[POMOC] /Lideri

Započeo Obrisan korisnik
31. Mar. 2012. Zaključano
2,593
pregleda
19
postova
Deleted User
Obrisan korisnik
31. Mar. 2012.
Skripta koju koristim: BPE
Detaljan opis problema: Ocu da kad kucam komandu /lideri da mi izbaci sve lidere i da pise pored toga ko je online a ko ofline.Meni radi za ovo da pise Online, ali za ofline lidere ne radi.
Dio Skripte:

if (strcmp(cmd, "/lideri", true) == 0)
{
       
    {
SendClientMessage(playerid, COLOR_RED, "|________ Online Lideri ________|");
for(new i = 0; i < MAX_PLAYERS; i++)
  {
   
    {
    if(PlayerInfo == 1)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Policija [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_BLUE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
                else if(PlayerInfo == 2)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "FBI [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_DBLUE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
                else if(PlayerInfo == 3)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Vojska [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_GREEN, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
                else if(PlayerInfo == 4)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Hitna Pomoc [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
        else if(PlayerInfo == 5)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Crips [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
        else if(PlayerInfo == 6)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "LCN [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_RED, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
                    else if(PlayerInfo == 7)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Gradonacelnik [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_ORANGE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 8)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Hitman [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_BLACK, string);
}
            else if(PlayerInfo == 9)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "RTS Studio [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_YELLOW, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 10)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Taxi [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_YELLOW, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 11)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Corleone [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_WHITE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 12)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Hells Angels [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_GRAD2, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 13)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Ballas [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_PURPLE, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
            else if(PlayerInfo == 15)
    {
GetPlayerName(i, sendername, sizeof(sendername));
format(string, 256, "Grove Street [Lider %s] |Mob:", sendername);
SendClientMessage(playerid, COLOR_GREEN, string);
if(IsPlayerConnected(i))
SendClientMessage(playerid, COLOR_BLUE, "Online");
else
SendClientMessage(playerid, COLOR_BLUE, "Ofline");
}
}
}
}
return 1;
}
Deleted User
Obrisan korisnik
31. Mar. 2012.
Ukucaj u pretrazi imas 10 takvih tema.

Ukoliko te mrzi da trazis evo kratko objasnjenje:

Napravis da u komandi /makeleader upisuje u ini fajl ko je lider neke org i u komandi /lider cita iz tog fajla i ispisuje ko je sta.
Deleted User
Obrisan korisnik
31. Mar. 2012.
Vlado_Plavsic aka Plavša wrote on March 31, 2012, 8:12 pm:
Napravis da u komandi /makeleader upisuje u ini fajl ko je lider neke org i u komandi /lider cita iz tog fajla i ispisuje ko je sta.

ma trazio sam nisam naso brate, samo pametuju kao skontaj sam -.-, da mogu skontat sam nebi dolazio ovde

pokusavam vec 3 sata napravit to da pamti u neki file i da cita iz tog file-a al nmg nikako, mozes pojasnit pls

if(strcmp(cmd, "/makeleader", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /makeleader [playerid/PartOfName] [Number(1-15)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "  Ne idite ispod 0, ili iznad 16!"); return 1; }
if (PlayerInfo >= 4)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
            if(PlayerInfo > 0 || PlayerInfo < 255)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je u Faction / Family !");
                return 1;
            }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
format(string, sizeof(string), "  Vi ste postavljeni za lidera od Administratora %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "  Vi ste dali %s broj organizacije %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(level == 0) { PlayerInfo = 0; PlayerInfo = 0; gTeam = 3; PlayerInfo = 0; return 1; }
else if(level == 1) { PlayerInfo = 288; } //Police Force
else if(level == 2) { PlayerInfo = 286; } //FBI/ATF
else if(level == 3) { PlayerInfo = 287; } //National Guard
else if(level == 4) { PlayerInfo = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo = 115; } //Crips
else if(level == 6) { PlayerInfo = 113; } //La Cosa Nostra
else if(level == 7) { PlayerInfo = 147; } //Mayor
else if(level == 8) { PlayerInfo = 294; } //Hitmans
else if(level == 9) { PlayerInfo = 227; } //RTS Studio
else if(level == 10) { PlayerInfo = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo = 121; } //Corleone
else if(level == 12) { PlayerInfo = 248; } //Hells Angels
else if(level == 13) { PlayerInfo = 104; } //Ballas
else if(level == 15) { PlayerInfo = 271; } //GroveStreet Families
else if(level == 16) { PlayerInfo = 110; } // Los Antos Vagos

if(level == 0)
{
    gTeam = 3;
    PlayerInfo = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
    gTeam = 2;
    PlayerInfo = 2;
}
else if(level == 4)
{
    gTeam = 1;
    PlayerInfo = 1;
}
else
{
    gTeam = 15;
    PlayerInfo = 15;
}

