST, "Ganton Neon Shop", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
}
else if(IsPlayerInRangeOfPoint(playerid,5.0,2334.5239,-1954.4794,13.5269))
{
    ShowPlayerDialog(playerid, 12344, DIALOG_STYLE_LIST, "WilloField Neon Shop", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel");
    PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
}
return 1;
}

Neke slike/video za lakse dobivanje pomoci(neobavezno): //

Ako moze sto prije jer mi je potrebno
Robi031
4
Enforcer
24. Maj 2013.
daj on Dialog Response
Free Man
3
Hustler
Bugi
5
Crime Lord
24. Maj 2013.
HAHAHHAHAH Ne to omg nego dialogid de ti je za taj voj kako cemo mi ista znati od ovoga hahah
Free Man
3
Hustler
24. Maj 2013.
Gdje to da nadjem ako mi mozes reci?
Free Man
3
Hustler
24. Maj 2013.
Pa to je cjela CMD i to je to i radi na jednom modu meni je drug dao ali kod mene neradi dao mi je cjelu!
Robi031
4
Enforcer
24. Maj 2013.
moras imati daj dio pod "OnDialogResponse"
Free Man
3
Hustler
24. Maj 2013.
Brate fkt nemogu to naci
Robi031
4
Enforcer
24. Maj 2013.
1.
Stisni CTRL+F
2.
Upiši u trazilicu ovo
"public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])"
3.
Stisni enter
4.
I nađi dialog 12344
Free Man
3
Hustler
24. Maj 2013.
if(dialogid == 12344)
{
if(response)
{
if(listitem == 0)
{

//blue
SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
  }
if(listitem == 1)
{

//red
SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

}
if(listitem == 2)
{

//green
    SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

            }
if(listitem == 3)
{

//white
    SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

}
if(listitem == 4)
{

//pink
    SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

}
if(listitem == 5)
{

//yellow
  SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

}
if(listitem == 6)
{

//police
    SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");

            }

          if(listitem == 7)
{
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed");

            }
          if(listitem == 8)
{

//back
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed");
            }
            if(listitem == 9)
{

//front
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed");
            }
            if(listitem == 10)
{
            //undercover
            SetPVarInt(playerid, "Status", 1);
            SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
            SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
            AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
            AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
            SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed");
            }
if(listitem == 11)
{
//remove neon
            DestroyObject(GetPVarInt(playerid, "neon"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon2"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon3"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon4"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon5"));
DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon6"));
            DeletePVar(playerid, "Status");
            DestroyDynamicObject(GetPVarInt(playerid, "neon7"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon8"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon9"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon10"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon11"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon12"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "neon13"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "interior"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "interior1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "back"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "back1"));
            DeletePVar(playerid, "Status");
DestroyObject(GetPVarInt(playerid, "front"));
DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "front1"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "undercover"));
            DeletePVar(playerid, "Status");
            DestroyObject(GetPVarInt(playerid, "undercover1"));

            DeletePVar(playerid, "Status");

      }
}
}

Stalno mi errore pravi -.-
Robi031
4
Enforcer
24. Maj 2013.
daj errore
Free Man
3
Hustler
25. Maj 2013.
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32543) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32555) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32568) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32581) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32594) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32602) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32612) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32623) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32644) : warning 217: loose indentation
C:\Users\Administrator\Desktop\ss\California Roleplay V3.2\California Roleplay V3.2\gamemodes\betaGFF.pwn(32697) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
Robi031
4
Enforcer
25. Maj 2013.
To ti baca warninge ali to ti nesmeta pošto su ti warninzi zto što ti nije dobro posloženo,moras posloziti kako treba
Free Man
3
Hustler
25. Maj 2013.
Kako cu znati kako sam ih fino polozio?
Robi031
4
Enforcer
25. Maj 2013.
a jebemu..
Jesi početnik?
pa jel ti radi tako jesi probo?

Morate biti prijavljeni da biste odgovorili na ovu temu.

Prijava

© 2026 SmartShark. All rights reserved.

Powered by Momentum|v2026.3.001 Alpha