Detaljan opis problema: Pa izbacuje mi error sa paramsom, nerazumijem u cemu je problem... Na ovoj crti if(sscanf(params, "d", type))... undefined symbol "params"
Dio skripte:
if(strcmp(cmd, "/laser", true) == 0)
{
if(Bit1_Get(Laser, playerid) != 0)
{
new type;
if(sscanf(params, "d", type))
{
SendClientMessage(playerid, COLOR_WHITE, "KORIÅ TENJE: /laser ");
SendClientMessage(playerid, COLOR_RED, "Akcije: 1 = On, 2 = Off");
return 1;
}
switch(type)
{
case 1:
{
if(Bit1_Get(LaserOn, playerid) != 0) return SendClientMessage(playerid, COLOR_RED, "Vec imas postavljen laser na oruzja!");
Bit1_Set(LaserOn,playerid, true);
format(globalstring, sizeof(string), "* %s postavlja laser na svoja oruzja.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
case 2:
{
if(Bit1_Get(LaserOn, playerid) == 0) return SendClientMessage(playerid, COLOR_RED, "Nemas postavljen laser na oruzjima!");
Bit1_Set(LaserOn,playerid, false);
RemovePlayerAttachedObject(playerid, OBJECT_SLOT_WEAPON);
format(globalstring, sizeof(string), "* %s mice laser sa svojih oruzja.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
return 1;
}
default:
{
SendClientMessage(playerid, COLOR_RED, "Pogresna akcija! /laser ");
SendClientMessage(playerid, COLOR_RED, "Akcije: 1 = On, 2 = Off");
}
}
}
else SendClientMessage(playerid, COLOR_RED, "Nemas laser kod sebe!");
return 1;
}