    SetPlayerSkin(para1, PlayerInfo);

    if(level == 0)
    {
        PlayerInfo = 0;
    }
    else
    {
    PlayerInfo = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "  Niste autorizovani da bi ste Koristiteli ovu komandu!");
}
}
return 1;
}
Deleted User
Obrisan korisnik
31. Mar. 2012.
de pomagajte ljudi hitno mi je pls
milan_95
4
Shot Caller
31. Mar. 2012.
Nznm stvarno sta ce ti to da kad kucas /lideri da izbacuje i one koji su offline, msm to ti je nepotrebno skroz 😉
Deleted User
Obrisan korisnik
31. Mar. 2012.
milan_95 wrote on March 31, 2012, 9:01 pm:
Nznm stvarno sta ce ti to da kad kucas /lideri da izbacuje i one koji su offline, msm to ti je nepotrebno skroz 😉

pa da admin npr kad oce da da nekom lidera da vidi jel zauzeta neka org vec kontas
nego samo mi objasnite kako ovo da napravim kod /makeleader da mi pamti u neki folder
a na /lideri da cita
probavo sam vako kod /makeleader ali ima errora

new entry;
new File:hFile;
hFile = fopen("Lideri", io_append);
fwrite(hFile("level:", " giveplayer"), entry);
fclose(hFile);


a ono da cita iz tog foldera i da prikazuje onom ko je kucao /lideri to nemogu nikako
Deleted User
Obrisan korisnik
31. Mar. 2012.
dajte bre ljudi da ovo mogu skontat sam nebi dolazio ovde
ako moze neko da kaze kako se pravi ovo kod /makeleader da pamti i kod /lideri da cita iz nekog foldera i prikaze to onom ko je kuco /lideri
nemanjatesic96
4
Shot Caller
31. Mar. 2012.
fwrite: Write to a file. http://wiki.sa-mp.com/wiki/Fwrite
fread: Read a file. http://wiki.sa-mp.com/wiki/Fread
fopen: Open a file. http://wiki.sa-mp.com/wiki/Fopen
fclose: Close a file. http://wiki.sa-mp.com/wiki/Fclose
fremove: Remove a file. http://wiki.sa-mp.com/wiki/Fremove
😐 😐 😐
Deleted User
Obrisan korisnik
1. Apr. 2012.
nemanjatesic96 wrote on March 31, 2012, 10:04 pm:
fwrite: Write to a file. http://wiki.sa-mp.com/wiki/Fwrite
fread: Read a file. http://wiki.sa-mp.com/wiki/Fread
fopen: Open a file. http://wiki.sa-mp.com/wiki/Fopen
fclose: Close a file. http://wiki.sa-mp.com/wiki/Fclose
fremove: Remove a file. http://wiki.sa-mp.com/wiki/Fremove
😐 😐 😐

ma dzba brate cim kucam /makeleader sad odma se ugasi server,

if(strcmp(cmd, "/makeleader", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /makeleader [playerid/PartOfName] [Number(1-15)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "  Ne idite ispod 0, ili iznad 16!"); return 1; }
if (PlayerInfo >= 4)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
            if(PlayerInfo > 0 || PlayerInfo < 255)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je u Faction / Family !");
                return 1;
            }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
format(string, sizeof(string), "  Vi ste postavljeni za lidera od Administratora %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "  Vi ste dali %s broj organizacije %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
                        fwrite(log, "level:""giveplayer.\r\n"); // Write to the file (\r\n is for a new line)
                        fclose(log); // Close the file
if(level == 0) { PlayerInfo = 0; PlayerInfo = 0; gTeam = 3; PlayerInfo = 0; return 1; }
else if(level == 1) { PlayerInfo = 288; } //Police Force
else if(level == 2) { PlayerInfo = 286; } //FBI/ATF
else if(level == 3) { PlayerInfo = 287; } //National Guard
else if(level == 4) { PlayerInfo = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo = 115; } //Crips
else if(level == 6) { PlayerInfo = 113; } //La Cosa Nostra
else if(level == 7) { PlayerInfo = 147; } //Mayor
else if(level == 8) { PlayerInfo = 294; } //Hitmans
else if(level == 9) { PlayerInfo = 227; } //RTS Studio
else if(level == 10) { PlayerInfo = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo = 121; } //Corleone
else if(level == 12) { PlayerInfo = 248; } //Hells Angels
else if(level == 13) { PlayerInfo = 104; } //Ballas
else if(level == 15) { PlayerInfo = 271; } //GroveStreet Families
else if(level == 16) { PlayerInfo = 110; } // Los Antos Vagos

