Detaljan opis problema: I interesuje me kako staviti na odredjena kola koji je lvl potreban kako to odraditi?
Dio skripte:
public LoadCar()
{
new arrCoords;
new strFromFile2;
new File: file = fopen("cfg/cars.cfg", io_read);
if (file)
{
new idx = 450;
while (idx < sizeof(CarInfo))
{
fread(file, strFromFile2);
split(strFromFile2, arrCoords, ',');
CarInfo = strval(arrCoords);
CarInfo = floatstr(arrCoords);
CarInfo = floatstr(arrCoords);
CarInfo = floatstr(arrCoords);
CarInfo = floatstr(arrCoords);
CarInfo = strval(arrCoords);
CarInfo = strval(arrCoords);
strmid(CarInfo, arrCoords, 0, strlen(arrCoords), 255);
strmid(CarInfo, arrCoords, 0, strlen(arrCoords), 255);
CarInfo = strval(arrCoords);
strmid(CarInfo, arrCoords, 0, strlen(arrCoords), 255);
CarInfo = strval(arrCoords);
CarInfo = strval(arrCoords);
AddStaticVehicleEx(CarInfo,CarInfo,CarInfo,CarInfo+1.0,CarInfo,CarInfo,CarInfo,60000);
printf("CarInfo: %d Owner:%s Tablice %s",idx,CarInfo,CarInfo);
if(CarInfo == 0)
{
new stringau;
new Float:x,Float:y,Float:z; GetVehiclePos(idx, x,y,z);
new model; GetVehicleName(idx,model,sizeof(model));
format(stringau,sizeof(stringau),"Vozilo na prodaju! \n Model: %s \n Cena: $%d \n Udji u auto i kucaj [/v buy] da bi kupio!",model,CarInfo);
VehicleLabel = CreateDynamic3DTextLabel(stringau, 0xFF0000CC, x, y, z, 20);
Attach3DTextLabelToVehicle(VehicleLabel,idx,0,0,0);
}
idx++;
}
}
return 1;
} else if(update == 4)
{
if(CarInfo == 0)
{
new stringau;
new Float:x,Float:y,Float:z; GetVehiclePos(id, x,y,z);
new model; GetVehicleName(id,model,sizeof(model));
DestroyDynamic3DTextLabel(VehicleLabel);
format(stringau,sizeof(stringau),"Vozilo na prodaju! \n Model: %s \n Cena: $%d \n Udji u auto i kucaj [/v buy] da bi kupio!",model,CarInfo);
VehicleLabel = CreateDynamic3DTextLabel(stringau, 0xFF0000CC, x, y, z, 20);
Attach3DTextLabelToVehicle(VehicleLabel,id,0,0,0);
}
}
return 1;
}Neke slike/video za lakse dobivanje pomoci(neobavezno):Interesuje me samo ovo za level kao sto vidite na slici http://zaslike.com/files/hmbxkeox36bk8fed2e7i.png
