Započeo Muma
•8. Jan. 2016.• Zaključano[POMOC] Ne prikazuje mi login.
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4
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Forum Don
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosAktivan Član
119 / 250 XP
Početnik(2)
10,490
Postovi:
765
Teme:
Pridružio se:Maj 2015
8. Jan. 2016.
Skripta koju koristim: //
Detaljan opis problema: Ubacio sam REG/LOG TD,i ubacio sam ga kao filterscriptu..I kada sam ga ubacio,nece da mi prikaze onaj dialog za login,tj. da ukucam PW,odma' prebaci na Code od Admina,i ne mogu da se spawnuje,pocetnik sam u skriptanju pa ne znam bas kako sve treba 🙂
Dio skripte:
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Detaljan opis problema: Ubacio sam REG/LOG TD,i ubacio sam ga kao filterscriptu..I kada sam ga ubacio,nece da mi prikaze onaj dialog za login,tj. da ukucam PW,odma' prebaci na Code od Admina,i ne mogu da se spawnuje,pocetnik sam u skriptanju pa ne znam bas kako sve treba 🙂
Dio skripte:
Ovo je glavni td,tj.onaj koji prikazuje na srw kada se spawnuje igrac...
//=============== TEXTDRAW-OVI BY MUMA ===================== //
#include
new Text:GlavniTD0;
new Text:GlavniTD1;
new Text:GlavniTD2;
new Text:GlavniTD3;
public OnPlayerConnect(playerid)
{
TextDrawHideForPlayer(playerid,GlavniTD0);
TextDrawHideForPlayer(playerid,GlavniTD1);
TextDrawHideForPlayer(playerid,GlavniTD2);
TextDrawHideForPlayer(playerid,GlavniTD3);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,GlavniTD0);
TextDrawShowForPlayer(playerid,GlavniTD1);
TextDrawShowForPlayer(playerid,GlavniTD2);
TextDrawShowForPlayer(playerid,GlavniTD3);
return 1;
}
public OnGameModeInit()
{
GlavniTD0 = TextDrawCreate(536.457031, 5.833332, "INSANITY");
TextDrawLetterSize(GlavniTD0, 0.449999, 1.600000);
TextDrawAlignment(GlavniTD0, 1);
TextDrawColor(GlavniTD0, -16776961);
TextDrawSetShadow(GlavniTD0, 0);
TextDrawSetOutline(GlavniTD0, 1);
TextDrawBackgroundColor(GlavniTD0, 51);
TextDrawFont(GlavniTD0, 2);
TextDrawSetProportional(GlavniTD0, 1);
GlavniTD1 = TextDrawCreate(558.477294, 18.083351, "DEATHMATCH");
TextDrawLetterSize(GlavniTD1, 0.280863, 1.489167);
TextDrawAlignment(GlavniTD1, 1);
TextDrawColor(GlavniTD1, -1);
TextDrawSetShadow(GlavniTD1, 0);
TextDrawSetOutline(GlavniTD1, 1);
TextDrawBackgroundColor(GlavniTD1, 51);
TextDrawFont(GlavniTD1, 2);
TextDrawSetProportional(GlavniTD1, 1);
GlavniTD2 = TextDrawCreate(220.673507, 431.083312, "www.insanity-dm.info");
TextDrawLetterSize(GlavniTD2, 0.439223, 1.290831);
TextDrawAlignment(GlavniTD2, 1);
TextDrawColor(GlavniTD2, -16776961);
TextDrawSetShadow(GlavniTD2, 0);
TextDrawSetOutline(GlavniTD2, 1);
TextDrawBackgroundColor(GlavniTD2, 51);
TextDrawFont(GlavniTD2, 3);
TextDrawSetProportional(GlavniTD2, 1);
GlavniTD3 = TextDrawCreate(621.727111, 30.333356, "v1.0");
TextDrawLetterSize(GlavniTD3, 0.201682, 1.168333);
TextDrawTextSize(GlavniTD3, -75.900436, 0.583333);
TextDrawAlignment(GlavniTD3, 1);
TextDrawColor(GlavniTD3, -16776961);
TextDrawSetShadow(GlavniTD3, 0);
TextDrawSetOutline(GlavniTD3, 1);
TextDrawBackgroundColor(GlavniTD3, 51);
TextDrawFont(GlavniTD3, 2);
TextDrawSetProportional(GlavniTD3, 1);
return 1; }
A ovo je kada se igrac loguje ili registuje na srw....
