evo ali flash ja opet mislim da je problem tam na connectu da se postavi da se prikazuje zasebno za igraca ako me shvacas sada kad sam ja izasao idrugi igrac usao onda radi a cim su dva igraca jednom radi a drugom ne, ako shvacas. Hvala
stock ShowIntro(playerid)
{
if(IsPlayerConnected(playerid))
{
SetPVarInt(playerid, "introstate", 1); //INTRO 1.
for(new t=0;t<9;t++) { TextDrawShowForPlayer(playerid, IntroTD); }
PlayerPlaySound(playerid, 1039, 0.0, 0.0, 0.0); SetPlayerPos(playerid, 1265.0597,-1529.2328,-62.4249); SetPlayerCameraPos(playerid, 1265.0597,-1529.2328,62.4249); SetPlayerCameraLookAt(playerid, 1314.5819,-1495.5293,82.3117);
}
return 1;
}
/*------------------------------------------------------------------------------*/
public IntroCheck(playerid) {
for(new i=0;i if(IsPlayerConnected(i) && GetPVarInt(i, "introstate") != 0) {
if(GetPVarInt(i, "introstate") == 1) {
for(new t=0;t<9;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawHideForPlayer(i, IntroTD); }
for(new t=0;t<7;t++) { TextDrawShowForPlayer(i, IntroTDDva); }
SetPVarInt(i, "introstate", 2); //INTRO 2.
PlayerPlaySound(i, 1039, 0.0, 0.0, 0.0); SetPlayerPos(i, 1265.0597,-1529.2328,-62.4249);
SetPlayerCameraPos(i, 1265.0597,-1529.2328,62.4249); SetPlayerCameraLookAt(i,1314.5819,-1495.5293,82.3117);
}else if(GetPVarInt(i, "introstate") == 2) {
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawHideForPlayer(i, IntroTDDva); }
for(new t=0;t<7;t++) { TextDrawShowForPlayer(i, IntroTDTri); }
SetPVarInt(i, "introstate", 3);//INTRO 3.
PlayerPlaySound(i, 1039, 0.0, 0.0, 0.0); SetPlayerPos(i, 1265.0597,-1529.2328,-62.4249);
SetPlayerCameraPos(i,1265.0597,-1529.2328,62.4249); SetPlayerCameraLookAt(i,1314.5819,-1495.5293,82.3117);
}else if(GetPVarInt(i, "introstate") == 3) {
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawHideForPlayer(i, IntroTDTri); }
//----------------intro 4------------------------------------------//
for(new t=0;t<7;t++) { TextDrawShowForPlayer(i, IntroTDCetiri); }
SetPVarInt(i, "introstate", 4);//INTRO 4.
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0); //SetPlayerPos(i, 1265.0597,-1529.2328,-62.4249);
SetPlayerCameraPos(i,-2572.4331,1405.6974,20.2946);SetPlayerCameraLookAt(i,-2603.3301,1516.0060,39.6734);
}else if(GetPVarInt(i, "introstate") == 4) {
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawHideForPlayer(i, IntroTDCetiri); }
//intro 5.
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawShowForPlayer(i, IntroTDPet); }
SetPVarInt(i, "introstate", 5);//INTRO 5.
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0); SetPlayerPos(i, 2076.1084,1309.1228,19.7385);
SetPlayerCameraPos(i,2092.1477,1306.3602,33.3597); SetPlayerCameraLookAt(i,2138.7808,1290.1499,43.7068);
}else if(GetPVarInt(i, "introstate") == 5) {
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i,TDRMsgs); TextDrawHideForPlayer(i, IntroTDPet); }
//intro 6.
for(new t=0;t<7;t++) { TextDrawShowForAll(Text:TDRMsgs); TextDrawHideForPlayer(i,crni); TextDrawShowForPlayer(i, IntroTDSest); }
SetPVarInt(i, "introstate", 6);//INTRO 6.
PlayerPlaySound(i, 1185, 0.0, 0.0, 0.0);
SetTimerEx("PostaviKameru",1000,false,"d",i);
}else if(GetPVarInt(i, "introstate") == 6) {
for(new t=0;t<7;t++) { TextDrawHideForPlayer(i, IntroTDSest); }
new name,regstring;
GetPlayerName(i,name,sizeof(name));
KillTimer(IntroReg);
format(regstring,sizeof(regstring),"{FFFFFF}Dobrodošli na G-Unit RolePlay !\n{00C0FF}%s\n{FFFFFF}Vas racun nije pronadjen,molimo da upisete lozinku:",name);
ShowPlayerDialog(i,dregister,DIALOG_STYLE_PASSWORD,"Registracija",regstring,"Registriraj","Izlaz"); } } } //}
return 1;
}