if(level == 0)
{
    gTeam = 3;
    PlayerInfo = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
    gTeam = 2;
    PlayerInfo = 2;
}
else if(level == 4)
{
    gTeam = 1;
    PlayerInfo = 1;
}
else
{
    gTeam = 15;
    PlayerInfo = 15;
}

    SetPlayerSkin(para1, PlayerInfo);

    if(level == 0)
    {
        PlayerInfo = 0;
    }
    else
    {
    PlayerInfo = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "  Niste autorizovani da bi ste Koristiteli ovu komandu!");
}
}
return 1;
}

i usput ako zna neko kako se ovo pravi za lidere ofline i online nek napise odma gotovu komanud a ne ovako da se ganjamo cjeli dan :S
nerazumem zasto se na svakoj temi odugovlaci
Deleted User
Obrisan korisnik
1. Apr. 2012.
nemanjatesic96 wrote on March 31, 2012, 10:04 pm:
fwrite: Write to a file. http://wiki.sa-mp.com/wiki/Fwrite
fread: Read a file. http://wiki.sa-mp.com/wiki/Fread
fopen: Open a file. http://wiki.sa-mp.com/wiki/Fopen
fclose: Close a file. http://wiki.sa-mp.com/wiki/Fclose
fremove: Remove a file. http://wiki.sa-mp.com/wiki/Fremove
😐 😐 😐

Ne moze koristi Fremove za to! Jer sa tim ce obrisati ceo fajl.
Za to moze samo: http://wiki.sa-mp.com/wiki/Fdelete_code
Znam jer sam radio /sviclanovi za BUL.

Trebao bi ovako:
new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
fwrite(log, "Ime_Org: %s\r\n",GetName(para1)); // Write to the file (\r\n is for a new line)
fclose(log); // Close the file

//Evo ti stock GetName to na kraj moda, a ono u komandu i onda samo ucitavas kod /svilideri
stock GetName(playerid)
{
    new
        pName;

    GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
    return pName;
}
nemanjatesic96
4
Shot Caller
1. Apr. 2012.
Quote from March 31, 2012, 10:04 pm:
fwrite: Write to a file. http://wiki.sa-mp.com/wiki/Fwrite
fread: Read a file. http://wiki.sa-mp.com/wiki/Fread
fopen: Open a file. http://wiki.sa-mp.com/wiki/Fopen
fclose: Close a file. http://wiki.sa-mp.com/wiki/Fclose
fremove: Remove a file. http://wiki.sa-mp.com/wiki/Fremove
😐 😐 😐

Ne moze koristi Fremove za to! Jer sa tim ce obrisati ceo fajl.
Za to moze samo: http://wiki.sa-mp.com/wiki/Fdelete_code
Znam jer sam radio /sviclanovi za BUL.

Trebao bi ovako:
new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
fwrite(log, "Ime_Org: %s\r\n",GetName(para1)); // Write to the file (\r\n is for a new line)
fclose(log); // Close the file

//Evo ti stock GetName to na kraj moda, a ono u komandu i onda samo ucitavas kod /svilideri
stock GetName(playerid)
{
    new
        pName;

    GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
    return pName;
}


Pogresno ste razumeli nisam mislio da bukvalno ubaci sve to mislio sam da nauci da koristi te funkcije  :-*
Deleted User
Obrisan korisnik
1. Apr. 2012.
eo sad sad ubacio to u /makeleader ovako izgleda