//=============== TEXTDRAW-OVI BY MUMA ===================== //
#include
new Text:Textdraw0;
new Text:Textdraw1;
new Text:Textdraw2;
new Text:Textdraw3;
new Text:Textdraw4;
new Text:Textdraw5;
new Text:Textdraw6;
new Text:Textdraw7;
new Text:Textdraw8;
new Text:Textdraw9;
new Text:Textdraw10;
new Text:Textdraw11;
new Text:Textdraw12;
new Text:Textdraw13;
new Text:Textdraw14;
new Text:Textdraw15;
new Text:Textdraw16;
new Text:Textdraw17;
public OnPlayerConnect(playerid)
{
TextDrawShowForPlayer(playerid,Textdraw0);
TextDrawShowForPlayer(playerid,Textdraw1);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw3);
TextDrawShowForPlayer(playerid,Textdraw4);
TextDrawShowForPlayer(playerid,Textdraw5);
TextDrawShowForPlayer(playerid,Textdraw6);
TextDrawShowForPlayer(playerid,Textdraw7);
TextDrawShowForPlayer(playerid,Textdraw8);
TextDrawShowForPlayer(playerid,Textdraw9);
TextDrawShowForPlayer(playerid,Textdraw10);
TextDrawShowForPlayer(playerid,Textdraw11);
TextDrawShowForPlayer(playerid,Textdraw12);
TextDrawShowForPlayer(playerid,Textdraw13);
TextDrawShowForPlayer(playerid,Textdraw14);
TextDrawShowForPlayer(playerid,Textdraw15);
TextDrawShowForPlayer(playerid,Textdraw16);
TextDrawShowForPlayer(playerid,Textdraw17);
return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid,Textdraw0);
TextDrawHideForPlayer(playerid,Textdraw1);
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw3);
TextDrawHideForPlayer(playerid,Textdraw4);
TextDrawHideForPlayer(playerid,Textdraw5);
TextDrawHideForPlayer(playerid,Textdraw6);
TextDrawHideForPlayer(playerid,Textdraw7);
TextDrawHideForPlayer(playerid,Textdraw8);
TextDrawHideForPlayer(playerid,Textdraw9);
TextDrawHideForPlayer(playerid,Textdraw10);
TextDrawHideForPlayer(playerid,Textdraw11);
TextDrawHideForPlayer(playerid,Textdraw12);
TextDrawHideForPlayer(playerid,Textdraw13);
TextDrawHideForPlayer(playerid,Textdraw14);
TextDrawHideForPlayer(playerid,Textdraw15);
TextDrawHideForPlayer(playerid,Textdraw16);
TextDrawHideForPlayer(playerid,Textdraw17);
}
public OnGameModeInit()
{
Textdraw0 = TextDrawCreate(641.531494, 1.500000, "usebox");
TextDrawLetterSize(Textdraw0, 0.000000, 12.775926);
TextDrawTextSize(Textdraw0, -2.000000, 0.000000);
TextDrawAlignment(Textdraw0, 1);
TextDrawColor(Textdraw0, 0);
TextDrawUseBox(Textdraw0, true);
TextDrawBoxColor(Textdraw0, 102);
TextDrawSetShadow(Textdraw0, 0);
TextDrawSetOutline(Textdraw0, 0);
TextDrawFont(Textdraw0, 0);
Textdraw1 = TextDrawCreate(641.531494, 340.416687, "usebox");
TextDrawLetterSize(Textdraw1, 0.000000, 11.738889);
TextDrawTextSize(Textdraw1, -2.000000, 0.000000);
TextDrawAlignment(Textdraw1, 1);
TextDrawColor(Textdraw1, 0);
TextDrawUseBox(Textdraw1, true);
TextDrawBoxColor(Textdraw1, 102);
TextDrawSetShadow(Textdraw1, 0);
TextDrawSetOutline(Textdraw1, 0);
TextDrawFont(Textdraw1, 0);
Textdraw2 = TextDrawCreate(0.000000, 337.166687, "LD_SPAC:white");
TextDrawLetterSize(Textdraw2, 0.000000, 0.000000);
TextDrawTextSize(Textdraw2, 640.000000, 2.333312);
TextDrawAlignment(Textdraw2, 1);
