Opis😮vako nastimao sam da kad kucam /makeleaders da pamti u Lider.txt file, ali samo 1 igraca moze da zapamti, cim dam nekom drugom lidera neke org odma se brise ovaj prvi
Dio skripte:
if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GRAD2, "Koristite: /makeleader [playerid/PartOfName] [Number(1-15)]");
return 1;
}
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Ne idite ispod 0, ili iznad 16!"); return 1; }
if (PlayerInfo >= 4)
{
if(IsPlayerConnected(para1))
{
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo > 0 || PlayerInfo < 255)
{
SendClientMessage(playerid, COLOR_GREY, " Taj igrac je u Faction / Family !");
return 1;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo = level;
format(string, sizeof(string), " Vi ste postavljeni za lidera od Administratora %s", sendername);
SendClientMessage(para1, COLOR_WHITE, string);
format(string, sizeof(string), " Vi ste dali %s broj organizacije %d.", giveplayer,level);
SendClientMessage(playerid, COLOR_WHITE, string);
if(level == 0) { PlayerInfo = 0; PlayerInfo = 0; gTeam = 3; PlayerInfo = 0; return 1; }
else if(level == 1) { PlayerInfo = 288; } //Police Force
else if(level == 2) { PlayerInfo = 286; } //FBI/ATF
else if(level == 3) { PlayerInfo = 287; } //National Guard
else if(level == 4) { PlayerInfo = 228; } //Fire/Ambulance
else if(level == 5) { PlayerInfo = 115; } //Crips
else if(level == 6) { PlayerInfo = 113; } //La Cosa Nostra
else if(level == 7) { PlayerInfo = 147; } //Mayor
else if(level == 8) { PlayerInfo = 294; } //Hitmans
else if(level == 9) { PlayerInfo = 227; } //RTS Studio
else if(level == 10) { PlayerInfo = 61; } //Taxi Cab Company
else if(level == 11) { PlayerInfo = 121; } //Corleone
else if(level == 12) { PlayerInfo = 248; } //Hells Angels
else if(level == 13) { PlayerInfo = 104; } //Ballas
else if(level == 15) { PlayerInfo = 271; } //GroveStreet Families
else if(level == 16) { PlayerInfo = 110; } // Los Antos Vagos
if(level == 0)
{
gTeam = 3;
PlayerInfo = 3;
}
else if(level == 1 || level == 2 || level == 3)
{
gTeam = 2;
PlayerInfo = 2;
}
else if(level == 4)
{
gTeam = 1;
PlayerInfo = 1;
}
else
{
gTeam = 15;
PlayerInfo = 15;
}
SetPlayerSkin(para1, PlayerInfo);
if(level == 0)
{
PlayerInfo = 0;
}
else
{
PlayerInfo = 6;
}
if(level == 1)
{
new text;
new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
format(text,64,"Policija: %s\r\n",GetName(para1));
fwrite(log, text); // Write to the file (\r\n is for a new line)
fclose(log); // Close the file
}
else if(level == 15)
{
new text;
new File:log = fopen("Lideri/Lider.txt", io_write); // Open the file
format(text,64,"Groove: %s\r\n",GetName(para1));
fwrite(log, text); // Write to the file (\r\n is for a new line)
fclose(log); // Close the file
}
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Niste autorizovani da bi ste Koristiteli ovu komandu!");
}
}
return 1;
}
if (strcmp(cmd, "/svilideri", true) == 0)
{
SendClientMessage(playerid, COLOR_RED, "|________ Lideri ________|");
new text,string;
new File:lider = fopen("Lideri/Lider.txt", io_read);
while(fread(lider, text)) {
format(string,128,"%s",text);
SendClientMessage(playerid,-1,string);}
fclose(lider);
return 1;
}