if(strcmp(cmd, "/makeleader", true) == 0)
{
    if(IsPlayerConnected(playerid))
    {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /makeleader [playerid/PartOfName] [Number(1-15)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "  Ne idite ispod 0, ili iznad 16!"); return 1; }
if (PlayerInfo >= 4)
{
    if(IsPlayerConnected(para1))
    {
        if(para1 != INVALID_PLAYER_ID)
        {
            if(PlayerInfo > 0 || PlayerInfo < 255)
            {
                SendClientMessage(playerid, COLOR_GREY, "  Taj igrac je u Faction / Family !");
                return 1;
            }
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
format(string, sizeof(string), "  Vi ste postavljeni za lidera od Administratora %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), "  Vi ste dali %s broj organizacije %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
                        new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
                        fwrite(log, "Ime_Org: %s\r\n",GetName(para1)); // Write to the file (\r\n is for a new line)
                        fclose(log); // Close the file
                        if(level == 0) { PlayerInfo = 0; PlayerInfo = 0; gTeam = 3; PlayerInfo = 0; return 1; }
else if(level == 1) { PlayerInfo = 288; } //Police Force
else if(level == 2) { PlayerInfo = 286; } //FBI/ATF
else if(level == 3) { PlayerInfo = 287; } //National Guard
else if(level == 4) { PlayerInfo = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo = 115; } //Crips
else if(level == 6) { PlayerInfo = 113; } //La Cosa Nostra
else if(level == 7) { PlayerInfo = 147; } //Mayor
else if(level == 8) { PlayerInfo = 294; } //Hitmans
else if(level == 9) { PlayerInfo = 227; } //RTS Studio
else if(level == 10) { PlayerInfo = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo = 121; } //Corleone
else if(level == 12) { PlayerInfo = 248; } //Hells Angels
else if(level == 13) { PlayerInfo = 104; } //Ballas
else if(level == 15) { PlayerInfo = 271; } //GroveStreet Families
else if(level == 16) { PlayerInfo = 110; } // Los Antos Vagos

if(level == 0)
{
    gTeam = 3;
    PlayerInfo = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
    gTeam = 2;
    PlayerInfo = 2;
}
else if(level == 4)
{
    gTeam = 1;
    PlayerInfo = 1;
}
else
{
    gTeam = 15;
    PlayerInfo = 15;
}

    SetPlayerSkin(para1, PlayerInfo);

    if(level == 0)
    {
        PlayerInfo = 0;
    }
    else
    {
    PlayerInfo = 6;
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, "  Niste autorizovani da bi ste Koristiteli ovu komandu!");
}
}
return 1;
}

i imam warning kod ovog dijela fwrite

C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(34236) : warning 202: number of arguments does not match definition

i opet kad dam nekom lidera server se odma ugasi

i ako moze mala pomoc kod ovog /Svilideri, kako tacno da stavim
Deleted User
Obrisan korisnik
1. Apr. 2012.
Sry nisam obracao paznju 😄
Ovako:
                        new text;
                        new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
                      format(text,64,"Ime_Org: %s\r\n",GetName(para1));
                        fwrite(log, text); // Write to the file (\r\n is for a new line)
                        fclose(log); // Close the file

Za ono drugo koristis fopen

EDIT:
A za ispisivanje svih lidera:
        new text,string;
new File:lider = fopen("Lideri/Lider.txt", io_read);
  while(fread(lider, text)) {
format(string,128,"%s",text);
SendClientMessage(playerid,-1,string);}
    fclose(lider);



I koristi ono da obrises liniju kada mu skines
Deleted User
Obrisan korisnik
1. Apr. 2012.
Quote from April 1, 2012, 10:16 am:
Sry nisam obracao paznju 😄
Ovako:
                        new text;
                        new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
                      format(text,64,"Ime_Org: %s\r\n",GetName(para1));
                        fwrite(log, text); // Write to the file (\r\n is for a new line)
                        fclose(log); // Close the file

Za ono drugo koristis fopen

EDIT:
A za ispisivanje svih lidera:
        new text,string;
new File:lider = fopen("Lideri/Lider.txt", io_read);
  while(fread(lider, text)) {
format(string,128,"%s",text);
SendClientMessage(playerid,-1,string);}
    fclose(lider);



I koristi ono da obrises liniju kada mu skines

a brate sad imam 4 errora kod ovog dijela "new text,string;"

C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(21501) : error 003: declaration of a local variable must appear in a compound block
C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(21501) : error 017: undefined symbol "text"
C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(21501) : warning 215: expression has no effect
C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(21501) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Administrator\Desktop\Balkan Pro Ewolution 2012 by Mc\gamemodes\BPE.pwn(21501) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

4 Errors.
Deleted User
Obrisan korisnik
1. Apr. 2012.
a cek brate jel ja ovaj folder Lideri moram napravit u istom folderu gde mi je i server i onda u Lideri napravim Lider.txt
tako sam napravio i kad dam nekom lidera samo izadje iz servera

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