Detaljan opis problema:Kad igraÄ kuca /lepark da parkira letjelicu,kaže mu da će mu se tu spawnati posle reloga,on ode relog i nema mu letjelice,a kad kuca /le kaže mu da nema letjelicu,onda je opet kupi,opet /lepark i isto mu kaže da će posle reloga da se spawna tu,on ode relog i naÄ‘e je tamo Ä‘e mu se spawnala kad je kupio,kako rijeÅ¡iti to?
Dio skripte:
if(strcmp(cmd, "/le", true) == 0 || strcmp(cmd, "/letjelica", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(gPlayerLogged == 0)
{
SendClientMessage(playerid, COLOR_GREY, "Morate se prvo prijaviti!");
return 1;
}
new x_nr;
x_nr = strtok(cmdtext, idx);
if(!strlen(x_nr))
{
new porukaLE[] = ""COL_ZELENA"(/le)tjelica:\n\n {FFFFFF}- prodaj, oboji, lociraj, park, lock\n - fix, repaint, /napusti\n - /kupiletjelicu /prodajle /cancelsell /prihvatisell";
format(string, sizeof(string),"%s ",porukaLE);
ShowPlayerDialog(playerid, 212, DIALOG_STYLE_MSGBOX,"{FFAF00}Opcije Letjelice",string,"U redu","");
return 1;
}
if(strcmp(x_nr,"park",true) == 0)
{
if (IsPlayerInVehicle(playerid,Planelist))
{
GetVehiclePos(Planelist,Planelist,Planelist,Planelist);
GetVehicleZAngle(Planelist,Planelist);
LetjeliceSave(playerid);
SendClientMessage(playerid, COLOR_GREEN, "Spremljen polozaj letjelice!");
}
else { SendClientMessage(playerid, COLOR_GREY, "To nije vasa letjelica!"); }
return 1;
}
else if(strcmp(x_nr,"fix",true) == 0)
{
if (Planelist!=-1)
{
if (Planelist==0)
{
new reparatur = planeBuylist[Planelist];
if (reparatur <= GetPlayerMoney(playerid))
{
Planelist=1;
GivePlayerMoney(playerid, - reparatur);
format(string, 128, "Mozete popraviti vasu letjelicu za $%i! Ona je na mjestu gdje ste ju parikirali.", reparatur);
SendClientMessage(playerid, COLOR_RED, string);
}
else { format(string, 128, "Nedovoljno novca za popravak (potrebno: $%i)!", reparatur); SendClientMessage(playerid, COLOR_LIGHTRED, string); }
}
else { SendClientMessage(playerid, COLOR_GREY, "Vasa letjelica ne treba popravak!"); }
}
else { SendClientMessage(playerid, COLOR_GREY, "Vi nemate letjelicu!"); }
return 1;
}
else if(strcmp(x_nr,"lock",true) == 0)
{
if (Planelist!=-1)
{
if (Planelist!=-1)
{
if (Planelist==0)
{
Planelist=1;
SetPlaneParamsForAll(Planelist,0,1);
SetVehicleParamsForPlayer(Planelist,playerid,0,0);
SendClientMessage(playerid, YELLOW, "* Vase letjelica je zakljucana!");
SendClientMessage(playerid, YELLOW, "* Samo vi mozete uci u letjelicu!");
}
else
{
Planelist=0;
SetPlaneParamsForAll(Planelist,0,0);
SendClientMessage(playerid, YELLOW, "* Vasa letjelica je otkljucana!");
SendClientMessage(playerid, YELLOW, "Sada svi mogu uci u nju!");
}
}
else { SendClientMessage(playerid, COLOR_GREY, "Vasa letjelica se pokvarila,morate je popraviti!"); }
}
else { SendClientMessage(playerid, COLOR_GREY, "Vi nemate letjelicu!"); }
return 1;
}
else if(strcmp(x_nr,"oboji",true) == 0)
{
if(GetPlayerMoney(playerid) < 1000)
{
SendClientMessage(playerid, COLOR_GREY," Nemate dovoljno novca za farbanje.");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /le oboji ");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 && color1 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Od 0 do 126 !!!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "Koriscenje: /le oboji ");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 && color2 > 126)
{
SendClientMessage(playerid, COLOR_GREY, " Od 0 do 126 !!!");
return 1;
}
if(IsPlayerInVehicle(playerid, Planelist))
{
Planelist = color1;
Planelist = color2;
SafeGivePlayerMoney(playerid, -1000);
GameTextForPlayer(playerid, "~w~Cijena farbanja~n~~r~-$1000", 5000, 1);
ChangeVehicleColor(Planelist, color1, color2);
LetjeliceSave(playerid);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY," Niste u vasoj letjelici.");
return 1;
}
}
else if(strcmp(x_nr,"repaint",true) == 0)
{
if (Planelist!=-1)
{
if (Planelist!=-1)
{
if (Planelist!=-1)
{
ChangeVehiclePaintjob(Planelist,Planelist);
SendClientMessage(playerid, COLOR_RED, "Vi ste prefarbali vasu letjelicu!");
}
else { SendClientMessage(playerid, COLOR_GREY, "Vasa letjelica nema paintjob!"); }
}
else { SendClientMessage(playerid, COLOR_GREY, "Vasa letjelica se pokvarila,morate je popraviti!"); }
}
else { SendClientMessage(playerid, COLOR_GREY, "Vi nemate letjelicu!"); }
return 1;
}
else if(strcmp(x_nr,"prodaj",true) == 0)
{
if (Planelist!=-1)
{
new price = (planeBuylist[Planelist]/5)*4;
if (IsPlayerInVehicle(playerid,Planelist)) { RemovePlayerFromVehicle(playerid); }
GivePlayerMoney(playerid, price);
DestroyVehicle(Planelist);
Planelist=-1; Planelist=0.0; Planelist=0.0; Planelist=0.0;
Planelist=0.0; Planelist=0; Planelist=0; Planelist=-1;
Planelist=-1; Planelist=-1; Planelist=-1; Planelist=-1;
Planelist=-1; Planelist=-1; Planelist=-1; Planelist=-1;
Planelist=-1; Planelist=-1; Planelist=-1; Planelist=-1;
Planelist=-1; Planelist=-1; Planelist=-1; Planelist=-1;
Planelist=-1; Planelist=-1; Planelist=-1; Planelist=-1;
LetjeliceSave(playerid);
format(string,128,"* Usjpjesno ste prodali letjelicu za {FFFFFF}$%i!",price);
SendClientMessage(playerid, YELLOW, string);
}
else { SendClientMessage(playerid, COLOR_GREY, "Vi nemate letjelicu!"); }
return 1;
}
else if(strcmp(x_nr,"lociraj",true) == 0)
{
if (Planelist!=-1)
{
if(letrack == 0)
{
new Float:x, Float:y, Float:z;
GetVehiclePos(Planelist, x, y, z);
SetPlayerCheckpoint(playerid,x,y,z, 6.0);
SendClientMessage(playerid, YELLOW, "Lokacija tvoje {FFFFFF}letjelice "COL_YELLOW"je postavljena na mapi!");
letrack = 1;
}
else
{
SendClientMessage(playerid, COLOR_WHITE, "Otkazano.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Ne posedujes letjelicu!");
return 1;
}
}
}
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno)://