TextDrawColor(Textdraw2, 255);
TextDrawSetShadow(Textdraw2, 0);
TextDrawSetOutline(Textdraw2, 0);
TextDrawFont(Textdraw2, 4);
Textdraw3 = TextDrawCreate(0.000000, 117.833335, "LD_SPAC:white");
TextDrawLetterSize(Textdraw3, 0.000000, 0.000000);
TextDrawTextSize(Textdraw3, 640.000000, 2.333328);
TextDrawAlignment(Textdraw3, 1);
TextDrawColor(Textdraw3, 255);
TextDrawSetShadow(Textdraw3, 0);
TextDrawSetOutline(Textdraw3, 0);
TextDrawFont(Textdraw3, 4);
Textdraw4 = TextDrawCreate(264.714508, 25.666666, "INSANITY");
TextDrawLetterSize(Textdraw4, 0.629912, 2.159999);
TextDrawAlignment(Textdraw4, 1);
TextDrawColor(Textdraw4, -16776961);
TextDrawSetShadow(Textdraw4, 0);
TextDrawSetOutline(Textdraw4, 1);
TextDrawBackgroundColor(Textdraw4, 51);
TextDrawFont(Textdraw4, 2);
TextDrawSetProportional(Textdraw4, 1);
Textdraw5 = TextDrawCreate(249.253128, 46.083332, "DEATHMATCH");
TextDrawLetterSize(Textdraw5, 0.528711, 1.798333);
TextDrawAlignment(Textdraw5, 1);
TextDrawColor(Textdraw5, -1);
TextDrawSetShadow(Textdraw5, 0);
TextDrawSetOutline(Textdraw5, 1);
TextDrawBackgroundColor(Textdraw5, 51);
TextDrawFont(Textdraw5, 2);
TextDrawSetProportional(Textdraw5, 1);
Textdraw6 = TextDrawCreate(163.045486, 101.500007, "- Mjesto gdje zabava pocinje -");
TextDrawLetterSize(Textdraw6, 0.449062, 1.436666);
TextDrawAlignment(Textdraw6, 1);
TextDrawColor(Textdraw6, -1);
TextDrawSetShadow(Textdraw6, 0);
TextDrawSetOutline(Textdraw6, 1);
TextDrawBackgroundColor(Textdraw6, 51);
TextDrawFont(Textdraw6, 2);
TextDrawSetProportional(Textdraw6, 1);
Textdraw7 = TextDrawCreate(181.786224, 63.000003, "- Online Gaming Community -");
TextDrawLetterSize(Textdraw7, 0.449999, 1.600000);
TextDrawAlignment(Textdraw7, 1);
TextDrawColor(Textdraw7, -16776961);
TextDrawSetShadow(Textdraw7, 0);
TextDrawSetOutline(Textdraw7, 1);
TextDrawBackgroundColor(Textdraw7, 51);
TextDrawFont(Textdraw7, 2);
TextDrawSetProportional(Textdraw7, 1);
Textdraw8 = TextDrawCreate(284.860870, 340.666595, "Credits :");
TextDrawLetterSize(Textdraw8, 0.427510, 1.261666);
TextDrawAlignment(Textdraw8, 1);
TextDrawColor(Textdraw8, -1);
TextDrawSetShadow(Textdraw8, 0);
TextDrawSetOutline(Textdraw8, 1);
TextDrawBackgroundColor(Textdraw8, 51);
TextDrawFont(Textdraw8, 3);
TextDrawSetProportional(Textdraw8, 1);
Textdraw9 = TextDrawCreate(221.610473, 358.166656, "- Vlasnik :");
TextDrawLetterSize(Textdraw9, 0.449999, 1.600000);
TextDrawAlignment(Textdraw9, 1);
TextDrawColor(Textdraw9, -16776961);
TextDrawSetShadow(Textdraw9, 0);
TextDrawSetOutline(Textdraw9, 1);
TextDrawBackgroundColor(Textdraw9, 51);
TextDrawFont(Textdraw9, 3);
TextDrawSetProportional(Textdraw9, 1);
Textdraw10 = TextDrawCreate(126.969284, 378.583312, "- Skripter & Mapper :");
TextDrawLetterSize(Textdraw10, 0.449999, 1.600000);
TextDrawAlignment(Textdraw10, 1);
TextDrawColor(Textdraw10, -16776961);
TextDrawSetShadow(Textdraw10, 0);
TextDrawSetOutline(Textdraw10, 1);
TextDrawBackgroundColor(Textdraw10, 51);
TextDrawFont(Textdraw10, 3);
