Koristim : SS RP
Dio skripte: Neznam koji zelite 😄
Problem: Nakon sto se neko ubije ne odvede ga npr u bolnicu ili ako je u org na spawn nego samo bude ovako i mora se reconnnect.
Slika 🙂
[Pomoc] Nakon killa
Započeo Obrisan korisnik
•4. Feb. 2012.• Zaključano508
pregleda
5
postova
4. Feb. 2012.
5. Feb. 2012.
Evo ispod OnPlayerDeath:
public OnPlayerDeath(playerid, killerid, reason)
{
SetTimerEx("HideMessage", 5000, 0, "i", killerid);
new name;
new string;
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;
victimteam = gTeam;
killerteam = gTeam;
gPlayerSpawned = 0;
PlayerInfo = 0;
PlayerInfo = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo = 255;
GetPlayerPos(playerid, px, py, pz);
if(gPlayerUsingLoopingAnim == 1)
{Godfather
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Postovi:
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Teme:
Pridružio se:Feb. 2011
5. Feb. 2012.
Evo jel sad dosta 😄
public OnPlayerDeath(playerid, killerid, reason)
{
SetTimerEx("HideMessage", 5000, 0, "i", killerid);
new name;
new string;
new playercash;
new victimteam;
new Float:px,Float:py,Float:pz;
new killerteam;
victimteam = gTeam;
killerteam = gTeam;
gPlayerSpawned = 0;
PlayerInfo = 0;
PlayerInfo = 0;
GetPlayerName(playerid, name, sizeof(name));
PlayerInfo = 255;
GetPlayerPos(playerid, px, py, pz);
if(gPlayerUsingLoopingAnim == 1)
{
gPlayerUsingLoopingAnim = 0;
}
if(IsOnePlayAnim == 1)
{
IsOnePlayAnim = 0;
}
if(BackOut == 1)
{
BackOut = 0;
}
if(killerid != 255)
{
if(GetPlayerState(killerid) == 2)
{
if(ProxDetectorS(20, killerid, playerid))
{
if(!IsPlayerInAnyVehicle(playerid))
{
if(PlayerInfo == 1||PlayerInfo == 1||PlayerInfo == 2||PlayerInfo ==2)
{
SendClientMessage(killerid, COLOR_YELLOW, "To je drive-by ubijanje. Ne radite to.");
return 1;
}
SetPlayerCriminal(killerid,255,"Manslaughter");
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid)+1);
return 1;
}
}
}
}
if (PlayerInfo < 1)Morate biti prijavljeni da biste odgovorili na ovu temu.
Prijava