Kako da sredim da ce /Rentbike i /rentcar
imati skros zalih a ne kad napisem /Rentbike/car da mi ispod napise nema vise zaliha??
kako da to sredim? gdje se zalih svisa?
[Pomoc] Nema vise zaliha!
Započeo Obrisan korisnik
•4. Feb. 2011.943
pregleda
6
postova
4. Feb. 2011.
4. Feb. 2011.
if(strcmp(cmd, "/rentcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if (GetPlayerMoney(playerid) < 500)
{
SendClientMessage(playerid, COLOR_GREEN, " Nemate toliko novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREEN, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, " Neko je vec iznajmio ovaj auto !");
return 1;
}
}
if(strcmp(cmd, "/rentbike", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 153 && GetPlayerVehicleID(playerid) <= 177)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if (GetPlayerMoney(playerid) < SBizzInfo)
{
SendClientMessage(playerid, COLOR_GREEN, " Nemate dovoljno novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREEN, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, " Neko je vec iznajmio ovaj motor !");
return 1;
}
}
SafeGivePlayerMoney(playerid,-SBizzInfo);
SBizzInfo += SBizzInfo;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~b~/unrentbike~n~~g~/lock ~w~da zakljucate motor",hirefee);
TogglePlayerControllable(playerid, 1);
gEngine[GetPlayerVehicleID(playerid)] = 1;
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 128 && GetPlayerVehicleID(playerid) <= 152)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if (GetPlayerMoney(playerid) < 500)
{
SendClientMessage(playerid, COLOR_GREEN, " Nemate toliko novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREEN, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, " Neko je vec iznajmio ovaj auto !");
return 1;
}
}
if(strcmp(cmd, "/rentbike", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= 153 && GetPlayerVehicleID(playerid) <= 177)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if (GetPlayerMoney(playerid) < SBizzInfo)
{
SendClientMessage(playerid, COLOR_GREEN, " Nemate dovoljno novca !");
return 1;
}
if(HireCar != 299)
{
gCarLock[HireCar] = 0;
UnLockCar(HireCar);
SendClientMessage(playerid, COLOR_GREEN, "Morate prvo da vratite iznajmljeni auto/motor/camac !");
return 1;
}
foreach (Player, i)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREEN, " Neko je vec iznajmio ovaj motor !");
return 1;
}
}
SafeGivePlayerMoney(playerid,-SBizzInfo);
SBizzInfo += SBizzInfo;
ExtortionSBiz(0, SBizzInfo);
SBizzInfo--;
HireCar = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Nemojte zaboraviti da ~b~/unrentbike~n~~g~/lock ~w~da zakljucate motor",hirefee);
TogglePlayerControllable(playerid, 1);
gEngine[GetPlayerVehicleID(playerid)] = 1;
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}
4. Feb. 2011.
Ma nema problema sredio sam na laksi nacin..
napravio sam
/asellsbiz i sve sam izbriso i sad radi normalno
izgleda da so igraci imali biznise pa zato?
napravio sam
/asellsbiz i sve sam izbriso i sad radi normalno
izgleda da so igraci imali biznise pa zato?
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