TextDrawSetProportional(Textdraw10, 1);
Textdraw11 = TextDrawCreate(217.393905, 400.166778, "- Zahvale :");
TextDrawLetterSize(Textdraw11, 0.449999, 1.600000);
TextDrawAlignment(Textdraw11, 1);
TextDrawColor(Textdraw11, -16776961);
TextDrawSetShadow(Textdraw11, 0);
TextDrawSetOutline(Textdraw11, 1);
TextDrawBackgroundColor(Textdraw11, 51);
TextDrawFont(Textdraw11, 3);
TextDrawSetProportional(Textdraw11, 1);
Textdraw12 = TextDrawCreate(309.223846, 378.583282, "DrMrMuma");
TextDrawLetterSize(Textdraw12, 0.449999, 1.600000);
TextDrawAlignment(Textdraw12, 1);
TextDrawColor(Textdraw12, -1);
TextDrawSetShadow(Textdraw12, 0);
TextDrawSetOutline(Textdraw12, 1);
TextDrawBackgroundColor(Textdraw12, 51);
TextDrawFont(Textdraw12, 3);
TextDrawSetProportional(Textdraw12, 1);
Textdraw13 = TextDrawCreate(309.692413, 356.416625, "drmrmuma");
TextDrawLetterSize(Textdraw13, 0.449999, 1.600000);
TextDrawAlignment(Textdraw13, 1);
TextDrawColor(Textdraw13, -1);
TextDrawSetShadow(Textdraw13, 0);
TextDrawSetOutline(Textdraw13, 1);
TextDrawBackgroundColor(Textdraw13, 51);
TextDrawFont(Textdraw13, 3);
TextDrawSetProportional(Textdraw13, 1);
Textdraw14 = TextDrawCreate(309.223968, 400.166564, "Dimi & Ico");
TextDrawLetterSize(Textdraw14, 0.449999, 1.600000);
TextDrawAlignment(Textdraw14, 1);
TextDrawColor(Textdraw14, -1);
TextDrawSetShadow(Textdraw14, 0);
TextDrawSetOutline(Textdraw14, 1);
TextDrawBackgroundColor(Textdraw14, 51);
TextDrawFont(Textdraw14, 3);
TextDrawSetProportional(Textdraw14, 1);
Textdraw15 = TextDrawCreate(534.582702, 338.916687, "Script version 1.0 by DMM");
TextDrawLetterSize(Textdraw15, 0.176852, 1.244166);
TextDrawAlignment(Textdraw15, 1);
TextDrawColor(Textdraw15, -16776961);
TextDrawSetShadow(Textdraw15, 0);
TextDrawSetOutline(Textdraw15, 1);
TextDrawBackgroundColor(Textdraw15, 51);
TextDrawFont(Textdraw15, 2);
TextDrawSetProportional(Textdraw15, 1);
Textdraw16 = TextDrawCreate(0.000000, 0.000000, "LD_SPAC:white");
TextDrawLetterSize(Textdraw16, 0.000000, 0.000000);
TextDrawTextSize(Textdraw16, 640.000000, 8.750000);
TextDrawAlignment(Textdraw16, 1);
TextDrawColor(Textdraw16, 255);
TextDrawSetShadow(Textdraw16, 0);
TextDrawSetOutline(Textdraw16, 0);
TextDrawFont(Textdraw16, 4);
Textdraw17 = TextDrawCreate(0.000000, 439.250000, "LD_SPAC:white");
TextDrawLetterSize(Textdraw17, 0.000000, 0.000000);
TextDrawTextSize(Textdraw17, 640.000000, 8.750000);
TextDrawAlignment(Textdraw17, 1);
TextDrawColor(Textdraw17, 255);
TextDrawSetShadow(Textdraw17, 0);
TextDrawSetOutline(Textdraw17, 0);
TextDrawFont(Textdraw17, 4);
return 1; }
Neke slike/video za lakse dobivanje pomoci(neobavezno): //
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
153
Postovi:
15
Teme:
Pridružio se:Feb. 2015
Shot Caller
Balkan SA:MP
SA-MP Doprinos
Balkan SA:MP
SA-MP DoprinosNovi Član
90 / 100 XP
Početnik(0)
153
Postovi:
15
Teme:
Pridružio se:Feb. 2015
8. Jan. 2016.
Pa ja msm da ce 100% raditi jer si ti stavio ovdje td-ove pod ongamemodeinit a FS je 😄
Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava
